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82 lines
3.1 KiB
C++
82 lines
3.1 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___UPDATESTRUCTURES___H__
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#define __OPENSPACE_CORE___UPDATESTRUCTURES___H__
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#include <openspace/util/camera.h>
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#include <openspace/util/powerscaledcoordinate.h>
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namespace openspace {
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class VolumeRaycaster;
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struct InitializeData {
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};
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struct TransformData {
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glm::dvec3 translation;
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glm::dmat3 rotation;
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double scale;
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};
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struct UpdateData {
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TransformData modelTransform;
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double time;
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double delta;
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bool timePaused;
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bool isTimeJump;
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bool doPerformanceMeasurement;
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};
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struct RenderData {
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const Camera& camera;
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// psc position to be removed in favor of the double precision position defined in
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// the translation in transform.
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psc position;
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bool doPerformanceMeasurement;
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int renderBinMask;
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TransformData modelTransform;
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};
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struct RaycasterTask {
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VolumeRaycaster* raycaster;
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RenderData renderData;
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};
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struct RendererTasks {
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std::vector<RaycasterTask> raycasterTasks;
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};
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struct RaycastData {
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int id;
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std::string namespaceName;
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};
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} // namespace openspace
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#endif // __OPENSPACE_CORE___UPDATESTRUCTURES___H__
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