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https://github.com/OpenSpace/OpenSpace.git
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108 lines
4.4 KiB
C++
108 lines
4.4 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2020 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE__WINDOWDELEGATE___H__
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#define __OPENSPACE_CORE__WINDOWDELEGATE___H__
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#include <ghoul/glm.h>
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#include <glbinding/glbinding.h>
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#include <vector>
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namespace openspace {
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struct WindowDelegate {
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enum class Frustum { Mono, LeftEye, RightEye };
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void (*terminate)() = [](){};
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void (*setBarrier)(bool enabled) = [](bool) {};
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void (*setSynchronization)(bool enabled) = [](bool) {};
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bool (*windowHasResized)() = []() { return false; };
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double (*averageDeltaTime)() = []() { return 0.0; };
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double (*minDeltaTime)() = []() { return 0.0; };
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double (*maxDeltaTime)() = []() { return 0.0; };
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double (*deltaTimeStandardDeviation)() = []() { return 0.0; };
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double (*deltaTime)() = []() { return 0.0; };
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double (*applicationTime)() = []() { return 0.0; };
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glm::ivec2 (*currentWindowSize)() = []() { return glm::ivec2(0); };
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glm::ivec2 (*currentSubwindowSize)() = []() { return glm::ivec2(0); };
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glm::ivec2 (*currentDrawBufferResolution)() = []() { return glm::ivec2(0); };
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glm::ivec2 (*currentViewportSize)() = []() { return glm::ivec2(0); };
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glm::vec2 (*dpiScaling)() = []() { return glm::vec2(1.f); };
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bool (*hasGuiWindow)() = []() { return false; };
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bool (*isGuiWindow)() = []() { return false; };
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bool (*isMaster)() = []() { return true; };
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glm::mat4 (*modelMatrix)() = []() { return glm::mat4(1.f); };
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void (*setNearFarClippingPlane)(float near, float far) = [](float, float) {};
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bool (*isFisheyeRendering)() = []() { return false; };
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unsigned int (*takeScreenshot)(bool applyWarping) = [](bool) { return 0u; };
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void (*swapBuffer)() = []() {};
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int (*nWindows)() = []() { return 0; };
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int (*currentWindowId)() = []() { return 0; };
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double (*getHorizFieldOfView)() = []() { return 0.0; };
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void (*setHorizFieldOfView)(float hFovDeg) = [](float) { };
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void* (*getNativeWindowHandle)(size_t windowIndex) = [](size_t) -> void* {
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return nullptr;
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};
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using GLProcAddress = void(*)(void);
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GLProcAddress (*openGLProcedureAddress)(const char*) =
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[](const char*) -> GLProcAddress { return []() {}; };
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Frustum (*frustumMode)() = []() { return Frustum::Mono; };
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uint64_t (*swapGroupFrameNumber)() = []() { return uint64_t(0); };
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};
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} // namespace openspace
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#endif // __OPENSPACE_CORE__WINDOWDELEGATE___H__
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