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* Interaction speed is not dependent on framerate * Split up interaction code in files and perform smooth interpolation when changing focus * Abstract interaction code in to functions. * Interpolation time is dependent on angle to focus node. * Use correct delta time when interpolating * Fix bug regarding decomposition of camera rotation. * Make orbital interaction mode behave as globe browsing and no longer use interactiondepth below ellipsoid. * Do not always rotate with object. Depending on distance * Remove interaction depth below ellipsoid. Now able to interact without renderable * Remove specification of interactionDepthBelowEllipsoid and cameraMinHeight * Remove GlobeBrowsingInteractionMode * Rename OrbitalInteractionMode to OrbitalNavigator and no longer extend interactionmode. * Move properties from interaction handler to orbital navigator * Use smooth step for follow rotation interpolator * Rename KeyframeInteractionMode to KeyframeNavigator * Rename files * Clean up. * Separate mousestate from orbitalnavigator * Clean up * Split keybindingmanager from interactionhandler interactionhandler * Rename interactionhandler to navigationhandler * Rename files * Clean up * Take back usage of gotochunk and gotogeo * Rename lua library navigation * Move functionality from navigationhandler to keyframenavigator * Update scripts for navigation * Comment code * Clean up * Solve but that caused NaN values for camera position when being in center of globe and setting focus to the globe. * Update jenkins file to remove build folder before building. * Fix error in jenkins script * Update jenkins file * Update jenkins file * Revert jenkins file * I hope this makes Jenkins happy. * Line endings God damnit * Line endings * Clean up * Fix compilation issue * Take back default scene. * Fix indentation * Move functions goToGeo and goToChunk to GlobeBrowsingModule. * Include algorithm for std::find * Remove auto and other clean up
105 lines
3.8 KiB
Plaintext
105 lines
3.8 KiB
Plaintext
function preInitialization()
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--[[
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The scripts in this function are executed after the scene is loaded but before the
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scene elements have been initialized, thus they should be used to set the time at
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which the scene should start and other settings that might determine initialization
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critical objects.
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]]--
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openspace.spice.loadKernel("${SPICE}/naif0012.tls")
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openspace.spice.loadKernel("${SPICE}/pck00010.tpc")
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-- For unit test
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--openspace.time.setTime("2016 SEP 8 23:00:00.500")
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--openspace.time.togglePause()
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openspace.time.setTime(openspace.time.currentWallTime())
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dofile(openspace.absPath('${SCRIPTS}/bind_common_keys.lua'))
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-- Toggle night texture, shading, atmosphere and water
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openspace.bindKey("s",
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helper.property.invert('Earth.RenderableGlobe.Layers.NightLayers.Earth at Night 2012.enabled') ..
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helper.property.invert('Earth.RenderableGlobe.performShading') ..
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helper.property.invert('Earth.RenderableGlobe.atmosphere') ..
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helper.property.invert('Earth.RenderableGlobe.Layers.WaterMasks.MODIS_Water_Mask.enabled'),
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"Toggle night texture, shading, atmosphere, and water for Earth."
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)
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-- Toggle background
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openspace.bindKey("b",
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helper.property.invert('MilkyWay.renderable.enabled') ..
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helper.property.invert('Stars.renderable.enabled'),
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"Toggle background (Stars and Milkyway)."
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)
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openspace.bindKey("g",
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"openspace.setInteractionMode('GlobeBrowsing')" ..
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helper.property.invert('MilkyWay.renderable.enabled') ..
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helper.property.invert('Stars.renderable.enabled') ..
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helper.property.invert('Earth.RenderableGlobe.Layers.NightLayers.Earth at Night 2012.enabled') ..
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helper.property.invert('Earth.RenderableGlobe.performShading') ..
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helper.property.invert('Mars.RenderableGlobe.performShading') ..
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helper.property.invert('Earth.RenderableGlobe.atmosphere') ..
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helper.property.invert('Earth.RenderableGlobe.Layers.WaterMasks.MODIS_Water_Mask.enabled') ..
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helper.property.invert('Moon.RenderableGlobe.enabled') ..
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helper.property.invert('Sun.renderable.enabled'),
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"Toogles background and shading mode on the Earth and Mars alongside visibility of the Moon and the Sun"
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)
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openspace.bindKey("h",
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"openspace.setPropertyValue('*Trail.renderable.enabled', false)",
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"Disables visibility of the trails"
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)
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--[[
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-- Toggle trails
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openspace.bindKey("o",
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'openspace.setPropertyValue("*Trail.renderable.enabled", false)'
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)
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openspace.bindKey("p",
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'openspace.setPropertyValue("*Trail.renderable.enabled", true)'
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)
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]]
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end
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function postInitialization()
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openspace.printInfo("Setting default values")
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openspace.setPropertyValue("MilkyWay.renderable.transparency", 0.55)
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openspace.setPropertyValue("MilkyWay.renderable.segments", 50)
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openspace.setPropertyValue("Sun.renderable.enabled", true)
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openspace.setPropertyValue("SunGlare.renderable.enabled", false)
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openspace.setPropertyValue("SunMarker.renderable.enabled", false)
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openspace.setPropertyValue("Earth.RenderableGlobe.atmosphere", true)
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openspace.setPropertyValue("Earth.RenderableGlobe.Debug.levelByProjectedAreaElseDistance", false)
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openspace.setPropertyValue("Earth.RenderableGlobe.Layers.ColorLayers.blendTileLevels", true)
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openspace.globebrowsing.goToGeo(0, 0, 20000000)
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openspace.printInfo("Done setting default values")
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end
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return {
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ScenePath = ".",
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CommonFolder = "common",
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Camera = {
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Focus = "Earth",
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Position = {0, 0, 0},
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Rotation = {0.758797, 0.221490, -0.605693, -0.091135},
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},
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Modules = {
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"lodglobes",
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"sun",
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"stars",
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"milkyway",
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-- "satellites"
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}
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}
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