Files
OpenSpace/modules/space/rendering/simplespheregeometry.cpp
Alexander Bock 19f8e30813 Change RenderableModel "Rotation.ModelTransform" to "ModelTransform"
Add Property descriptions to the documentation file
Remove update method from StaticTranslation
Remove spelling error in RenderableGlobe
Remove rotation from renderablemodel projection
Fix setting the Origin through the GUI
Reorder Optional and documentation arguments for DocumentationEntry, and making Optional a non-optional argument
2017-07-27 00:22:17 -04:00

137 lines
5.3 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/space/rendering/simplespheregeometry.h>
#include <openspace/documentation/verifier.h>
#include <openspace/scene/scenegraphnode.h>
#include <openspace/rendering/renderable.h>
#include <openspace/util/powerscaledsphere.h>
namespace {
const char* _loggerCat = "SimpleSphereGeometry";
static const openspace::properties::Property::PropertyInfo RadiusInfo = {
"Radius",
"Radius",
"This value specifies the radius of this sphere in meters."
};
static const openspace::properties::Property::PropertyInfo SegmentsInfo = {
"Segments",
"Segments",
"This value specifies the number of segments that this sphere is split into."
};
} // namespace
namespace openspace::planetgeometry {
documentation::Documentation SimpleSphereGeometry::Documentation() {
using namespace documentation;
return {
"SimpleSphereGeometry",
"space_geometry_simplesphere",
{
{
RadiusInfo.identifier,
new OrVerifier(
new DoubleVerifier,
new DoubleVector3Verifier
),
Optional::No,
RadiusInfo.description
},
{
SegmentsInfo.identifier,
new IntVerifier,
Optional::No,
SegmentsInfo.description
}
}
};
}
SimpleSphereGeometry::SimpleSphereGeometry(const ghoul::Dictionary& dictionary)
: PlanetGeometry()
, _radius(RadiusInfo, glm::vec3(1.f), glm::vec3(0.f), glm::vec3(std::pow(10.f, 20.f)))
, _segments(SegmentsInfo, 20, 1, 5000)
, _sphere(nullptr)
{
documentation::testSpecificationAndThrow(
Documentation(),
dictionary,
"SimpleSphereGeometry"
);
glm::vec3 ellipsoidRadius;
if (dictionary.hasKeyAndValue<double>(RadiusInfo.identifier)) {
const float r = static_cast<float>(
dictionary.value<double>(RadiusInfo.identifier)
);
_radius = { r, r, r };
}
else {
_radius = dictionary.value<glm::vec3>(RadiusInfo.identifier);
}
_segments = static_cast<int>(dictionary.value<double>(SegmentsInfo.identifier));
// The shader need the radii values but they are not changeable runtime
// TODO: Possibly add a scaling property @AA
// Changing the radius/scaling should affect the shader but not the geometry? @AA
_radius.onChange([&]() { createSphere(); });
addProperty(_radius);
_segments.onChange([&]() { createSphere(); });
addProperty(_segments);
}
SimpleSphereGeometry::~SimpleSphereGeometry() {}
bool SimpleSphereGeometry::initialize(Renderable* parent) {
bool success = PlanetGeometry::initialize(parent);
createSphere();
return success;
}
void SimpleSphereGeometry::deinitialize() {
delete _sphere;
_sphere = nullptr;
}
void SimpleSphereGeometry::render() {
_sphere->render();
}
void SimpleSphereGeometry::createSphere() {
const glm::vec3 radius = _radius.value();
_parent->setBoundingSphere(std::max(std::max(radius[0], radius[1]), radius[2]));
delete _sphere;
_sphere = new PowerScaledSphere(glm::vec4(radius, 0.0), _segments);
_sphere->initialize();
}
} // namespace openspace::planetgeometry