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* Clarifies which system is control over time and camera at what time * Fixes #1845 * Prevent invalid switching between session recoring and camera path playback * Some cleanup, mosly of SessionRecording and NavigationHandler. Also, remove ExternInteraction and some other unused/nonexisting functions
175 lines
6.9 KiB
C++
175 lines
6.9 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2022 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___SCRIPTSCHEDULER___H__
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#define __OPENSPACE_CORE___SCRIPTSCHEDULER___H__
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#include <openspace/properties/propertyowner.h>
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#include <openspace/navigation/keyframenavigator.h>
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#include <openspace/properties/scalar/boolproperty.h>
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#include <openspace/scripting/lualibrary.h>
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#include <functional>
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#include <optional>
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#include <queue>
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#include <string>
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#include <vector>
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namespace ghoul { class Dictionary; }
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namespace openspace::documentation { struct Documentation; }
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namespace openspace::scripting {
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struct LuaLibrary;
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/**
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* Maintains an ordered list of <code>ScheduledScript</code>s and provides a simple
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* interface for retrieveing scheduled scripts
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*/
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class ScriptScheduler : public properties::PropertyOwner {
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public:
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ScriptScheduler();
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struct ScheduledScript {
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ScheduledScript() = default;
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ScheduledScript(const ghoul::Dictionary& dict);
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double time = -std::numeric_limits<double>::max();
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std::string forwardScript;
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std::string backwardScript;
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std::string universalScript;
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int group = 0;
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};
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/**
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* Load a schedule from a ghoul::Dictionary \p dictionary and adds the
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* ScheduledScript%s to the list of stored scripts.
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* \param dictionary Dictionary to read
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* \throw SpecificationError If the dictionary does not adhere to the Documentation as
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* specified in the openspace::Documentation function
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*/
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void loadScripts(std::vector<ScheduledScript> scheduledScripts);
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/**
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* Rewinds the script scheduler to the first scheduled script.
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*/
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void rewind();
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/**
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* Removes all scripts for the schedule.
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*
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* \param An int that specifies which group to clear.
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* If none given then all scripts is cleared from the schedule.
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*/
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void clearSchedule(std::optional<int> group = std::nullopt);
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/**
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* Progresses the script schedulers time and returns all scripts that has been
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* scheduled to run between \param newTime and the time provided in the last invocation
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* of this method.
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*
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* \param newTime_simulation A j2000 time value specifying the new time stamp that
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* the script scheduler should progress to.
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* \param newTime_application The seconds elapsed since the application started
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*
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* \returns the ordered queue of scripts .
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*/
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// std::queue<std::string> progressTo(double newTime);
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/**
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* See <code>progressTo(double newTime)</code>.
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*
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* \param timeStr A string specifying the a new time stamp that the
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* scripts scheduler should progress to.
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*/
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// std::queue<std::string> progressTo(const std::string& timeStr);
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/**
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* Progresses the script schedulers time and returns all scripts that has been
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* scheduled to run between \param newTime and the time provided in the last invocation
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* of this method.
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*
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* \param newTime A j2000 time value specifying the new time stamp that
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* the script scheduler should progress to.
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*
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* \returns vector with the scheduled scripts that should be run from begining to end.
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*/
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std::vector<std::string> progressTo(double newTime);
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/**
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* Returns the the j2000 time value that the script scheduler is currently at
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*/
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double currentTime() const;
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/**
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* Updates the current time to the given j2000 time value
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*/
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void setCurrentTime(double time);
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/**
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* Function that returns all scripts currently loaded in the script scheduler
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*
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* \param group An int specifying which group to return, if empty all scripts
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* will be returned
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*
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* \returns a vector of all scripts that has been loaded
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*/
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std::vector<ScheduledScript> allScripts(
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std::optional<int> group = std::nullopt) const;
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/**
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* Sets the mode for how each scheduled script's timestamp will be interpreted.
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* \param refType reference mode (for exact syntax, see definition of
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* openspace::interaction::KeyframeTimeRef) which is either relative to the
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* application start time, relative to the recorded session playback start time,
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* or according to the absolute simulation time in seconds from J2000 epoch.
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*/
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void setTimeReferenceMode(openspace::interaction::KeyframeTimeRef refType);
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static LuaLibrary luaLibrary();
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void setModeApplicationTime();
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void setModeRecordedTime();
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void setModeSimulationTime();
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static documentation::Documentation Documentation();
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private:
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properties::BoolProperty _enabled;
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properties::BoolProperty _shouldRunAllTimeJump;
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std::vector<ScheduledScript> _scripts;
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int _currentIndex = 0;
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double _currentTime = 0;
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openspace::interaction::KeyframeTimeRef _timeframeMode
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= openspace::interaction::KeyframeTimeRef::Absolute_simTimeJ2000;
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};
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} // namespace openspace::scripting
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#endif // __OPENSPACE_CORE___SCRIPTSCHEDULER___H__
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