Files
OpenSpace/apps/Sync/main.cpp
Alexander Bock 339c45a7f6 Add specialized TaskRunner application "Sync" that only synchronizes all scenes in the asset folder
Replace TaskRoot in openspace.cfg with ${TASK} in Taskrunner
Remove Launcher
2017-12-26 20:13:23 +01:00

161 lines
6.2 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/rendering/dashboarditem.h>
#include <openspace/rendering/renderable.h>
#include <openspace/scene/translation.h>
#include <openspace/scene/rotation.h>
#include <openspace/scene/scale.h>
#include <openspace/engine/configurationmanager.h>
#include <openspace/engine/moduleengine.h>
#include <openspace/util/factorymanager.h>
#include <openspace/util/progressbar.h>
#include <openspace/util/resourcesynchronization.h>
#include <openspace/util/taskloader.h>
#include <ghoul/ghoul.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/logging/logmanager.h>
#include <ghoul/logging/consolelog.h>
// #include <iostream>
// #include <string>
// #include <ghoul/glm.h>
// #include <ghoul/opengl/ghoul_gl.h>
// #include <ghoul/io/texture/texturereader.h>
// #include <ghoul/io/texture/texturereaderdevil.h>
// #include <ghoul/io/texture/texturereaderfreeimage.h>
// #include <ghoul/filesystem/directory.h>
// #include <ghoul/cmdparser/commandlineparser.h>
// #include <ghoul/cmdparser/singlecommand.h>
// #include <openspace/scripting/scriptengine.h>
// #include <openspace/engine/openspaceengine.h>
// #include <openspace/engine/configurationmanager.h>
// #include <openspace/util/task.h>
namespace {
constexpr const char* ConfigurationFile = "openspace.cfg";
constexpr const char* _loggerCat = "Sync";
}
int main(int, char** argv) {
using namespace openspace;
ghoul::initialize();
ghoul::logging::LogManager::initialize(
ghoul::logging::LogLevel::Debug,
ghoul::logging::LogManager::ImmediateFlush::Yes
);
LogMgr.addLog(std::make_unique<ghoul::logging::ConsoleLog>());
LDEBUG("Initialize FileSystem");
ghoul::filesystem::Directory launchDirectory = FileSys.currentDirectory();
#ifdef __APPLE__
ghoul::filesystem::File app(argv[0]);
std::string dirName = app.directoryName();
LINFO("Setting starting directory to '" << dirName << "'");
FileSys.setCurrentDirectory(dirName);
#endif
// initTextureReaders();
FactoryManager::initialize();
FactoryManager::ref().addFactory(
std::make_unique<ghoul::TemplateFactory<Renderable>>(),
"Renderable"
);
FactoryManager::ref().addFactory(
std::make_unique<ghoul::TemplateFactory<Task>>(),
"Task"
);
FactoryManager::ref().addFactory(
std::make_unique<ghoul::TemplateFactory<Translation>>(),
"Translation"
);
FactoryManager::ref().addFactory(
std::make_unique<ghoul::TemplateFactory<Rotation>>(),
"Rotation"
);
FactoryManager::ref().addFactory(
std::make_unique<ghoul::TemplateFactory<Scale>>(),
"Scale"
);
FactoryManager::ref().addFactory(
std::make_unique<ghoul::TemplateFactory<ResourceSynchronization>>(),
"ResourceSynchronization"
);
FactoryManager::ref().addFactory(
std::make_unique<ghoul::TemplateFactory<DashboardItem>>(),
"DashboardItem"
);
openspace::ConfigurationManager configuration;
std::string configurationFile = configuration.findConfiguration(ConfigurationFile);
configuration.loadFromFile(configurationFile);
ghoul::Dictionary moduleConfigurations;
if (configuration.hasKeyAndValue<ghoul::Dictionary>(
ConfigurationManager::KeyModuleConfigurations))
{
configuration.getValue<ghoul::Dictionary>(
ConfigurationManager::KeyModuleConfigurations,
moduleConfigurations
);
}
ModuleEngine moduleEngine;
moduleEngine.initialize(moduleConfigurations);
LINFO("Initialization done.");
TaskLoader taskLoader;
std::vector<std::unique_ptr<Task>> tasks = taskLoader.tasksFromFile(
absPath("${TASKS}/full_sync.task")
);
for (size_t i = 0; i < tasks.size(); i++) {
Task& task = *tasks[i].get();
LINFO(
"Synchronizing scene " << (i + 1) << " out of " <<
tasks.size() << ": " << task.description()
);
ProgressBar progressBar(100);
auto onProgress = [&progressBar](float progress) {
progressBar.print(static_cast<int>(progress * 100.f));
};
task.perform(onProgress);
}
std::cout << "Done synchronizing." << std::endl;
return 0;
};