mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-18 01:41:29 -06:00
1315 lines
42 KiB
C++
1315 lines
42 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2020 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <openspace/engine/configuration.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/engine/globals.h>
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#include <openspace/engine/openspaceengine.h>
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#include <openspace/engine/windowdelegate.h>
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#include <openspace/interaction/joystickinputstate.h>
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#include <openspace/util/keys.h>
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#include <ghoul/ghoul.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/cmdparser/commandlineparser.h>
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#include <ghoul/cmdparser/singlecommand.h>
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#include <ghoul/filesystem/file.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/logging/consolelog.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/logging/visualstudiooutputlog.h>
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#include <ghoul/lua/ghoul_lua.h>
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#include <ghoul/misc/assert.h>
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#include <ghoul/misc/boolean.h>
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//#include <ghoul/opengl/ghoul_gl.h>
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#include <GLFW/glfw3.h>
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#ifdef _WIN32
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#define GLFW_EXPOSE_NATIVE_WIN32
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#else
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#define GLFW_INCLUDE_NONE
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#endif
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#include <GLFW/glfw3native.h>
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#include <sgct/clustermanager.h>
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#include <sgct/commandline.h>
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#include <sgct/engine.h>
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#include <sgct/log.h>
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#include <sgct/projection/fisheye.h>
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#include <sgct/projection/nonlinearprojection.h>
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#include <sgct/screencapture.h>
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#include <sgct/settings.h>
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#include <sgct/user.h>
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#include <sgct/viewport.h>
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#include <stb_image.h>
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#include <Tracy.hpp>
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#include <chrono>
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#include <ctime>
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#ifdef WIN32
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#include <openspace/openspace.h>
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#include <ghoul/misc/stacktrace.h>
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#include <ghoul/fmt.h>
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#include <Windows.h>
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#include <dbghelp.h>
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#include <shellapi.h>
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#include <shlobj.h>
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#endif // WIN32
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#ifdef OPENVR_SUPPORT
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#include <SGCTOpenVR.h>
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#endif // OPENVR_SUPPORT
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#ifdef OPENSPACE_HAS_SPOUT
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#include "SpoutLibrary.h"
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#endif // OPENSPACE_HAS_SPOUT
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#ifdef OPENSPACE_HAS_NVTOOLS
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#include "nvToolsExt.h"
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#endif // OPENSPACE_HAS_NVTOOLS
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#include <launcherwindow.h>
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#include <QApplication>
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using namespace openspace;
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using namespace sgct;
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namespace {
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constexpr const char* _loggerCat = "main";
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constexpr const char* SpoutTag = "Spout";
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constexpr const char* OpenVRTag = "OpenVR";
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// @TODO (abock, 2020-04-09): These state variables should disappear
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const Window* currentWindow = nullptr;
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const BaseViewport* currentViewport = nullptr;
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Frustum::Mode currentFrustumMode;
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glm::mat4 currentModelViewProjectionMatrix;
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glm::mat4 currentModelMatrix;
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#ifdef OPENVR_SUPPORT
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Window* FirstOpenVRWindow = nullptr;
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#endif
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//
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// SPOUT-support
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//
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#ifdef OPENSPACE_HAS_SPOUT
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/**
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* This struct stores all information about a single render window. Depending on the
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* frame setup, each window can be mono or stereo, the information of which is stored in
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* the \c leftOrMain and \c right members respectively.
