mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-02 09:41:13 -06:00
- Fixes for all files - constexpr cleanup - Cosmetic changes - Remove punctuation from the end of messages
695 lines
26 KiB
C++
695 lines
26 KiB
C++
/*****************************************************************************************
|
|
* *
|
|
* OpenSpace *
|
|
* *
|
|
* Copyright (c) 2014-2022 *
|
|
* *
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
|
* software and associated documentation files (the "Software"), to deal in the Software *
|
|
* without restriction, including without limitation the rights to use, copy, modify, *
|
|
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
|
* permit persons to whom the Software is furnished to do so, subject to the following *
|
|
* conditions: *
|
|
* *
|
|
* The above copyright notice and this permission notice shall be included in all copies *
|
|
* or substantial portions of the Software. *
|
|
* *
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
|
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
|
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
|
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
|
****************************************************************************************/
|
|
|
|
#include <modules/spacecraftinstruments/rendering/renderableplanetprojection.h>
|
|
|
|
#include <modules/spacecraftinstruments/spacecraftinstrumentsmodule.h>
|
|
#include <modules/spacecraftinstruments/util/image.h>
|
|
#include <modules/spacecraftinstruments/util/imagesequencer.h>
|
|
#include <openspace/documentation/documentation.h>
|
|
#include <openspace/engine/globals.h>
|
|
#include <openspace/rendering/renderengine.h>
|
|
#include <openspace/util/sphere.h>
|
|
#include <openspace/util/updatestructures.h>
|
|
#include <ghoul/filesystem/filesystem.h>
|
|
#include <ghoul/io/texture/texturereader.h>
|
|
#include <ghoul/opengl/texture.h>
|
|
#include <ghoul/opengl/textureconversion.h>
|
|
#include <ghoul/opengl/textureunit.h>
|
|
|
|
namespace {
|
|
constexpr std::string_view _loggerCat = "RenderablePlanetProjection";
|
|
|
|
constexpr std::array<const char*, 12> MainUniformNames = {
|
|
"sun_pos", "modelTransform", "modelViewProjectionTransform", "hasBaseMap",
|
|
"hasHeightMap", "heightExaggeration", "meridianShift", "ambientBrightness",
|
|
"projectionFading", "baseTexture", "projectionTexture", "heightTexture"
|
|
};
|
|
|
|
constexpr std::array<const char*, 6> FboUniformNames = {
|
|
"projectionTexture", "ProjectorMatrix", "ModelTransform",
|
|
"boresight", "radius", "segments"
|
|
};
|
|
|
|
constexpr std::string_view KeyRadius = "Geometry.Radius";
|
|
constexpr std::string_view NoImageText = "No Image";
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo ColorTexturePathsInfo = {
|
|
"ColorTexturePaths",
|
|
"Color Texture",
|
|
"The texture path selected in this property is used as the base texture that is "
|
|
"applied to the planet prior to any image projections. This menu always contains "
|
|
"an empty option for not using a color map. If this value is specified in an "
|
|
"asset, the last texture is used"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo AddColorTextureInfo = {
|
|
"AddColorTexture",
|
|
"Add Color Base Texture",
|
|
"Adds a new base color texture to the list of selectable base maps used prior to "
|
|
"any image projection"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo HeightTexturePathsInfo = {
|
|
"HeightTexturePaths",
|
|
"Heightmap Texture",
|
|
