Files
OpenSpace/modules/spacecraftinstruments/util/projectioncomponent.h
Alexander Bock 4f4764209f Happy new year
2023-01-02 11:19:33 +01:00

149 lines
5.7 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2023 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___PROJECTIONCOMPONENT___H__
#define __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___PROJECTIONCOMPONENT___H__
#include <openspace/properties/propertyowner.h>
#include <openspace/properties/triggerproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/vector/ivec2property.h>
#include <openspace/util/spicemanager.h>
#include <ghoul/opengl/ghoul_gl.h>
namespace ghoul { class Dictionary; }
namespace ghoul::opengl {
class ProgramObject;
class Texture;
} // namespace ghoul::opengl
namespace openspace {
namespace documentation { struct Documentation; }
class ProjectionComponent : public properties::PropertyOwner {
public:
ProjectionComponent();
void initialize(const std::string& identifier, const ghoul::Dictionary& dictionary);
bool initializeGL();
void deinitialize();
bool isReady() const;
ghoul::opengl::Texture& depthTexture();
void imageProjectBegin();
void imageProjectEnd();
void depthMapRenderBegin();
void depthMapRenderEnd();
void update();
bool auxiliaryRendertarget();
bool depthRendertarget();
std::shared_ptr<ghoul::opengl::Texture> loadProjectionTexture(
const std::string& texturePath, bool isPlaceholder = false);
glm::mat4 computeProjectorMatrix(const glm::vec3 loc, glm::dvec3 aim,
const glm::vec3 up, const glm::dmat3& instrumentMatrix, float fieldOfViewY,
float aspectRatio, float nearPlane, float farPlane, glm::vec3& boreSight);
bool doesPerformProjection() const;
bool needsClearProjection() const;
bool needsMipMapGeneration() const;
float projectionFading() const;
bool needsShadowMap() const;
void clearAllProjections();
void generateMipMap();
ghoul::opengl::Texture& projectionTexture() const;
std::string projectorId() const;
std::string projecteeId() const;
std::string instrumentId() const;
SpiceManager::AberrationCorrection aberration() const;
float fieldOfViewY() const;
float aspectRatio() const;
static documentation::Documentation Documentation();
private:
bool generateProjectionLayerTexture(const glm::ivec2& size);
bool generateDepthTexture(const glm::ivec2& size);
protected:
properties::BoolProperty _performProjection;
properties::BoolProperty _clearAllProjections;
properties::FloatProperty _projectionFading;
properties::IVec2Property _textureSize;
properties::TriggerProperty _applyTextureSize;
bool _textureSizeDirty = false;
bool _mipMapDirty = false;
std::unique_ptr<ghoul::opengl::Texture> _projectionTexture;
std::shared_ptr<ghoul::opengl::Texture> _placeholderTexture;
float _projectionTextureAspectRatio = 1.f;
std::string _instrumentID;
std::string _projectorID;
std::string _projecteeID;
SpiceManager::AberrationCorrection _aberration;
std::vector<std::string> _potentialTargets;
float _fovy = -1.f;
float _aspectRatio = -1.f;
GLuint _fboID = 0;
GLuint _depthFboID = 0;
GLint _defaultFBO = 0;
GLint _viewport[4] = { 0, 0, 0, 0};
struct {
bool isEnabled = false;
std::unique_ptr<ghoul::opengl::Texture> texture;
} _shadowing;
struct {
bool isEnabled = false;
GLuint fbo = 0;
GLuint vao = 0;
GLuint vbo = 0;
std::unique_ptr<ghoul::opengl::ProgramObject> program;
std::unique_ptr<ghoul::opengl::Texture> texture;
std::unique_ptr<ghoul::opengl::Texture> stencilTexture;
} _dilation;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___PROJECTIONCOMPONENT___H__