Files
OpenSpace/src/rendering/renderable.cpp

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2019 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/rendering/renderable.h>
#include <openspace/documentation/documentation.h>
#include <openspace/documentation/verifier.h>
#include <openspace/scene/scenegraphnode.h>
#include <openspace/util/factorymanager.h>
#include <openspace/util/updatestructures.h>
#include <ghoul/opengl/programobject.h>
namespace {
constexpr const char* KeyType = "Type";
constexpr const char* KeyTag = "Tag";
constexpr openspace::properties::Property::PropertyInfo EnabledInfo = {
"Enabled",
"Is Enabled",
"This setting determines whether this object will be visible or not."
};
constexpr openspace::properties::Property::PropertyInfo OpacityInfo = {
"Opacity",
"Transparency",
"This value determines the transparency of this object."
};
constexpr openspace::properties::Property::PropertyInfo RenderableTypeInfo = {
"Type",
"Renderable Type",
"This tells the type of the renderable.",
openspace::properties::Property::Visibility::Hidden
};
} // namespace
namespace openspace {
documentation::Documentation Renderable::Documentation() {
using namespace openspace::documentation;
return {
"Renderable",
"renderable",
{
{
KeyType,
new StringAnnotationVerifier("A valid Renderable created by a factory"),
Optional::No,
"This key specifies the type of Renderable that gets created. It has to "
"be one of the valid Renderables that are available for creation (see "
"the FactoryDocumentation for a list of possible Renderables), which "
"depends on the configration of the application"
},
{
EnabledInfo.identifier,
new BoolVerifier,
Optional::Yes,
EnabledInfo.description
},
{
OpacityInfo.identifier,
new DoubleInRangeVerifier(0.0, 1.0),
Optional::Yes,
OpacityInfo.description
}
}
};
}
std::unique_ptr<Renderable> Renderable::createFromDictionary(
const ghoul::Dictionary& dictionary)
{
documentation::testSpecificationAndThrow(Documentation(), dictionary, "Renderable");
std::string renderableType = dictionary.value<std::string>(KeyType);
auto factory = FactoryManager::ref().factory<Renderable>();
ghoul_assert(factory, "Renderable factory did not exist");
std::unique_ptr<Renderable> result = factory->create(renderableType, dictionary);
return result;
}
Renderable::Renderable(const ghoul::Dictionary& dictionary)
: properties::PropertyOwner({ "Renderable" })
, _enabled(EnabledInfo, true)
, _opacity(OpacityInfo, 1.f, 0.f, 1.f)
, _renderableType(RenderableTypeInfo, "Renderable")
{
// I can't come up with a good reason not to do this for all renderables
registerUpdateRenderBinFromOpacity();
if (dictionary.hasKeyAndValue<std::string>(KeyTag)) {
std::string tagName = dictionary.value<std::string>(KeyTag);
if (!tagName.empty()) {
addTag(std::move(tagName));
}
} else if (dictionary.hasKeyAndValue<ghoul::Dictionary>(KeyTag)) {
const ghoul::Dictionary& tagNames = dictionary.value<ghoul::Dictionary>(KeyTag);
const std::vector<std::string>& keys = tagNames.keys();
for (const std::string& key : keys) {
std::string tagName = tagNames.value<std::string>(key);
if (!tagName.empty()) {
addTag(std::move(tagName));
}
}
}
if (dictionary.hasKey(EnabledInfo.identifier)) {
_enabled = dictionary.value<bool>(EnabledInfo.identifier);
}
if (dictionary.hasKey(OpacityInfo.identifier)) {
_opacity = static_cast<float>(dictionary.value<double>(OpacityInfo.identifier));
}
addProperty(_enabled);
//set type for UI
if (dictionary.hasKey(RenderableTypeInfo.identifier)) {
_renderableType = dictionary.value<std::string>(RenderableTypeInfo.identifier);
}
addProperty(_renderableType);
}
void Renderable::initialize() {}
void Renderable::initializeGL() {}
void Renderable::deinitialize() {}
void Renderable::deinitializeGL() {}
void Renderable::update(const UpdateData&) {}
void Renderable::render(const RenderData&, RendererTasks&) {}
void Renderable::setBoundingSphere(float boundingSphere) {
_boundingSphere = boundingSphere;
}
float Renderable::boundingSphere() const {
return _boundingSphere;
}
SurfacePositionHandle Renderable::calculateSurfacePositionHandle(
const glm::dvec3& targetModelSpace) const
{
const glm::dvec3 directionFromCenterToTarget = glm::normalize(targetModelSpace);
return {
directionFromCenterToTarget * static_cast<double>(boundingSphere()),
directionFromCenterToTarget,
0.0
};
}
bool Renderable::renderedWithDesiredData() const {
return true;
}
Renderable::RenderBin Renderable::renderBin() const {
return _renderBin;
}
void Renderable::setRenderBin(RenderBin bin) {
_renderBin = bin;
}
bool Renderable::matchesRenderBinMask(int binMask) {
return binMask & static_cast<int>(renderBin());
}
bool Renderable::isVisible() const {
return _enabled;
}
bool Renderable::isReady() const {
return true;
}
bool Renderable::isEnabled() const {
return _enabled;
}
void Renderable::onEnabledChange(std::function<void(bool)> callback) {
_enabled.onChange([this, c = std::move(callback)]() {
c(isEnabled());
});
}
void Renderable::setRenderBinFromOpacity() {
if (_opacity > 0.f && _opacity < 1.f) {
setRenderBin(Renderable::RenderBin::Transparent);
}
else {
setRenderBin(Renderable::RenderBin::Opaque);
}
}
void Renderable::registerUpdateRenderBinFromOpacity() {
_opacity.onChange([this](){
if (_opacity > 0.f && _opacity < 1.f) {
setRenderBin(Renderable::RenderBin::Transparent);
}
else {
setRenderBin(Renderable::RenderBin::Opaque);
}
});
}
} // namespace openspace