"The texture path selected in this property is used as the height map on the "
|
|
"planet. This menu always contains an empty option for not using a heightmap. If "
|
|
"this value is specified in an asset, the last texture is used"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo AddHeightTextureInfo = {
|
|
"AddHeightTexture",
|
|
"Add Heightmap Texture",
|
|
"Adds a new height map texture to the list of selectable height maps used"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo HeightExaggerationInfo = {
|
|
"HeightExaggeration",
|
|
"Height Exaggeration",
|
|
"This value determines the level of height exaggeration that is applied to a "
|
|
"potential height field. A value of '0' inhibits the height field, whereas a "
|
|
"value of '1' uses the measured height field"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo MeridianShiftInfo = {
|
|
"MeridianShift",
|
|
"Meridian Shift",
|
|
"If this value is enabled, a shift of the meridian by 180 degrees is performed. "
|
|
"This is a fix especially for Pluto height maps, where the definition of the "
|
|
"meridian has changed through the New Horizons mission and this requires this "
|
|
"shift"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo AmbientBrightnessInfo = {
|
|
"AmbientBrightness",
|
|
"Ambient Brightness",
|
|
"This value determines the ambient brightness of the dark side of the planet"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo MaxProjectionsPerFrameInfo = {
|
|
"MaxProjectionsPerFrame",
|
|
"Max Projections Per Frame",
|
|
"The maximum number of image projections to perform per frame. "
|
|
"Useful to avoid freezing the system for large delta times"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo ProjectionsInBufferInfo = {
|
|
"ProjectionsInBuffer",
|
|
"Projections In Buffer",
|
|
"(Read only) The number of images that are currently waiting to be projected"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo ClearProjectionBufferInfo = {
|
|
"ClearProjectionBuffer",
|
|
"Clear Projection Buffer",
|
|
"Remove all pending projections from the buffer"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo RadiusInfo = {
|
|
"Radius",
|
|
"Radius",
|
|
"This value specifies the radius of this sphere in meters"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo SegmentsInfo = {
|
|
"Segments",
|
|
"Segments",
|
|
"This value specifies the number of segments that this sphere is split into"
|
|
};
|
|
|
|
struct [[codegen::Dictionary(RenderablePlanetProjection)]] Parameters {
|
|
// Contains information about projecting onto this planet
|
|
ghoul::Dictionary projection
|
|
[[codegen::reference("spacecraftinstruments_projectioncomponent")]];
|
|
|
|
// [[codegen::verbatim(ColorTexturePathsInfo.description)]]
|
|
std::vector<std::string> colorTexturePaths;
|
|
|
|
// [[codegen::verbatim(HeightTexturePathsInfo.description)]]
|
|
std::vector<std::string> heightTexturePaths;
|
|
|
|
// [[codegen::verbatim(HeightExaggerationInfo.description)]]
|
|
std::optional<float> heightExaggeration;
|
|
|
|
// [[codegen::verbatim(MeridianShiftInfo.description)]]
|
|
std::optional<bool> meridianShift;
|
|
|
|
// [[codegen::verbatim(AmbientBrightnessInfo.description)]]
|
|
std::optional<double> ambientBrightness;
|
|
|
|
// [[codegen::verbatim(MaxProjectionsPerFrameInfo.description)]]
|
|
std::optional<int> maxProjectionsPerFrame;
|
|
|
|
// [[codegen::verbatim(RadiusInfo.description)]]
|
|
std::variant<float, glm::vec3> radius;
|
|
|
|
// [[codegen::verbatim(SegmentsInfo.description)]]
