Files
OpenSpace/include/openspace/interaction/delayedvariable.inl
Kalle Bladin 2e4f31ded8 Interaction Updates (#353)
* Interaction speed is not dependent on framerate

* Split up interaction code in files and perform smooth interpolation when changing focus

* Abstract interaction code in to functions.

* Interpolation time is dependent on angle to focus node.

* Use correct delta time when interpolating

* Fix bug regarding decomposition of camera rotation.

* Make orbital interaction mode behave as globe browsing and no longer use interactiondepth below ellipsoid.

* Do not always rotate with object. Depending on distance

* Remove interaction depth below ellipsoid. Now able to interact without renderable

* Remove specification of interactionDepthBelowEllipsoid and cameraMinHeight

* Remove GlobeBrowsingInteractionMode

* Rename OrbitalInteractionMode to OrbitalNavigator and no longer extend interactionmode.

* Move properties from interaction handler to orbital navigator

* Use smooth step for follow rotation interpolator

* Rename KeyframeInteractionMode to KeyframeNavigator

* Rename files

* Clean up.

* Separate mousestate from orbitalnavigator

* Clean up

* Split keybindingmanager from interactionhandler interactionhandler

* Rename interactionhandler to navigationhandler

* Rename files

* Clean up

* Take back usage of gotochunk and gotogeo

* Rename lua library navigation

* Move functionality from navigationhandler to keyframenavigator

* Update scripts for navigation

* Comment code

* Clean up

* Solve but that caused NaN values for camera position when being in center of globe and setting focus to the globe.

* Update jenkins file to remove build folder before building.

* Fix error in jenkins script

* Update jenkins file

* Update jenkins file

* Revert jenkins file

* I hope this makes Jenkins happy.

* Line endings God damnit

* Line endings

* Clean up

* Fix compilation issue

* Take back default scene.

* Fix indentation

* Move functions goToGeo and goToChunk to GlobeBrowsingModule.

* Include algorithm for std::find

* Remove auto and other clean up
2017-07-14 17:17:17 +02:00

77 lines
3.6 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
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* Copyright (c) 2014-2017 *
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#include <ghoul/misc/assert.h>
#include <ghoul/glm.h>
namespace openspace {
namespace interaction {
template <typename T, typename ScaleType>
DelayedVariable<T, ScaleType>::DelayedVariable(ScaleType scaleFactor, ScaleType friction)
: _scaleFactor(std::move(scaleFactor))
, _friction(friction)
{
ghoul_assert(_friction >= ScaleType(0.0), "Friction must be positive");
}
template <typename T, typename ScaleType>
void DelayedVariable<T, ScaleType>::set(T value, double dt) {
_targetValue = value;
_currentValue = _currentValue + (_targetValue - _currentValue) *
glm::min(_scaleFactor * dt, 1.0); // less or equal to 1.0 keeps it stable
}
template <typename T, typename ScaleType>
void DelayedVariable<T, ScaleType>::decelerate(double dt) {
_currentValue = _currentValue + (- _currentValue) *
glm::min(_scaleFactor * _friction * dt, 1.0);
// less or equal to 1.0 keeps it stable
}
template <typename T, typename ScaleType>
void DelayedVariable<T, ScaleType>::setHard(T value) {
_targetValue = value;
_currentValue = value;
}
template <typename T, typename ScaleType>
void DelayedVariable<T, ScaleType>::setFriction(ScaleType friction) {
_friction = friction;
ghoul_assert(_friction >= ScaleType(0.0), "Friction must be positive");
}
template <typename T, typename ScaleType>
void DelayedVariable<T, ScaleType>::setScaleFactor(ScaleType scaleFactor) {
_scaleFactor = scaleFactor;
}
template <typename T, typename ScaleType>
T DelayedVariable<T, ScaleType>::get() const {
return _currentValue;
}
} // namespace interaction
} // namespace openspace