Files
OpenSpace/src/query/query.cpp

78 lines
3.5 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2021 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/query/query.h>
#include <openspace/engine/globals.h>
#include <openspace/engine/virtualpropertymanager.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/scene/scene.h>
namespace openspace {
Scene* sceneGraph() {
return global::renderEngine->scene();
}
SceneGraphNode* sceneGraphNode(const std::string& name) {
const Scene* graph = sceneGraph();
if (!graph) {
return nullptr;
}
return graph->sceneGraphNode(name);
}
const Renderable* renderable(const std::string& name) {
SceneGraphNode* node = sceneGraphNode(name);
if (!node) {
return nullptr;
}
return node->renderable();
}
properties::Property* property(const std::string& uri) {
properties::Property* property = global::rootPropertyOwner->property(uri);
return property;
}
std::vector<properties::Property*> allProperties() {
std::vector<properties::Property*> properties;
std::vector<properties::Property*> p =
global::rootPropertyOwner->propertiesRecursive();
properties.insert(properties.end(), p.begin(), p.end());
// The virtual property manager is not part of the rootProperty owner since it cannot
// have an identifier or the "regex as identifier" trick would not work
std::vector<properties::Property*> p2 =
global::virtualPropertyManager->propertiesRecursive();
properties.insert(properties.end(), p2.begin(), p2.end());
return properties;
}
} // namespace