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OpenSpace/modules/newhorizons/rendering/renderablemodelprojection.h
2015-07-01 22:03:52 +02:00

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4.9 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2015 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __RENDERABLEMODELPROJECTION_H__
#define __RENDERABLEMODELPROJECTION_H__
#include <openspace/rendering/renderable.h>
#include <modules/newhorizons/util/imagesequencer.h>
#include <modules/newhorizons/util/labelparser.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/util/updatestructures.h>
#include <modules/base/rendering/modelgeometry.h>
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
namespace openspace {
namespace modelgeometry {
class ModelGeometry;
}
class RenderableModelProjection : public Renderable {
public:
RenderableModelProjection(const ghoul::Dictionary& dictionary);
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
protected:
void loadTexture();
void loadProjectionTexture();
private:
bool auxiliaryRendertarget();
glm::mat4 computeProjectorMatrix(const glm::vec3 loc, glm::dvec3 aim, const glm::vec3 up);
void attitudeParameters(double time);
void imageProjectGPU();
void textureBind();
void project();
properties::StringProperty _colorTexturePath;
properties::BoolProperty _performProjection;
properties::IntProperty _rotationX;
properties::IntProperty _rotationY;
properties::IntProperty _rotationZ;
ghoul::opengl::ProgramObject* _programObject;
ghoul::opengl::ProgramObject* _fboProgramObject;
ghoul::opengl::Texture* _texture;
ghoul::opengl::Texture* _textureOriginal;
ghoul::opengl::Texture* _textureProj;
ghoul::opengl::Texture* _textureWhiteSquare;
modelgeometry::ModelGeometry* _geometry;
float _alpha;
glm::dmat3 _stateMatrix;
glm::dmat3 _instrumentMatrix;
properties::StringProperty _projectionTexturePath;
std::string _defaultProjImage;
std::string _source;
std::string _destination;
std::string _target;
// sequence loading
std::string _sequenceSource;
std::string _sequenceType;
// projection mod info
std::string _instrumentID;
std::string _projectorID;
std::string _projecteeID;
std::string _aberration;
std::vector<std::string> _potentialTargets;
float _fovy;
float _aspectRatio;
float _nearPlane;
float _farPlane;
// uniforms
glm::vec2 _camScaling;
glm::vec3 _up;
glm::mat4 _transform;
glm::mat4 _viewProjection;
glm::mat4 _projectorMatrix;
glm::vec3 _boresight;
// FBO stuff
GLuint _fboID;
GLuint _quad;
GLuint _vertexPositionBuffer;
GLuint _vbo;
GLuint _ibo;
GLuint _vaoID;
std::vector<modelgeometry::ModelGeometry::Vertex> _geometryVertecies;
std::vector<int> _geometryIndeces;
std::vector<Image> _imageTimes;
int _frameCount;
double _time;
bool _capture;
psc _sunPosition;
properties::BoolProperty _performShading;
bool _programIsDirty;
};
} // namespace openspace
#endif // __RENDERABLEMODELPROJECTION_H__