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OpenSpace/include/openspace/interaction/navigationhandler.h
Alexander Bock 7004c02b86 Happy new year
2021-01-02 15:26:51 +01:00

177 lines
7.1 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2021 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___NAVIGATIONHANDLER___H__
#define __OPENSPACE_CORE___NAVIGATIONHANDLER___H__
#include <openspace/documentation/documentation.h>
#include <openspace/interaction/inputstate.h>
#include <openspace/interaction/joystickcamerastates.h>
#include <openspace/interaction/orbitalnavigator.h>
#include <openspace/interaction/keyframenavigator.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/interaction/websocketcamerastates.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/util/mouse.h>
#include <openspace/util/keys.h>
#include <optional>
namespace openspace {
class Camera;
class SceneGraphNode;
} // namespace openspace
namespace openspace::scripting { struct LuaLibrary; }
namespace openspace::interaction {
struct JoystickInputStates;
struct WebsocketInputStates;
class KeyframeNavigator;
class OrbitalNavigator;
class NavigationHandler : public properties::PropertyOwner {
public:
struct NavigationState {
NavigationState() = default;
NavigationState(const ghoul::Dictionary& dictionary);
NavigationState(std::string anchor, std::string aim, std::string referenceFrame,
glm::dvec3 position, std::optional<glm::dvec3> up = std::nullopt,
double yaw = 0.0, double pitch = 0.0);
ghoul::Dictionary dictionary() const;
static documentation::Documentation Documentation();
std::string anchor;
std::string aim;
std::string referenceFrame;
glm::dvec3 position = glm::dvec3(0.0);
std::optional<glm::dvec3> up;
double yaw = 0.0;
double pitch = 0.0;
};
NavigationHandler();
~NavigationHandler();
void initialize();
void deinitialize();
// Mutators
void setFocusNode(SceneGraphNode* node);
void resetCameraDirection();
void setNavigationStateNextFame(NavigationState state);
void setCamera(Camera* camera);
void setInterpolationTime(float durationInSeconds);
void updateCamera(double deltaTime);
void setEnableKeyFrameInteraction();
void setDisableKeyFrameInteraction();
void triggerPlaybackStart();
void stopPlayback();
// Accessors
Camera* camera() const;
const SceneGraphNode* anchorNode() const;
const InputState& inputState() const;
const OrbitalNavigator& orbitalNavigator() const;
OrbitalNavigator& orbitalNavigator();
KeyframeNavigator& keyframeNavigator();
bool isKeyFrameInteractionEnabled() const;
float interpolationTime() const;
// Callback functions
void keyboardCallback(Key key, KeyModifier modifier, KeyAction action);
void mouseButtonCallback(MouseButton button, MouseAction action);
void mousePositionCallback(double x, double y);
void mouseScrollWheelCallback(double pos);
void setJoystickAxisMapping(int axis, JoystickCameraStates::AxisType mapping,
JoystickCameraStates::AxisInvert shouldInvert =
JoystickCameraStates::AxisInvert::No,
JoystickCameraStates::AxisNormalize shouldNormalize =
JoystickCameraStates::AxisNormalize::No
);
JoystickCameraStates::AxisInformation joystickAxisMapping(int axis) const;
void setJoystickAxisDeadzone(int axis, float deadzone);
float joystickAxisDeadzone(int axis) const;
void bindJoystickButtonCommand(int button, std::string command, JoystickAction action,
JoystickCameraStates::ButtonCommandRemote remote, std::string documentation);
void clearJoystickButtonCommand(int button);
std::vector<std::string> joystickButtonCommand(int button) const;
// Websockets
void setWebsocketAxisMapping(int axis, WebsocketCameraStates::AxisType mapping,
WebsocketCameraStates::AxisInvert shouldInvert =
WebsocketCameraStates::AxisInvert::No,
WebsocketCameraStates::AxisNormalize shouldNormalize =
WebsocketCameraStates::AxisNormalize::No);
NavigationState navigationState() const;
NavigationState navigationState(const SceneGraphNode& referenceFrame) const;
void saveNavigationState(const std::string& filepath,
const std::string& referenceFrameIdentifier);
void loadNavigationState(const std::string& filepath);
void setNavigationStateNextFrame(NavigationState state);
/**
* \return The Lua library that contains all Lua functions available to affect the
* interaction
*/
static scripting::LuaLibrary luaLibrary();
private:
void applyNavigationState(const NavigationHandler::NavigationState& ns);
bool _playbackModeEnabled = false;
InputState _inputState;
Camera* _camera = nullptr;
std::function<void()> _playbackEndCallback;
OrbitalNavigator _orbitalNavigator;
KeyframeNavigator _keyframeNavigator;
std::optional<NavigationState> _pendingNavigationState;
properties::BoolProperty _disableMouseInputs;
properties::BoolProperty _disableJoystickInputs;
properties::BoolProperty _useKeyFrameInteraction;
};
} // namespace openspace::interaction
#endif // __OPENSPACE_CORE___NAVIGATIONHANDLER___H__