|
|
int segments;
|
|
};
|
|
#include "renderableplanetprojection_codegen.cpp"
|
|
} // namespace
|
|
|
|
namespace openspace {
|
|
|
|
documentation::Documentation RenderablePlanetProjection::Documentation() {
|
|
return codegen::doc<Parameters>("spacecraftinstruments_renderableplanetprojection");
|
|
}
|
|
|
|
RenderablePlanetProjection::RenderablePlanetProjection(const ghoul::Dictionary& dict)
|
|
: Renderable(dict)
|
|
, _colorTexturePaths(ColorTexturePathsInfo)
|
|
, _addColorTexturePath(AddColorTextureInfo)
|
|
, _heightMapTexturePaths(HeightTexturePathsInfo)
|
|
, _addHeightMapTexturePath(AddHeightTextureInfo)
|
|
, _heightExaggeration(HeightExaggerationInfo, 1.f, 0.f, 1e6f, 1.f)
|
|
, _meridianShift(MeridianShiftInfo, false)
|
|
, _ambientBrightness(AmbientBrightnessInfo, 0.075f, 0.f, 1.f)
|
|
, _maxProjectionsPerFrame(MaxProjectionsPerFrameInfo, 3, 1, 64)
|
|
, _projectionsInBuffer(ProjectionsInBufferInfo, 0, 1, 32)
|
|
, _clearProjectionBuffer(ClearProjectionBufferInfo)
|
|
, _radius(RadiusInfo, glm::vec3(1.f), glm::vec3(0.f), glm::vec3(std::pow(10.f, 20.f)))
|
|
, _segments(SegmentsInfo, 20, 1, 5000)
|
|
, _sphere(nullptr)
|
|
{
|
|
const Parameters p = codegen::bake<Parameters>(dict);
|
|
|
|
_projectionComponent.initialize(identifier(), p.projection);
|
|
|
|
_colorTexturePaths.addOption(0, std::string(NoImageText));
|
|
_colorTexturePaths.onChange([this](){ _colorTextureDirty = true; });
|
|
addProperty(_colorTexturePaths);
|
|
|
|
for (const std::string& t : p.colorTexturePaths) {
|
|
_colorTexturePaths.addOption(
|
|
static_cast<int>(_colorTexturePaths.options().size()),
|
|
t
|
|
);
|
|
}
|
|
_colorTexturePaths = static_cast<int>(_colorTexturePaths.options().size() - 1);
|
|
|
|
_addColorTexturePath.onChange([this]() {
|
|
if (_addColorTexturePath.value().empty()) {
|
|
return;
|
|
}
|
|
_colorTexturePaths.addOption(
|
|
// as we started with 0, this works
|
|
static_cast<int>(_colorTexturePaths.options().size()),
|
|
_addColorTexturePath.value()
|
|
);
|
|
|
|
_colorTexturePaths = static_cast<int>(_colorTexturePaths.options().size() - 1);
|
|
_addColorTexturePath = "";
|
|
});
|
|
addProperty(_addColorTexturePath);
|
|
|
|
_heightMapTexturePaths.addOption(0, std::string(NoImageText));
|
|
_heightMapTexturePaths.onChange([this]() { _heightMapTextureDirty = true; });
|
|
addProperty(_heightMapTexturePaths);
|
|
|
|
for (const std::string& t : p.heightTexturePaths) {
|
|
_heightMapTexturePaths.addOption(
|
|
static_cast<int>(_heightMapTexturePaths.options().size()),
|
|
t
|
|
);
|
|
}
|
|
_heightMapTexturePaths = static_cast<int>(
|
|
_heightMapTexturePaths.options().size() - 1
|
|
);
|
|
_addHeightMapTexturePath.onChange([this]() {
|
|
if (!_addHeightMapTexturePath.value().empty()) {
|
|
_heightMapTexturePaths.addOption(
|
|
// as we started with 0, this works
|
|
static_cast<int>(_heightMapTexturePaths.options().size()),
|
|
_addHeightMapTexturePath.value()
|
|
);
|
|
_heightMapTexturePaths = static_cast<int>(
|
|
_heightMapTexturePaths.options().size() - 1
|
|
);
|
|
|
|
_addHeightMapTexturePath = "";
|
|
}
|
|
});
|
|
addProperty(_addHeightMapTexturePath);
|
|
|
|
_meridianShift = p.meridianShift.value_or(_meridianShift);
|
|
addProperty(_meridianShift);
|
|
|
|
// @TODO (abock, 2021-03-26) Poking into the Geometry dictionary is not really
|
|
// optimal as we don't have local control over how the dictionary is checked. We
|
|
// should instead ask the geometry whether it has a radius or not
|
|
double radius = std::pow(10.0, 9.0);
