Files
OpenSpace/modules/base/rendering/renderablecartesianaxes.cpp
Alexander Bock 2cca451898 Coding style adaptations
Adapt to changes in Ghoul
2020-08-25 13:47:03 +02:00

255 lines
8.5 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2020 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/base/rendering/renderablecartesianaxes.h>
#include <modules/base/basemodule.h>
#include <openspace/engine/globals.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/util/spicemanager.h>
#include <openspace/util/updatestructures.h>
#include <openspace/documentation/verifier.h>
#include <ghoul/glm.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/opengl/openglstatecache.h>
#include <ghoul/opengl/programobject.h>
namespace {
constexpr const char* ProgramName = "CartesianAxesProgram";
const int NVertexIndices = 6;
constexpr openspace::properties::Property::PropertyInfo XColorInfo = {
"XColor",
"X Color",
"This value determines the color of the x axis."
};
constexpr openspace::properties::Property::PropertyInfo YColorInfo = {
"YColor",
"Y Color",
"This value determines the color of the y axis."
};
constexpr openspace::properties::Property::PropertyInfo ZColorInfo = {
"ZColor",
"Z Color",
"This value determines the color of the z axis."
};
} // namespace
namespace openspace {
documentation::Documentation RenderableCartesianAxes::Documentation() {
using namespace documentation;
return {
"CartesianAxesProgram",
"base_renderable_cartesianaxes",
{
{
XColorInfo.identifier,
new DoubleVector3Verifier,
Optional::Yes,
XColorInfo.description
},
{
YColorInfo.identifier,
new DoubleVector3Verifier,
Optional::Yes,
YColorInfo.description
},
{
ZColorInfo.identifier,
new DoubleVector3Verifier,
Optional::Yes,
ZColorInfo.description
}
}
};
}
RenderableCartesianAxes::RenderableCartesianAxes(const ghoul::Dictionary& dictionary)
: Renderable(dictionary)
, _program(nullptr)
, _xColor(
XColorInfo,
glm::vec3(1.f, 0.f, 0.f),
glm::vec3(0.f),
glm::vec3(1.f)
)
, _yColor(
YColorInfo,
glm::vec3(0.f, 1.f, 0.f),
glm::vec3(0.f),
glm::vec3(1.f)
)
, _zColor(
ZColorInfo,
glm::vec3(0.f, 0.f, 1.f),
glm::vec3(0.f),
glm::vec3(1.f)
)
{
documentation::testSpecificationAndThrow(
Documentation(),
dictionary,
"RenderableCartesianAxes"
);
if (dictionary.hasKey(XColorInfo.identifier)) {
_xColor = dictionary.value<glm::vec3>(XColorInfo.identifier);
}
_xColor.setViewOption(properties::Property::ViewOptions::Color);
addProperty(_xColor);
if (dictionary.hasKey(XColorInfo.identifier)) {
_yColor = dictionary.value<glm::vec3>(YColorInfo.identifier);
}
_yColor.setViewOption(properties::Property::ViewOptions::Color);
addProperty(_yColor);
if (dictionary.hasKey(ZColorInfo.identifier)) {
_zColor = dictionary.value<glm::vec3>(ZColorInfo.identifier);
}
_zColor.setViewOption(properties::Property::ViewOptions::Color);
addProperty(_zColor);
}
bool RenderableCartesianAxes::isReady() const {
bool ready = true;
ready &= (_program != nullptr);
return ready;
}
void RenderableCartesianAxes::initializeGL() {
_program = BaseModule::ProgramObjectManager.request(
ProgramName,
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
return global::renderEngine.buildRenderProgram(
ProgramName,
absPath("${MODULE_BASE}/shaders/axes_vs.glsl"),
absPath("${MODULE_BASE}/shaders/axes_fs.glsl")
);
}
);
glGenVertexArrays(1, &_vaoId);
glGenBuffers(1, &_vBufferId);
glGenBuffers(1, &_iBufferId);
glBindVertexArray(_vaoId);
glBindBuffer(GL_ARRAY_BUFFER, _vBufferId);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _iBufferId);
glEnableVertexAttribArray(0);
glBindVertexArray(0);
std::vector<Vertex> vertices({
Vertex{0.f, 0.f, 0.f},
Vertex{1.f, 0.f, 0.f},
Vertex{0.f, 1.f, 0.f},
Vertex{0.f, 0.f, 1.f}
});
std::vector<int> indices = {
0, 1,
0, 2,
0, 3
};
glBindVertexArray(_vaoId);
glBindBuffer(GL_ARRAY_BUFFER, _vBufferId);
glBufferData(
GL_ARRAY_BUFFER,
vertices.size() * sizeof(Vertex),
vertices.data(),
GL_STATIC_DRAW
);
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), nullptr);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _iBufferId);
glBufferData(
GL_ELEMENT_ARRAY_BUFFER,
indices.size() * sizeof(int),
indices.data(),
GL_STATIC_DRAW
);
}
void RenderableCartesianAxes::deinitializeGL() {
glDeleteVertexArrays(1, &_vaoId);
_vaoId = 0;
glDeleteBuffers(1, &_vBufferId);
_vBufferId = 0;
glDeleteBuffers(1, &_iBufferId);
_iBufferId = 0;
BaseModule::ProgramObjectManager.release(
ProgramName,
[](ghoul::opengl::ProgramObject* p) {
global::renderEngine.removeRenderProgram(p);
}
);
_program = nullptr;
}
void RenderableCartesianAxes::render(const RenderData& data, RendererTasks&){
_program->activate();
const glm::dmat4 modelTransform =
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) *
glm::dmat4(data.modelTransform.rotation) *
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
const glm::dmat4 modelViewTransform = data.camera.combinedViewMatrix() *
modelTransform;
_program->setUniform("modelViewTransform", glm::mat4(modelViewTransform));
_program->setUniform("projectionTransform", data.camera.projectionMatrix());
_program->setUniform("xColor", _xColor);
_program->setUniform("yColor", _yColor);
_program->setUniform("zColor", _zColor);
// Changes GL state:
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnablei(GL_BLEND, 0);
glEnable(GL_LINE_SMOOTH);
glBindVertexArray(_vaoId);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _iBufferId);
glDrawElements(GL_LINES, NVertexIndices, GL_UNSIGNED_INT, nullptr);
glBindVertexArray(0);
_program->deactivate();
// Restores GL State
global::renderEngine.openglStateCache().resetBlendState();
global::renderEngine.openglStateCache().resetLineState();
}
} // namespace openspace