mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-03-02 18:39:20 -06:00
* Make height map fallback layer work again * Add documentation to joystick button bindings * Removed grouped property headers * Add new version number constant generated by CMake * Make Joystick deadzone work properly * Change the startup date on Earth to today * Fix key modifier handling * Add debugging indices for TreeNodeDebugging * Fix script schedule for OsirisRex * Do not open Mission schedule automatically * Upload default projection texture automatically * General code cleanup * Fix check_style_guide warnings * Remove .clang-format * MacOS compile fixes * Clang analyzer fixes
197 lines
8.5 KiB
C++
197 lines
8.5 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2018 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/globebrowsing/tile/rawtiledatareader/simplerawtiledatareader.h>
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#include <modules/globebrowsing/tile/rawtiledatareader/iodescription.h>
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#include <ghoul/fmt.h>
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#include <ghoul/io/texture/texturereader.h>
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namespace openspace::globebrowsing {
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SimpleRawTileDataReader::SimpleRawTileDataReader(const std::string& filePath,
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const TileTextureInitData& initData,
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RawTileDataReader::PerformPreprocessing preprocess)
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: RawTileDataReader(initData, preprocess)
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{
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_datasetFilePath = filePath;
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initialize();
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}
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void SimpleRawTileDataReader::reset() {
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initialize();
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}
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int SimpleRawTileDataReader::maxChunkLevel() const {
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const float ratio = static_cast<float>(rasterYSize()) / _initData.dimensions().y;
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return glm::max(2, 1 + static_cast<int>(glm::log2(ratio)));
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}
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float SimpleRawTileDataReader::noDataValueAsFloat() const {
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return 0.f;
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}
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int SimpleRawTileDataReader::rasterXSize() const {
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return _dataTexture->dimensions().x;
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}
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int SimpleRawTileDataReader::rasterYSize() const {
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return _dataTexture->dimensions().y;
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}
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int SimpleRawTileDataReader::dataSourceNumRasters() const {
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return _dataTexture->numberOfChannels();
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}
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float SimpleRawTileDataReader::depthOffset() const {
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return 0.f;
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}
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float SimpleRawTileDataReader::depthScale() const {
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return 1.f;
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}
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void SimpleRawTileDataReader::initialize() {
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_dataTexture = ghoul::io::TextureReader::ref().loadTexture(_datasetFilePath);
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if (!_dataTexture) {
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throw ghoul::RuntimeError(fmt::format(
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"Unable to read dataset: {}. Comping with GDAL allows for better support",
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_datasetFilePath
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));
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}
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_depthTransform = { depthScale(), depthOffset() };
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}
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RawTile::ReadError SimpleRawTileDataReader::rasterRead(int rasterBand,
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const IODescription& io,
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char* dataDestination) const
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{
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[[maybe_unused]] const int nX = io.read.fullRegion.numPixels.x;
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[[maybe_unused]] const int nY = io.read.fullRegion.numPixels.y;
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ghoul_assert(
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static_cast<unsigned int>(nX) == _dataTexture->dimensions().x,
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"IODescription does not match data texture."
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);
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ghoul_assert(
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static_cast<unsigned int>(nY) == _dataTexture->dimensions().y,
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"IODescription does not match data texture."
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);
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char* writeDataStart = dataDestination +
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_initData.bytesPerLine() * io.write.region.start.y +
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_initData.bytesPerPixel() * io.write.region.start.x;
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for (int y = 0; y < io.write.region.numPixels.y; ++y) {
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for (int x = 0; x < io.write.region.numPixels.x; ++x) {
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char* pixelWriteDestination = writeDataStart +
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y * _initData.bytesPerLine() +
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x * _initData.bytesPerPixel();
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const int xInSrc = static_cast<int>(
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io.read.region.start.x +
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static_cast<float>(x) / io.write.region.numPixels.x *
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io.read.region.numPixels.x
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);
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const int yInSrc = static_cast<int>(
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io.read.region.start.y +
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static_cast<float>(y) / io.write.region.numPixels.y *
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io.read.region.numPixels.y
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);
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const glm::vec4 sourceTexel = _dataTexture->texelAsFloat(xInSrc, yInSrc);
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// Different type reinterpreting depending on the type of the target texture
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// the _initData.glType() does not necessarily have to be the same type as
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// the type of the source texture. Therefore the value is cast to float first.
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switch (_initData.glType()) {
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case GL_UNSIGNED_BYTE: {
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const unsigned char value = static_cast<unsigned char>(
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sourceTexel[rasterBand - 1] * 255
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);
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*reinterpret_cast<unsigned char*>(pixelWriteDestination) = value;
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break;
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}
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case GL_BYTE: {
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const char value = static_cast<char>(
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sourceTexel[rasterBand - 1] * 255
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);
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*pixelWriteDestination = value;
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break;
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}
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case GL_UNSIGNED_SHORT: {
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const unsigned short value = static_cast<unsigned short>(
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sourceTexel[rasterBand - 1] * 65535
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);
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*reinterpret_cast<unsigned short*>(pixelWriteDestination) = value;
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break;
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}
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case GL_SHORT: {
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const short value = static_cast<short>(
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sourceTexel[rasterBand - 1] * 65535
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);
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*reinterpret_cast<short*>(pixelWriteDestination) = value;
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break;
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}
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case GL_UNSIGNED_INT: {
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const unsigned int value = static_cast<unsigned int>(
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sourceTexel[rasterBand - 1] * 4294967295
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);
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*reinterpret_cast<unsigned int*>(pixelWriteDestination) = value;
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break;
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}
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case GL_INT: {
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const int value = static_cast<int>(
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sourceTexel[rasterBand - 1] * 4294967295
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);
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*reinterpret_cast<int*>(pixelWriteDestination) = value;
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break;
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}
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case GL_FLOAT: {
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const float value = sourceTexel[rasterBand - 1];
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*reinterpret_cast<float*>(pixelWriteDestination) = value;
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break;
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}
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default: {
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ghoul_assert(false, "Unknown texture type");
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return RawTile::ReadError::Failure;
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}
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}
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}
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}
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return RawTile::ReadError::None;
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}
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IODescription SimpleRawTileDataReader::adjustIODescription(const IODescription& io) const
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{
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// Modify to match OpenGL texture layout
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IODescription modifiedIO = io;
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modifiedIO.read.region.start.y = modifiedIO.read.fullRegion.numPixels.y -
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modifiedIO.read.region.numPixels.y -
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modifiedIO.read.region.start.y;
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return modifiedIO;
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}
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} // namespace openspace::globebrowsing
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