Files
OpenSpace/modules/globebrowsing/cache/texturecontainer.h
Kalle Bladin f51f293989 Feature/globebrowsing optimization (#310)
* Simplest possible PBO implementation.

* Add PBO class

* TileLoadJob owns raw tile data

* Working on a soluton to cache textures and reuse them

* PBO and cached textures working for one texture type. Color textures.

* Threadpool for tile requests uses LRU cache as queue

* Remove framesUntilRequestFlush

* Clean up

* Clean up

* Use prioritizing concurrent job manager

* Use TileTextureInitData to initialize RawTileDataReader.

* Class TextureContainer owns the textures to use for tiles.

* Using TileTextureInitData to determine if new caches need to be created.

* Remove WriteDataDescription

* Remove TileDataLayout

* Rendering many different layer types again

* TileProviderByLevel gives layergroup id to tile providers

* Comment away use of PBO

* Erase unfinished requests to make room for new ones

* Enable choice of PBO or not.

* Enable resetting of asynctiledataprovider

* Add the ability to use PBO and also load to CPU

* Update ghoul

* Solve culling issue.

* Texture pointer of Tile is now a raw pointer. Currently break single image tile provider and text tile provider.

* Add gpudata

* Move fetching of shader preprocessing data to LayerManager

* No comparisons to determine shader recompilation.

* Show the tile cache size in the GUI

* Clean up and comment.

* Solve bug where float is interpreted as NaN

* Enable ability to blend between layers again

* Fix single image provider

* Fix windows build error

* Fix OSX compile issue.

* Some clean up

* Showing correct texture data size

* Enable use of text tile providers again. No backgroupd image path however.

* Change cache size from GUI

* Clean up

* Solve osx compilation error.

* Update ghoul

* Make it possible to switch between PBO and not during runtime.

* Enable resetting of tile datasets

* change function module in moduleengine to identify module by name

* MemoryAwareTileCache is no longer a singleton

* Update ownership of properties for globe browsing

* Logging info about resetting tile reader.

* Logging info

* Fix requested changes

* Fix some compile warnings.

* Fix compilation warnings

* Add ability to blend values with blend parameter. Also define settings through lua dict.

* Fix some comments on pull request.

* Change formatting

* Change formatting

* Change formatting

* Fix pull request comments.

* Those are details

* Make Mercury great again.

* Make Earth great again.

* Solve conflict

* Test to sometimes use valueblending and sometimes not

* Not always use value blending

* Update ghoul

* Change from auto to explicit type.

* Update test for LRU Cache

* Include algorithm.
2017-05-30 15:37:05 +02:00

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C++

/*****************************************************************************************
* *
* OpenSpace *
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* Copyright (c) 2014-2017 *
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#ifndef __OPENSPACE_MODULE_GLOBEBROWSING___TEXTURE_CONTAINER___H__
#define __OPENSPACE_MODULE_GLOBEBROWSING___TEXTURE_CONTAINER___H__
#include <modules/globebrowsing/tile/tiletextureinitdata.h>
#include <memory>
#include <vector>
namespace openspace {
namespace globebrowsing {
namespace cache {
/**
* Owner of texture data used for tiles. Instead of dynamically allocating textures one
* by one, they are created once and reused.
*/
class TextureContainer
{
public:
/**
* \param initData is the description of the texture type.
* \param numTextures is the number of textures to allocate.
*/
TextureContainer(TileTextureInitData initData, size_t numTextures);
~TextureContainer() = default;
void reset();
void reset(size_t numTextures);
/**
* \returns a pointer to a texture if there is one texture never used before.
* If there are no textures left, nullptr is returned. TextureContainer still owns
* the texture so no delete should be called on the raw pointer.
*/
ghoul::opengl::Texture* getTextureIfFree();
const TileTextureInitData& tileTextureInitData() const;
/**
* \returns the number of textures in this TextureContainer
*/
size_t size() const;
private:
std::vector<std::unique_ptr<ghoul::opengl::Texture>> _textures;
size_t _freeTexture;
const TileTextureInitData _initData;
size_t _numTextures;
};
} // namespace cache
} // namespace globebrowsing
} // namespace openspace
#endif // __OPENSPACE_MODULE_GLOBEBROWSING___TEXTURE_CONTAINER___H__