|
|
if (dict.hasValue<double>(KeyRadius)) {
|
|
radius = dict.value<double>(KeyRadius);
|
|
}
|
|
setBoundingSphere(radius);
|
|
|
|
addPropertySubOwner(_projectionComponent);
|
|
|
|
_heightExaggeration.setExponent(3.f);
|
|
_heightExaggeration = p.heightExaggeration.value_or(_heightExaggeration);
|
|
addProperty(_heightExaggeration);
|
|
|
|
_maxProjectionsPerFrame = p.maxProjectionsPerFrame.value_or(_maxProjectionsPerFrame);
|
|
addProperty(_maxProjectionsPerFrame);
|
|
|
|
addProperty(_ambientBrightness);
|
|
addProperty(_projectionsInBuffer);
|
|
|
|
_clearProjectionBuffer.onChange([this]() {
|
|
_imageTimes.clear();
|
|
_projectionsInBuffer = static_cast<int>(_imageTimes.size());
|
|
});
|
|
|
|
addProperty(_clearProjectionBuffer);
|
|
|
|
if (std::holds_alternative<float>(p.radius)) {
|
|
const float r = std::get<float>(p.radius);
|
|
_radius = glm::dvec3(r, r, r);
|
|
}
|
|
else {
|
|
_radius = std::get<glm::vec3>(p.radius);
|
|
}
|
|
_radius.onChange([&]() { createSphere(); });
|
|
addProperty(_radius);
|
|
|
|
_segments = p.segments;
|
|
_segments.onChange([&]() { createSphere(); });
|
|
addProperty(_segments);
|
|
}
|
|
|
|
RenderablePlanetProjection::~RenderablePlanetProjection() {} // NOLINT
|
|
|
|
void RenderablePlanetProjection::initializeGL() {
|
|
_programObject = SpacecraftInstrumentsModule::ProgramObjectManager.request(
|
|
"ProjectiveProgram",
|
|
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
|
|
return global::renderEngine->buildRenderProgram(
|
|
"ProjectiveProgram",
|
|
absPath(
|
|
"${MODULE_SPACECRAFTINSTRUMENTS}/shaders/renderablePlanet_vs.glsl"
|
|
),
|
|
absPath(
|
|
"${MODULE_SPACECRAFTINSTRUMENTS}/shaders/renderablePlanet_fs.glsl"
|
|
)
|
|
);
|
|
}
|
|
);
|
|
|
|
ghoul::opengl::updateUniformLocations(
|
|
*_programObject,
|
|
_mainUniformCache,
|
|
MainUniformNames
|
|
);
|
|
|
|
_fboProgramObject = SpacecraftInstrumentsModule::ProgramObjectManager.request(
|
|
"FBOPassProgram",
|
|
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
|
|
return ghoul::opengl::ProgramObject::Build(
|
|
"FBOPassProgram",
|
|
absPath(
|
|
"${MODULE_SPACECRAFTINSTRUMENTS}/shaders/"
|
|
"renderablePlanetProjection_vs.glsl"
|
|
),
|
|
absPath(
|
|
"${MODULE_SPACECRAFTINSTRUMENTS}/shaders/"
|
|
"renderablePlanetProjection_fs.glsl"
|
|
)
|
|
);
|
|
}
|
|
);
|
|
|
|
ghoul::opengl::updateUniformLocations(
|
|
*_fboProgramObject,
|
|
_fboUniformCache,
|
|
FboUniformNames
|
|
);
|
|
|
|
loadColorTexture();
|
|
loadHeightTexture();
|
|
_projectionComponent.initializeGL();
|
|
createSphere();
|
|
const glm::vec3 radius = _radius;
|
|
setBoundingSphere(std::max(std::max(radius[0], radius[1]), radius[2]));
|
|
|
|
// SCREEN-QUAD
|
|
const GLfloat vertexData[] = {
|
|
-1.f, -1.f,
|
|
1.f, 1.f,
|
|
-1.f, 1.f,
|
|
-1.f, -1.f,
|
|
1.f, -1.f,
|
|
1.f, 1.f,
|
|
};
|
|
|
|
glGenVertexArrays(1, &_quad);
|
|
glBindVertexArray(_quad);
|
|
glGenBuffers(1, &_vertexPositionBuffer);
|
|
glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer);
|
|
glBufferData(GL_ARRAY_BUFFER, sizeof(vertexData), vertexData, GL_STATIC_DRAW);
|
|
glEnableVertexAttribArray(0);
|
|
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(GLfloat), nullptr);
|
|
glBindVertexArray(0);
|
|
}
|
|
|
|
void RenderablePlanetProjection::deinitializeGL() {
|
|
_sphere = nullptr;
|
|
|
|
_projectionComponent.deinitialize();
|
|
_baseTexture = nullptr;
|
|
|
|
glDeleteVertexArrays(1, &_quad);
|
|
glDeleteBuffers(1, &_vertexPositionBuffer);
|
|
|
|
SpacecraftInstrumentsModule::ProgramObjectManager.release(
