Files
OpenSpace/modules/volume/textureslicevolumereader.h
T
Emil Axelsson ea5382c028 Volume conversion and rendering (#350)
Add volume rendering features
 - Improve task runner
 - Improve reading from CDF files
 - Basic time varying volume rendering
 - Fix scaling bug in RenderableToyVolume
2017-09-22 12:03:23 +02:00

63 lines
3.2 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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#ifndef __OPENSPACE_MODULE_VOLUME___TEXTURESLICEVOLUMEREADER___H__
#define __OPENSPACE_MODULE_VOLUME___TEXTURESLICEVOLUMEREADER___H__
#include <vector>
#include <ghoul/glm.h>
#include <ghoul/opengl/texture.h>
#include <memory>
#include <modules/volume/linearlrucache.h>
#include <map>
#include <unordered_map>
namespace openspace {
namespace volume {
template <typename Type>
class TextureSliceVolumeReader {
public:
using VoxelType = Type;
TextureSliceVolumeReader(std::vector<std::string> paths, size_t sliceCacheMaxItems, size_t sliceCacheSize);
VoxelType get(const glm::ivec3& coordinates) const;
virtual glm::ivec3 dimensions() const;
void setPaths(const std::vector<std::string> paths);
void initialize();
private:
ghoul::opengl::Texture& getSlice(int sliceIndex) const;
std::vector<std::string> _paths;
mutable LinearLruCache<std::shared_ptr<ghoul::opengl::Texture>> _cache;
glm::ivec2 _sliceDimensions;
bool _initialized;
};
} // namespace volume
} // namespace openspace
#include "textureslicevolumereader.inl"
#endif // __OPENSPACE_MODULE_VOLUME___TEXTURESLICEVOLUMEREADER___H__