Files
OpenSpace/include/openspace/util/timemanager.h
Emil Axelsson 902e3e6dac Feature/time interpolation (#669)
* Initial implementation
* Better approximation of target time
* Correctly use double precision for time passing
* Cleanup
* Adding proportional adjustment of delta time at end of interpolation
* Keyframe based time interpolation
* Add property for time interpolation duration. Move time interpolation methods to TimeManager.
* Fix bugs with time gui
* Make several clicks on delta time buttons work as expected
* Clean up
* Improve time interpolation for parallel connection
* Improve time API. Fix time interpolation bugs.
* Fix mac compile issue
* Add hour button
* Add missing + sign
* Remove newer images from projection buffer when going back in time
* Add comment about clearing projection buffer
* Fix bug with jumping time in parallel connection
* Rename integrateFromTime to previousFrameTime
* Compile fix for iswa module
* Address code review comments
* Code cleanup
* Fix bug causig unsmooth behaviour when pausing while interpolating in time
2018-07-13 11:07:35 +02:00

146 lines
6.0 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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* Copyright (c) 2014-2018 *
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#ifndef __OPENSPACE_CORE___TIMEMANAGER___H__
#define __OPENSPACE_CORE___TIMEMANAGER___H__
#include <openspace/util/syncdata.h>
#include <openspace/util/time.h>
#include <openspace/util/timeline.h>
#include <functional>
#include <utility>
#include <vector>
#include <deque>
#include <functional>
#include <openspace/util/timeline.h>
#include <openspace/util/time.h>
#include <openspace/util/syncdata.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/properties/scalar/floatproperty.h>
namespace openspace {
struct TimeKeyframeData {
Time time;
double delta;
bool pause = false;
bool jump = false;
};
class TimeManager : public properties::PropertyOwner {
public:
TimeManager();
using CallbackHandle = int;
using TimeChangeCallback = std::function<void()>;
const Time& time() const;
const Time& integrateFromTime() const;
const Timeline<TimeKeyframeData>& timeline();
std::vector<Syncable*> getSyncables();
void preSynchronization(double dt);
TimeKeyframeData interpolate(double applicationTime);
void setTimeNextFrame(Time t);
void setDeltaTime(double deltaTime);
void setPause(bool pause);
/**
* Returns the delta time, unaffected by pause
*/
double targetDeltaTime() const;
/*
* Returns the current delta time, as affected by pause
*/
double deltaTime() const;
bool isPaused() const;
float defaultTimeInterpolationDuration() const;
float defaultDeltaTimeInterpolationDuration() const;
float defaultPauseInterpolationDuration() const;
float defaultUnpauseInterpolationDuration() const;
void interpolateTime(double targetTime, double durationSeconds);
void interpolateDeltaTime(double targetDeltaTime, double durationSeconds);
void interpolatePause(bool pause, double durationSeconds);
void addKeyframe(double timestamp, TimeKeyframeData kf);
void removeKeyframesBefore(double timestamp, bool inclusive = false);
void removeKeyframesAfter(double timestamp, bool inclusive = false);
size_t nKeyframes() const;
void clearKeyframes();
CallbackHandle addTimeChangeCallback(TimeChangeCallback cb);
CallbackHandle addDeltaTimeChangeCallback(TimeChangeCallback cb);
CallbackHandle addTimeJumpCallback(TimeChangeCallback cb);
CallbackHandle addTimelineChangeCallback(TimeChangeCallback cb);
void removeTimeChangeCallback(CallbackHandle handle);
void removeDeltaTimeChangeCallback(CallbackHandle handle);
void removeTimeJumpCallback(CallbackHandle handle);
void removeTimelineChangeCallback(CallbackHandle handle);
private:
void progressTime(double dt);
void applyKeyframeData(const TimeKeyframeData& keyframe);
TimeKeyframeData interpolate(const Keyframe<TimeKeyframeData>& past,
const Keyframe<TimeKeyframeData>& future, double time);
Timeline<TimeKeyframeData> _timeline;
SyncData<Time> _currentTime;
SyncData<Time> _integrateFromTime;
bool _timePaused = false;
double _targetDeltaTime = 1.0;
double _deltaTime = 0.0;
double _lastTime = 0;
double _lastDeltaTime = 0;
properties::FloatProperty _defaultTimeInterpolationDuration;
properties::FloatProperty _defaultDeltaTimeInterpolationDuration;
properties::FloatProperty _defaultPauseInterpolationDuration;
properties::FloatProperty _defaultUnpauseInterpolationDuration;
bool _shouldSetTime = false;
Time _timeNextFrame;
bool _timelineChanged;
double _latestConsumedTimestamp = -std::numeric_limits<double>::max();
int _nextCallbackHandle = 0;
std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _timeChangeCallbacks;
std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _deltaTimeChangeCallbacks;
std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _timeJumpCallbacks;
std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _timelineChangeCallbacks;
};
} // namespace openspace
#endif // __OPENSPACE_CORE___TIMEMANAGER___H__