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*/
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struct SpoutWindow {
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struct SpoutData {
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SPOUTHANDLE handle = nullptr;
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bool initialized = false;
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};
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/// The left framebuffer (or main, if there is no stereo rendering)
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SpoutData leftOrMain;
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/// The right framebuffer
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SpoutData right;
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/// The window ID of this windows
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size_t windowId = size_t(-1);
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};
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/// The list of all windows with spout senders
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std::vector<SpoutWindow> SpoutWindows;
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#endif // OPENSPACE_HAS_SPOUT
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}
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//
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// MiniDump generation
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//
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#ifdef WIN32
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LONG WINAPI generateMiniDump(EXCEPTION_POINTERS* exceptionPointers) {
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SYSTEMTIME stLocalTime;
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GetLocalTime(&stLocalTime);
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LFATAL("Printing Stack Trace that lead to the crash:");
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std::vector<std::string> stackTrace = ghoul::stackTrace();
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for (const std::string& s : stackTrace) {
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LINFO(s);
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}
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std::string dumpFile = fmt::format(
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"OpenSpace_{}_{}_{}-{}-{}-{}-{}-{}-{}--{}--{}.dmp",
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OPENSPACE_VERSION_MAJOR,
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OPENSPACE_VERSION_MINOR,
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OPENSPACE_VERSION_PATCH,
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stLocalTime.wYear,
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stLocalTime.wMonth,
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stLocalTime.wDay,
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stLocalTime.wHour,
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stLocalTime.wMinute,
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stLocalTime.wSecond,
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GetCurrentProcessId(),
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GetCurrentThreadId()
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);
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LINFO(fmt::format("Creating dump file: {}", dumpFile));
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HANDLE hDumpFile = CreateFileA(
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dumpFile.c_str(),
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GENERIC_READ | GENERIC_WRITE,
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FILE_SHARE_WRITE | FILE_SHARE_READ,
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nullptr,
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CREATE_ALWAYS,
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0,
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nullptr
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);
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MINIDUMP_EXCEPTION_INFORMATION exceptionParameter;
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exceptionParameter.ThreadId = GetCurrentThreadId();
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exceptionParameter.ExceptionPointers = exceptionPointers;
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exceptionParameter.ClientPointers = TRUE;
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BOOL success = MiniDumpWriteDump(
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GetCurrentProcess(),
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GetCurrentProcessId(),
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hDumpFile,
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MiniDumpWithDataSegs,
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&exceptionParameter,
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nullptr,
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nullptr
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);
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CloseHandle(hDumpFile);
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if (success) {
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LINFO("Created successfully");
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}
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else {
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LERROR("Dumpfile created unsuccessfully");
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}
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return EXCEPTION_EXECUTE_HANDLER;
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}
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#endif // WIN32
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//
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// Init function
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//
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void mainInitFunc(GLFWwindow*) {
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ZoneScoped
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LTRACE("main::mainInitFunc(begin)");
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LDEBUG("Initializing OpenSpace Engine started");
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global::openSpaceEngine.initialize();
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LDEBUG("Initializing OpenSpace Engine finished");
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{
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std::string path = absPath("${DATA}/openspace-icon.png");
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int x;
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int y;
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int n;
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unsigned char* data = stbi_load(path.c_str(), &x, &y, &n, 0);
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GLFWimage icons[1];
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icons[0].pixels = data;
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icons[0].width = x;
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icons[0].height = y;
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for (const std::unique_ptr<Window>& window : Engine::instance().windows()) {
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glfwSetWindowIcon(window->windowHandle(), 1, icons);
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}
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stbi_image_free(icons[0].pixels);
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}
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currentWindow = Engine::instance().windows().front().get();
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currentViewport = currentWindow->viewports().front().get();
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LDEBUG("Initializing OpenGL in OpenSpace Engine started");
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global::openSpaceEngine.initializeGL();
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LDEBUG("Initializing OpenGL in OpenSpace Engine finished");
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// Find if we have at least one OpenVR window
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// Save reference to first OpenVR window, which is the one we will copy to the HMD.
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for (const std::unique_ptr<Window>& window : Engine::instance().windows()) {
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if (window->hasTag(OpenVRTag)) {
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#ifdef OPENVR_SUPPORT
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FirstOpenVRWindow = window.get();
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// If we have an OpenVRWindow, initialize OpenVR.
