Files
OpenSpace/openspace.cfg
2019-01-19 19:16:56 -05:00

187 lines
5.6 KiB
INI

-- The configuration has an implict
-- require('scripts/configuration_helper.lua')
-- which defines helper functions useful to customize the configuration
-- Determines which SGCT configuration file is loaded, that is, if there rendering
-- occurs in a single window, a fisheye projection, or a dome cluster system
-- A regular 1280x720 window
SGCTConfig = sgct.config.single{}
-- A regular 1920x1080 window
-- SGCTConfig = sgct.config.single{1920, 1080}
-- A windowed 1920x1080 fullscreen
-- SGCTConfig = sgct.config.single{1920, 1080, border=false, windowPos={0,0}, shared=true, name="WV_OBS_SPOUT1"}
-- A 1k fisheye rendering
-- SGCTConfig = sgct.config.fisheye{1024, 1024}
-- A 4k fisheye rendering in a 1024x1024 window
-- SGCTConfig = sgct.config.fisheye{1024, 1024, res={4096, 4096}, quality="2k", tilt=27}
-- Streaming OpenSpace via Spout to OBS
-- SGCTConfig = sgct.config.single{2560, 1440, shared=true, name="WV_OBS_SPOUT1"}
-- Stereo
-- SGCTConfig = "${CONFIG}/stereo.xml"
-- Spout exit
-- SGCTConfig = "${CONFIG}/spout_output.xml"
-- SGCTConfig = "${CONFIG}/openvr_oculusRiftCv1.xml"
-- SGCTConfig = "${CONFIG}/openvr_htcVive.xml"
-- Sets the scene that is to be loaded by OpenSpace. A scene file is a description
-- of all entities that will be visible during an instance of OpenSpace
Asset = "default"
-- Asset = "default_full"
-- Asset = "newhorizons"
-- Asset = "rosetta"
-- Asset = "osirisrex"
-- Asset = "voyager"
-- Asset = "gaia"
-- Asset = "juno"
-- Asset = "messenger"
-- These scripts are executed after the initialization of each scene, thus making
-- it possible to have global overrides to default values or execute other scripts
-- regardless of the scene that is loaded
GlobalCustomizationScripts = {
"${SCRIPTS}/customization.lua"
}
Paths = {
DATA = "${BASE}/data",
ASSETS = "${DATA}/assets",
FONTS = "${DATA}/fonts",
TASKS = "${DATA}/tasks",
SYNC = "${BASE}/sync",
SCREENSHOTS = "${BASE}/screenshots",
WEB = "${DATA}/web",
CACHE = "${BASE}/cache",
CONFIG = "${BASE}/config",
DOCUMENTATION = "${BASE}/documentation",
LOGS = "${BASE}/logs",
MODULES = "${BASE}/modules",
SCRIPTS = "${BASE}/scripts",
SHADERS = "${BASE}/shaders"
}
ModuleConfigurations = {
GlobeBrowsing = {
CacheEnabled = false,
-- OfflineMode = true,
-- NoWarning = true,
CacheLocation = "${BASE}/cache_gdal",
CacheSize = 1024 -- in megabytes PER DATASET
},
Sync = {
SynchronizationRoot = "${SYNC}",
HttpSynchronizationRepositories = {
"data.openspaceproject.com/request"
}
},
Server = {
Interfaces = {
{
Type = "TcpSocket",
Identifier = "DefaultTcpSocketInterface",
Port = 4681,
Enabled = true,
DefaultAccess = "Deny",
AllowAddresses = {"127.0.0.1", "localhost"},
RequirePasswordAddresses = {},
Password = ""
},
{
Type = "WebSocket",
Identifier = "DefaultWebSocketInterface",
Port = 4682,
Enabled = true,
DefaultAccess = "Deny",
AllowAddresses = {"127.0.0.1", "localhost"},
RequirePasswordAddresses = {},
Password = ""
}
}
},
WebBrowser = {
Enabled = true,
WebHelperLocation = "${BIN}/openspace_web_helper"
},
WebGui = {
Address = "localhost",
HttpPort = 4680,
WebSocketInterface = "DefaultWebSocketInterface"
},
CefWebGui = {
-- GuiUrl = "http://localhost:4680/#/onscreen/",
-- GuiScale = 2.0,
Enabled = true,
Visible = true
}
}
Fonts = {
Mono = "${FONTS}/Bitstream-Vera-Sans-Mono/VeraMono.ttf",
Light = "${FONTS}/Roboto/Roboto-Regular.ttf",
Console = "${FONTS}/Inconsolata/Inconsolata-Regular.ttf",
Loading = "${FONTS}/Roboto/Roboto-Regular.ttf"
}
Logging = {
LogDir = "${LOGS}",
-- LogLevel = "Trace",
LogLevel = "Debug",
ImmediateFlush = true,
Logs = {
{ Type = "html", File = "${LOGS}/log.html", Append = false }
},
CapabilitiesVerbosity = "Full"
}
ScriptLog = "${LOGS}/ScriptLog.txt"
Documentation = {
LuaDocumentation = "${DOCUMENTATION}/LuaScripting.html",
PropertyDocumentation = "${DOCUMENTATION}/Properties.html",
ScenePropertyDocumentation = "${DOCUMENTATION}/SceneProperties.html",
KeyboardShortcuts = "${DOCUMENTATION}/KeyboardMapping.html",
Documentation = "${DOCUMENTATION}/Documentation.html",
FactoryDocumentation = "${DOCUMENTATION}/FactoryDocumentation.html",
LicenseDocumentation = "${DOCUMENTATION}/License.html",
}
UseMultithreadedInitialization = true
LoadingScreen = {
ShowMessage = true,
ShowNodeNames = true,
ShowProgressbar = false
}
CheckOpenGLState = false
LogEachOpenGLCall = false
ShutdownCountdown = 3
ScreenshotUseDate = true
-- OnScreenTextScaling = "framebuffer"
-- PerSceneCache = true
-- DisableRenderingOnMaster = true
-- DisableSceneOnMaster = true
-- DisableInGameConsole = true
RenderingMethod = "Framebuffer"
OpenGLDebugContext = {
Activate = false,
FilterIdentifier = {
{ Type = "Other", Source = "API", Identifier = 131185 },
{ Type = "Performance", Source = "API", Identifier = 131186 }, --Buffer performance warning: "copied/moved from VIDEO memory to HOST memory"
{ Type = "Deprecated", Source = "API", Identifier = 7} -- API_ID_LINE_WIDTH deprecated behavior warning has been generated
},
-- FilterSeverity = { }
}
--RenderingMethod = "ABuffer" -- alternative: "Framebuffer"