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OpenSpace/modules/globebrowsing/tile/tileprovider/tileprovider.h
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2017-03-01 22:03:48 -05:00

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_GLOBEBROWSING___TILE_PROVIDER___H__
#define __OPENSPACE_MODULE_GLOBEBROWSING___TILE_PROVIDER___H__
#include <modules/globebrowsing/tile/chunktile.h>
#include <modules/globebrowsing/tile/tile.h>
#include <modules/globebrowsing/other/lrucache.h>
#include <vector>
namespace openspace {
namespace globebrowsing {
namespace tileprovider {
/**
* Interface for providing <code>Tile</code>s given a
* <code>TileIndex</code>.
*/
class TileProvider {
public:
/**
* Factory method for instantiating different implementations of
* <code>TileProviders</code>. The provided dictionary must
* define a key specifying what implementation of TileProvider
* to be instantiated.
*/
static std::unique_ptr<TileProvider> createFromDictionary(const ghoul::Dictionary& dictionary);
/**
* Empty default constructor
*/
TileProvider() = default;
/**
* Implementations of the TileProvider interface must implement
* a constructor taking a dictionary as input. The provided
* dictionary must define a key specifying what implementation
* of TileProvider to be instantiated.
*/
TileProvider(const ghoul::Dictionary& dictionary);
/**
* Virtual destructor that subclasses should override to do
* clean up.
*/
virtual ~TileProvider() { }
/**
* Method for querying tiles, given a specified <code>TileIndex</code>.
*
* This method is expected to be invoked multiple times per frame,
* and should therefore return quickly, e.g. not perform heavy I/O
* operations. However, invoking this method may spawn separate threads
* to perform such operations. Therefore, programmers shoud
* note that there is no guarantee that the <code>Tile</code>
* status and texture will be consistent over different invocations
* of this method.
*
* \param tileIndex specifying a region of a map for which
* we want tile data.
*
* \returns The tile corresponding to the TileIndex by the time
* the method was invoked.
*/
virtual Tile getTile(const TileIndex& tileIndex) = 0;
virtual ChunkTile getChunkTile(TileIndex tileIndex, int parents = 0,
int maxParents = 1337);
virtual ChunkTilePile getChunkTilePile(TileIndex tileIndex, int pileSize);
/**
* TileProviders must be able to provide a defualt
* <code>Tile</code> which may be used by clients in cases when
* requested tiles were unavailable.
*
* \returns A default tile
*/
virtual Tile getDefaultTile() = 0;
/**
* Returns the status of a <code>Tile</code>. The <code>Tile::Status</code>
* corresponds the <code>Tile</code> that would be returned
* if the function <code>getTile</code> would be invoked with the same
* <code>TileIndex</code> argument at this point in time.
*/
virtual Tile::Status getTileStatus(const TileIndex& index) = 0;
/**
* Get the associated depth transform for this TileProvider.
* This is necessary for TileProviders serving height map
* data, in order to correcly map pixel values to meters.
*/
virtual TileDepthTransform depthTransform() = 0;
/**
* This method should be called once per frame. Here, TileProviders
* are given the opportunity to update their internal state.
*/
virtual void update() = 0;
/**
* Provides a uniform way of all TileProviders to reload or
* restore all of its internal state. This is mainly useful
* for debugging purposes.
*/
virtual void reset() = 0;
/**
* \returns The maximum level as defined by <code>TileIndex</code>
* that this TileProvider is able provide.
*/
virtual int maxLevel() = 0;
/**
* \returns the no data value for the dataset. Default is the minimum float avalue.
*/
virtual float noDataValueAsFloat();
};
using TileCache = LRUCache<TileIndex::TileHashKey, Tile>;
} // namespace tileprovider
} // namespace globebrowsing
} // namespace openspace
#endif // __OPENSPACE_MODULE_GLOBEBROWSING___TILE_PROVIDER___H__