|
|
"ProjectiveProgram",
|
|
[](ghoul::opengl::ProgramObject* p) {
|
|
global::renderEngine->removeRenderProgram(p);
|
|
}
|
|
);
|
|
_programObject = nullptr;
|
|
|
|
SpacecraftInstrumentsModule::ProgramObjectManager.release("FBOPassProgram");
|
|
_fboProgramObject = nullptr;
|
|
}
|
|
|
|
bool RenderablePlanetProjection::isReady() const {
|
|
return _programObject && _projectionComponent.isReady();
|
|
}
|
|
|
|
void RenderablePlanetProjection::imageProjectGPU(
|
|
const ghoul::opengl::Texture& projectionTexture,
|
|
const glm::mat4& projectorMatrix)
|
|
{
|
|
_projectionComponent.imageProjectBegin();
|
|
|
|
_fboProgramObject->activate();
|
|
|
|
ghoul::opengl::TextureUnit unitFbo;
|
|
unitFbo.activate();
|
|
projectionTexture.bind();
|
|
_fboProgramObject->setUniform(_fboUniformCache.projectionTexture, unitFbo);
|
|
|
|
_fboProgramObject->setUniform(_fboUniformCache.projectorMatrix, projectorMatrix);
|
|
_fboProgramObject->setUniform(_fboUniformCache.modelTransform, _transform);
|
|
_fboProgramObject->setUniform(_fboUniformCache.boresight, _boresight);
|
|
_fboProgramObject->setUniform(_fboUniformCache.radius, _radius);
|
|
_fboProgramObject->setUniform(_fboUniformCache.segments, _segments);
|
|
|
|
glBindVertexArray(_quad);
|
|
glDrawArrays(GL_TRIANGLES, 0, 6);
|
|
_fboProgramObject->deactivate();
|
|
|
|
_projectionComponent.imageProjectEnd();
|
|
glBindVertexArray(0);
|
|
}
|
|
|
|
glm::mat4 RenderablePlanetProjection::attitudeParameters(double time, const glm::vec3& up)
|
|
{
|
|
// precomputations for shader
|
|
glm::dmat3 instrumentMatrix = SpiceManager::ref().positionTransformMatrix(
|
|
_projectionComponent.instrumentId(),
|
|
"GALACTIC",
|
|
time
|
|
);
|
|
|
|
SpiceManager::FieldOfViewResult res = SpiceManager::ref().fieldOfView(
|
|
_projectionComponent.instrumentId()
|
|
);
|
|
|
|
double lightTime;
|
|
glm::dvec3 p = SpiceManager::ref().targetPosition(
|
|
_projectionComponent.projectorId(),
|
|
_projectionComponent.projecteeId(),
|
|
"GALACTIC",
|
|
_projectionComponent.aberration(),
|
|
time,
|
|
lightTime
|
|
) * 1000.0;
|
|
|
|
const double distance = glm::length(p);
|
|
const double radius = boundingSphere();
|
|
return _projectionComponent.computeProjectorMatrix(
|
|
p,
|
|
res.boresightVector,
|
|
up,
|
|
instrumentMatrix,
|
|
_projectionComponent.fieldOfViewY(),
|
|
_projectionComponent.aspectRatio(),
|
|
static_cast<float>(distance - radius),
|
|
static_cast<float>(distance + radius),
|
|
_boresight
|
|
);
|
|
}
|
|
|
|
ghoul::opengl::Texture& RenderablePlanetProjection::baseTexture() const {
|
|
return _projectionComponent.projectionTexture();
|
|
}
|
|
|
|
void RenderablePlanetProjection::render(const RenderData& data, RendererTasks&) {
|
|
if (_projectionComponent.needsClearProjection()) {
|
|
_projectionComponent.clearAllProjections();
|
|
_imageTimes.clear();
|
|
_projectionsInBuffer = static_cast<int>(_imageTimes.size());
|
|
}
|
|
|
|
if (_projectionComponent.needsMipMapGeneration()) {
|
|
_projectionComponent.generateMipMap();
|
|
}
|
|
|
|
glm::vec3 up = data.camera.lookUpVectorCameraSpace();
|
|
if (_projectionComponent.doesPerformProjection()) {
|
|
int nProjections = 0;
|
|
for (const Image& img : _imageTimes) {
|
|
if (nProjections >= _maxProjectionsPerFrame) {
|
|
break;
|
|
}
|
|
try {
|
|
glm::mat4 projectorMatrix = attitudeParameters(img.timeRange.start, up);
|
|
std::shared_ptr<ghoul::opengl::Texture> t =
|
|
_projectionComponent.loadProjectionTexture(img.path);
|
|
imageProjectGPU(*t, projectorMatrix);
