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69 lines
3.4 KiB
C++
69 lines
3.4 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2015 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __WINDOWWRAPPER_H__
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#define __WINDOWWRAPPER_H__
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#include <ghoul/glm.h>
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#include <cstdint>
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#include <functional>
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#include <vector>
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namespace openspace {
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class WindowWrapper {
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public:
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virtual void setBarrier(bool enabled) = 0;
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virtual void clearAllWindows() = 0;
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virtual bool windowHasResized() const = 0;
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virtual double time() const = 0;
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virtual double averageDeltaTime() const = 0;
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virtual uint32_t mouseButtons(int maxNumber = 8) const = 0;
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virtual glm::vec2 mousePosition() const = 0;
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virtual glm::ivec2 currentWindowSize() const = 0;
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virtual glm::ivec2 currentWindowResolution() const = 0;
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virtual bool isRegularRendering() const = 0;
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virtual glm::mat4 viewProjectionMatrix() const = 0;
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virtual void setNearFarClippingPlane(float near, float far) = 0;
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virtual glm::ivec4 viewportPixelCoordinates() const = 0;
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virtual bool isExternalControlConnected() const = 0;
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virtual void sendMessageToExternalControl(const std::vector<char>& message) const = 0;
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// true for single viewport, single window; false otherwise
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virtual bool isSimpleRendering() const = 0;
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virtual void takeScreenshot() const = 0;
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//virtual void forEachWindow(std::function<void (void)> function) = 0;
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};
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} // namespace openspace
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#endif // _WINDOW_H__
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