Files
OpenSpace/modules/globebrowsing/rendering/gpu/gpulayergroup.cpp
Kalle Bladin 2e4f31ded8 Interaction Updates (#353)
* Interaction speed is not dependent on framerate

* Split up interaction code in files and perform smooth interpolation when changing focus

* Abstract interaction code in to functions.

* Interpolation time is dependent on angle to focus node.

* Use correct delta time when interpolating

* Fix bug regarding decomposition of camera rotation.

* Make orbital interaction mode behave as globe browsing and no longer use interactiondepth below ellipsoid.

* Do not always rotate with object. Depending on distance

* Remove interaction depth below ellipsoid. Now able to interact without renderable

* Remove specification of interactionDepthBelowEllipsoid and cameraMinHeight

* Remove GlobeBrowsingInteractionMode

* Rename OrbitalInteractionMode to OrbitalNavigator and no longer extend interactionmode.

* Move properties from interaction handler to orbital navigator

* Use smooth step for follow rotation interpolator

* Rename KeyframeInteractionMode to KeyframeNavigator

* Rename files

* Clean up.

* Separate mousestate from orbitalnavigator

* Clean up

* Split keybindingmanager from interactionhandler interactionhandler

* Rename interactionhandler to navigationhandler

* Rename files

* Clean up

* Take back usage of gotochunk and gotogeo

* Rename lua library navigation

* Move functionality from navigationhandler to keyframenavigator

* Update scripts for navigation

* Comment code

* Clean up

* Solve but that caused NaN values for camera position when being in center of globe and setting focus to the globe.

* Update jenkins file to remove build folder before building.

* Fix error in jenkins script

* Update jenkins file

* Update jenkins file

* Revert jenkins file

* I hope this makes Jenkins happy.

* Line endings God damnit

* Line endings

* Clean up

* Fix compilation issue

* Take back default scene.

* Fix indentation

* Move functions goToGeo and goToChunk to GlobeBrowsingModule.

* Include algorithm for std::find

* Remove auto and other clean up
2017-07-14 17:17:17 +02:00

82 lines
3.9 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/rendering/gpu/gpulayergroup.h>
#include <modules/globebrowsing/rendering/layer/layergroup.h>
#include <modules/globebrowsing/rendering/layer/layermanager.h>
#include <modules/globebrowsing/rendering/gpu/gpuheightlayer.h>
namespace openspace {
namespace globebrowsing {
void GPULayerGroup::setValue(ghoul::opengl::ProgramObject* programObject,
const LayerGroup& layerGroup, const TileIndex& tileIndex)
{
auto& activeLayers = layerGroup.activeLayers();
ghoul_assert(
activeLayers.size() == _gpuActiveLayers.size(),
"GPU and CPU active layers must have same size!"
);
for (unsigned int i = 0; i < activeLayers.size(); ++i) {
_gpuActiveLayers[i]->setValue(
programObject,
*activeLayers[i],
tileIndex,
layerGroup.pileSize()
);
}
}
void GPULayerGroup::bind(ghoul::opengl::ProgramObject* programObject,
const LayerGroup& layerGroup, const std::string& nameBase,
int category)
{
auto activeLayers = layerGroup.activeLayers();
_gpuActiveLayers.resize(activeLayers.size());
int pileSize = layerGroup.pileSize();
for (size_t i = 0; i < _gpuActiveLayers.size(); ++i) {
// should maybe a proper GPULayer factory
_gpuActiveLayers[i] = (category == layergroupid::GroupID::HeightLayers) ?
std::make_unique<GPUHeightLayer>() :
std::make_unique<GPULayer>();
std::string nameExtension = "[" + std::to_string(i) + "].";
_gpuActiveLayers[i]->bind(
programObject,
*activeLayers[i],
nameBase + nameExtension,
pileSize
);
}
}
void GPULayerGroup::deactivate() {
for (std::unique_ptr<GPULayer>& l : _gpuActiveLayers) {
l->deactivate();
}
}
} // namespace globebrowsing
} // namespace openspace