|
|
++nProjections;
|
|
}
|
|
catch (const SpiceManager::SpiceException& e) {
|
|
LERRORC(e.component, e.what());
|
|
}
|
|
}
|
|
_imageTimes.erase(_imageTimes.begin(), _imageTimes.begin() + nProjections);
|
|
_projectionsInBuffer = static_cast<int>(_imageTimes.size());
|
|
}
|
|
try {
|
|
attitudeParameters(data.time.j2000Seconds(), up);
|
|
}
|
|
catch (const SpiceManager::SpiceException& e) {
|
|
LERRORC(e.component, e.what());
|
|
}
|
|
|
|
double lt;
|
|
glm::dvec3 sunPos = SpiceManager::ref().targetPosition(
|
|
"SUN",
|
|
_projectionComponent.projecteeId(),
|
|
"GALACTIC",
|
|
{},
|
|
data.time.j2000Seconds(),
|
|
lt
|
|
);
|
|
|
|
// Main renderpass
|
|
_programObject->activate();
|
|
_programObject->setUniform(_mainUniformCache.sunPos, static_cast<glm::vec3>(sunPos));
|
|
|
|
// Model transform and view transform needs to be in double precision
|
|
glm::dmat4 trans =
|
|
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) * // Translation
|
|
glm::dmat4(data.modelTransform.rotation) * // Spice rotation
|
|
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
|
|
|
|
glm::dmat4 modelViewTransform = data.camera.combinedViewMatrix() * trans;
|
|
|
|
_programObject->setUniform(_mainUniformCache.modelTransform, glm::mat4(trans));
|
|
_programObject->setUniform(
|
|
_mainUniformCache.modelViewProjectionTransform,
|
|
data.camera.projectionMatrix() * glm::mat4(modelViewTransform)
|
|
);
|
|
|
|
_programObject->setUniform(_mainUniformCache.hasBaseMap, _baseTexture != nullptr);
|
|
_programObject->setUniform(
|
|
_mainUniformCache.hasHeightMap,
|
|
_heightMapTexture != nullptr
|
|
);
|
|
_programObject->setUniform(_mainUniformCache.heightExaggeration, _heightExaggeration);
|
|
_programObject->setUniform(_mainUniformCache.meridianShift, _meridianShift);
|
|
_programObject->setUniform(_mainUniformCache.ambientBrightness, _ambientBrightness);
|
|
_programObject->setUniform(
|
|
_mainUniformCache.projectionFading,
|
|
_projectionComponent.projectionFading()
|
|
);
|
|
|
|
ghoul::opengl::TextureUnit unit[3];
|
|
if (_baseTexture) {
|
|
unit[0].activate();
|
|
_baseTexture->bind();
|
|
_programObject->setUniform(_mainUniformCache.baseTexture, unit[0]);
|
|
}
|
|
|
|
unit[1].activate();
|
|
_projectionComponent.projectionTexture().bind();
|
|
_programObject->setUniform(_mainUniformCache.projectionTexture, unit[1]);
|
|
|
|
if (_heightMapTexture) {
|
|
unit[2].activate();
|
|
_heightMapTexture->bind();
|
|
_programObject->setUniform(_mainUniformCache.heightTexture, unit[2]);
|
|
}
|
|
|
|
_sphere->render();
|
|
_programObject->deactivate();
|
|
}
|
|
|
|
void RenderablePlanetProjection::update(const UpdateData& data) {
|
|
if (_programObject->isDirty()) {
|
|
_programObject->rebuildFromFile();
|
|
|
|
ghoul::opengl::updateUniformLocations(
|
|
*_programObject,
|
|
_mainUniformCache,
|
|
MainUniformNames
|
|
);
|
|
}
|
|
|
|
if (_fboProgramObject->isDirty()) {
|
|
_fboProgramObject->rebuildFromFile();
|
|
|
|
ghoul::opengl::updateUniformLocations(
|
|
*_fboProgramObject,
|
|
_fboUniformCache,
|
|
FboUniformNames
|
|
);
|
|
}
|
|
|
|
if (_colorTextureDirty) {
|
|
loadColorTexture();
|
|
_colorTextureDirty = false;
|
|
}
|
|
|
|
if (_heightMapTextureDirty) {
|
|
loadHeightTexture();
|
|
_heightMapTextureDirty = false;
|
|
}
|
|
|
|
_projectionComponent.update();
|
|
|
|
const double time = data.time.j2000Seconds();
|
|
const double integrateFromTime = data.previousFrameTime.j2000Seconds();
|
|
|
|
// Only project new images if time changed since last update.
