Files
OpenSpace/modules/imgui/imguimodule.cpp
Alexander Bock 20bdb7b2b4 Use the 4K milkyway texture on default for better performance
Make featured properties and space/time widget easy to disable
Add setting for setting the bounds of the delta time slider
Add exponent to all numerical properties and use where appropriate
Add properties to Guicomponents that collapse the title bar
Add new F2 key to only display the main property window
2017-12-07 01:05:03 -05:00

248 lines
9.5 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/imgui/imguimodule.h>
#include <modules/imgui/include/gui.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/engine/settingsengine.h>
#include <openspace/engine/virtualpropertymanager.h>
#include <openspace/engine/wrapper/windowwrapper.h>
#include <openspace/interaction/navigationhandler.h>
#include <openspace/interaction/luaconsole.h>
#include <openspace/network/parallelconnection.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/rendering/screenspacerenderable.h>
#include <openspace/scene/scene.h>
#include <openspace/scene/scenegraphnode.h>
#include <ghoul/logging/logmanager.h>
namespace openspace {
ImGUIModule::ImGUIModule() : OpenSpaceModule(Name) {
addPropertySubOwner(gui);
// TODO: Remove dependency on OsEng.
// Instead, make this class implement an interface that OsEng depends on.
// Do not try to register module callbacks if OsEng does not exist,
// for example in the TaskRunner.
if (!OpenSpaceEngine::isCreated()) {
return;
}
OsEng.registerModuleCallback(
OpenSpaceEngine::CallbackOption::Initialize,
[&](){
LDEBUGC("ImGUIModule", "Initializing GUI");
gui.initialize();
gui._globalProperty.setSource(
[]() {
std::vector<properties::PropertyOwner*> res = {
&(OsEng.windowWrapper()),
&(OsEng.settingsEngine()),
&(OsEng.navigationHandler()),
&(OsEng.renderEngine()),
&(OsEng.parallelConnection()),
&(OsEng.console())
};
return res;
}
);
gui._screenSpaceProperty.setSource(
[]() {
const std::vector<ScreenSpaceRenderable*>& ssr =
OsEng.renderEngine().screenSpaceRenderables();
return std::vector<properties::PropertyOwner*>(ssr.begin(), ssr.end());
}
);
gui._property.setSource(
[]() {
const std::vector<SceneGraphNode*>& nodes =
OsEng.renderEngine().scene()->allSceneGraphNodes();
return std::vector<properties::PropertyOwner*>(
nodes.begin(),
nodes.end()
);
}
);
gui._virtualProperty.setSource(
[]() {
std::vector<properties::PropertyOwner*> res = {
&(OsEng.virtualPropertyManager())
};
return res;
}
);
gui._featuredProperties.setSource(
[](){
std::vector<SceneGraphNode*> nodes =
OsEng.renderEngine().scene()->allSceneGraphNodes();
nodes.erase(
std::remove_if(
nodes.begin(),
nodes.end(),
[](SceneGraphNode* n) {
const std::vector<std::string>& tags = n->tags();
auto it = std::find(
tags.begin(),
tags.end(),
"GUI.Interesting"
);
return it == tags.end();
}
),
nodes.end()
);
return std::vector<properties::PropertyOwner*>(
nodes.begin(),
nodes.end()
);
}
);
}
);
OsEng.registerModuleCallback(
OpenSpaceEngine::CallbackOption::Deinitialize,
[&](){
LDEBUGC("ImGui", "Deinitialize GUI");
gui.deinitialize();
}
);
OsEng.registerModuleCallback(
OpenSpaceEngine::CallbackOption::InitializeGL,
[&](){
LDEBUGC("ImGui", "Initializing GUI OpenGL");
gui.initializeGL();
}
);
OsEng.registerModuleCallback(
OpenSpaceEngine::CallbackOption::DeinitializeGL,
[&](){
LDEBUGC("ImGui", "Deinitialize GUI OpenGL");
gui.deinitializeGL();
}
);
OsEng.registerModuleCallback(
OpenSpaceEngine::CallbackOption::Draw2D,
[&]() {
WindowWrapper& wrapper = OsEng.windowWrapper();
bool showGui = wrapper.hasGuiWindow() ? wrapper.isGuiWindow() : true;
if (wrapper.isMaster() && showGui) {
glm::vec2 mousePosition = wrapper.mousePosition();
glm::ivec2 windowSize = wrapper.currentWindowSize();
uint32_t mouseButtons = wrapper.mouseButtons(2);
double dt = std::max(wrapper.averageDeltaTime(), 0.0);
if (touchInput.active && mouseButtons == 0) {
mouseButtons = touchInput.action;
mousePosition = touchInput.pos;
}
// We don't do any collection of immediate mode user interface, so it
// is fine to open and close a frame immediately
gui.startFrame(
static_cast<float>(dt),
glm::vec2(windowSize),
wrapper.dpiScaling(),
mousePosition,
mouseButtons
);
gui.endFrame();
}
}
);
OsEng.registerModuleKeyboardCallback(
[&](Key key, KeyModifier mod, KeyAction action) -> bool {
// A list of all the windows that can show up by themselves
if (gui.isEnabled() || gui._performance.isEnabled() ||
gui._property.isEnabled())
{
return gui.keyCallback(key, mod, action);
}
else {
return false;
}
}
);
OsEng.registerModuleCharCallback(
[&](unsigned int codepoint, KeyModifier modifier) -> bool {
// A list of all the windows that can show up by themselves
if (gui.isEnabled() || gui._performance.isEnabled() ||
gui._property.isEnabled())
{
return gui.charCallback(codepoint, modifier);
}
else {
return false;
}
}
);
OsEng.registerModuleMouseButtonCallback(
[&](MouseButton button, MouseAction action) -> bool {
// A list of all the windows that can show up by themselves
if (gui.isEnabled() || gui._performance.isEnabled() ||
gui._property.isEnabled())
{
return gui.mouseButtonCallback(button, action);
}
else {
return false;
}
}
);
OsEng.registerModuleMouseScrollWheelCallback(
[&](double, double posY) -> bool {
// A list of all the windows that can show up by themselves
if (gui.isEnabled() || gui._performance.isEnabled() ||
gui._property.isEnabled())
{
return gui.mouseWheelCallback(posY);
}
else {
return false;
}
}
);
}
} // namespace openspace