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OpenSpace/include/openspace/rendering/luaconsole.h

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2023 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___LUACONSOLE___H__
#define __OPENSPACE_CORE___LUACONSOLE___H__
#include <openspace/properties/propertyowner.h>
#include <openspace/network/parallelconnection.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/properties/scalar/intproperty.h>
#include <openspace/properties/vector/vec4property.h>
#include <openspace/util/keys.h>
#include <ghoul/opengl/ghoul_gl.h>
#include <ghoul/opengl/uniformcache.h>
#include <memory>
#include <string>
#include <vector>
namespace ghoul::fontrendering { class Font; }
namespace ghoul::opengl { class ProgramObject; }
namespace openspace {
class LuaConsole : public properties::PropertyOwner {
public:
LuaConsole();
~LuaConsole() override;
void initialize();
void deinitialize();
bool keyboardCallback(Key key, KeyModifier modifier, KeyAction action);
void charCallback(unsigned int codepoint, KeyModifier modifier);
void update();
void render();
float currentHeight() const;
void setCommandInputButton(Key key);
private:
void parallelConnectionChanged(const ParallelConnection::Status& status);
void addToCommand(std::string c);
properties::BoolProperty _isVisible;
properties::BoolProperty _remoteScripting;
properties::Vec4Property _backgroundColor;
properties::Vec4Property _entryTextColor;
properties::Vec4Property _historyTextColor;
properties::IntProperty _historyLength;
Key _commandInputButton = Key::GraveAccent;
size_t _inputPosition = 0;
std::vector<std::string> _commandsHistory;
size_t _activeCommand = 0;
std::vector<std::string> _commands;
struct {
int lastIndex;
bool hasInitialValue;
std::string initialValue;
} _autoCompleteInfo;
float _currentHeight = 0.f;
float _targetHeight = 0.f;
float _fullHeight = 0.f;
std::shared_ptr<ghoul::fontrendering::Font> _font;
std::shared_ptr<ghoul::fontrendering::Font> _historyFont;
};
} // namespace openspace
#endif // __OPENSPACE_CORE___LUACONSOLE___H__