|
|
if (time > integrateFromTime && ImageSequencer::ref().isReady() &&
|
|
_projectionComponent.doesPerformProjection())
|
|
{
|
|
std::vector<Image> newImageTimes= ImageSequencer::ref().imagePaths(
|
|
_projectionComponent.projecteeId(),
|
|
_projectionComponent.instrumentId(),
|
|
time,
|
|
integrateFromTime
|
|
);
|
|
|
|
if (!newImageTimes.empty()) {
|
|
double firstNewImage = newImageTimes[0].timeRange.end;
|
|
// Make sure images are always projected in the correct order
|
|
// (Remove buffered images with a later timestamp)
|
|
const auto& it = std::find_if(
|
|
_imageTimes.begin(),
|
|
_imageTimes.end(),
|
|
[firstNewImage](const Image& image) {
|
|
return image.timeRange.end > firstNewImage;
|
|
}
|
|
);
|
|
if (it != _imageTimes.end()) {
|
|
_imageTimes.erase(it, _imageTimes.end());
|
|
}
|
|
|
|
// Now, insert the new images to the buffer
|
|
_imageTimes.insert(
|
|
_imageTimes.end(),
|
|
newImageTimes.begin(),
|
|
newImageTimes.end()
|
|
);
|
|
_projectionsInBuffer = static_cast<int>(_imageTimes.size());
|
|
}
|
|
}
|
|
|
|
_transform = glm::mat4(data.modelTransform.rotation);
|
|
}
|
|
|
|
void RenderablePlanetProjection::loadColorTexture() {
|
|
using ghoul::opengl::Texture;
|
|
std::string selectedPath = _colorTexturePaths.option().description;
|
|
|
|
// We delete the texture first in order to free up the memory, which could otherwise
|
|
// run out in the case of two large textures
|
|
_baseTexture = nullptr;
|
|
if (selectedPath != NoImageText) {
|
|
_baseTexture = ghoul::io::TextureReader::ref().loadTexture(
|
|
absPath(selectedPath).string(),
|
|
2
|
|
);
|
|
if (_baseTexture) {
|
|
ghoul::opengl::convertTextureFormat(*_baseTexture, Texture::Format::RGB);
|
|
_baseTexture->uploadTexture();
|
|
_baseTexture->setWrapping(
|
|
{ Texture::WrappingMode::Repeat, Texture::WrappingMode::MirroredRepeat }
|
|
);
|
|
_baseTexture->setFilter(Texture::FilterMode::LinearMipMap);
|
|
}
|
|
}
|
|
}
|
|
|
|
void RenderablePlanetProjection::loadHeightTexture() {
|
|
using ghoul::opengl::Texture;
|
|
std::string selectedPath = _heightMapTexturePaths.option().description;
|
|
|
|
// We delete the texture first in order to free up the memory, which could otherwise
|
|
// run out in the case of two large textures
|
|
_heightMapTexture = nullptr;
|
|
if (selectedPath != NoImageText) {
|
|
_heightMapTexture = ghoul::io::TextureReader::ref().loadTexture(
|
|
absPath(selectedPath).string(),
|
|
2
|
|
);
|
|
if (_heightMapTexture) {
|
|
ghoul::opengl::convertTextureFormat(*_heightMapTexture, Texture::Format::RGB);
|
|
_heightMapTexture->uploadTexture();
|
|
_heightMapTexture->setFilter(Texture::FilterMode::Linear);
|
|
}
|
|
}
|
|
}
|
|
|
|
void RenderablePlanetProjection::createSphere() {
|
|
_sphere = std::make_unique<Sphere>(_radius, _segments);
|
|
_sphere->initialize();
|
|
}
|
|
|
|
} // namespace openspace
|