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sgct::OpenVR::initialize(
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Engine::instance().nearClippingPlane(),
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Engine::instance().farClippingPlane()
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);
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#else
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LWARNING("OpenVR was requested, but program was compiled without VR support");
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#endif
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break;
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}
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}
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for (size_t i = 0; i < Engine::instance().windows().size(); ++i) {
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Window& window = *Engine::instance().windows()[i];
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if (!window.hasTag(SpoutTag)) {
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continue;
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}
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#ifdef OPENSPACE_HAS_SPOUT
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SpoutWindow w;
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w.windowId = i;
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const Window::StereoMode sm = window.stereoMode();
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const bool hasStereo = (sm != Window::StereoMode::NoStereo) &&
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(sm < Window::StereoMode::SideBySide);
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if (hasStereo) {
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SpoutWindow::SpoutData& left = w.leftOrMain;
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left.handle = GetSpout();
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left.initialized = left.handle->CreateSender(
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(window.name() + "_left").c_str(),
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window.framebufferResolution().x,
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window.framebufferResolution().y
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);
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SpoutWindow::SpoutData& right = w.right;
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right.handle = GetSpout();
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right.initialized = right.handle->CreateSender(
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(window.name() + "_right").c_str(),
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window.framebufferResolution().x,
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window.framebufferResolution().y
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);
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}
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else {
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SpoutWindow::SpoutData& main = w.leftOrMain;
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main.handle = GetSpout();
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main.initialized = main.handle->CreateSender(
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window.name().c_str(),
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window.framebufferResolution().x,
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window.framebufferResolution().y
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);
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}
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SpoutWindows.push_back(std::move(w));
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#else
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LWARNING("Spout was requested, but program was compiled without Spout support");
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#endif // OPENSPACE_HAS_SPOUT
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}
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//
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// Screenshots
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//
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std::string screenshotPath = "${SCREENSHOTS}";
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if (global::configuration.shouldUseScreenshotDate) {
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std::time_t now = std::time(nullptr);
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std::tm* nowTime = std::localtime(&now);
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char mbstr[128];
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strftime(mbstr, sizeof(mbstr), "%Y-%m-%d-%H-%M", nowTime);
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FileSys.registerPathToken(
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"${SCREENSHOTS}",
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absPath(screenshotPath + '/' + std::string(mbstr)),
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ghoul::filesystem::FileSystem::Override::Yes
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);
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}
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Settings::instance().setCapturePath(absPath(screenshotPath));
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LTRACE("main::mainInitFunc(end)");
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}
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void mainPreSyncFunc() {
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ZoneScoped
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LTRACE("main::mainPreSyncFunc(begin)");
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try {
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global::openSpaceEngine.preSynchronization();
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}
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catch (const ghoul::RuntimeError& e) {
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LFATALC(e.component, e.message);
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Engine::instance().terminate();
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}
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// Query joystick status
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using namespace interaction;
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for (int i = GLFW_JOYSTICK_1; i <= GLFW_JOYSTICK_LAST; ++i) {
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ZoneScopedN("Joystick state");
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JoystickInputState& state = global::joystickInputStates[i];
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int present = glfwJoystickPresent(i);
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if (present == GLFW_FALSE) {
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state.isConnected = false;
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continue;
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}
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if (!state.isConnected) {
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// Joystick was added
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state.isConnected = true;
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state.name = glfwGetJoystickName(i);
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std::fill(state.axes.begin(), state.axes.end(), 0.f);
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std::fill(state.buttons.begin(), state.buttons.end(), JoystickAction::Idle);
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}
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const float* axes = glfwGetJoystickAxes(i, &state.nAxes);
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if (state.nAxes > JoystickInputState::MaxAxes) {
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LWARNING(fmt::format(
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"Joystick/Gamepad {} has {} axes, but only {} axes are supported. "
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"All excess axes are ignored",
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state.name, state.nAxes, JoystickInputState::MaxAxes
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));
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state.nAxes = JoystickInputState::MaxAxes;
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}
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std::memcpy(state.axes.data(), axes, state.nAxes * sizeof(float));
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const unsigned char* buttons = glfwGetJoystickButtons(i, &state.nButtons);
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if (state.nButtons > JoystickInputState::MaxButtons) {
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LWARNING(fmt::format(
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"Joystick/Gamepad {} has {} buttons, but only {} buttons are "
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"supported. All excess buttons are ignored",
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state.name, state.nButtons, JoystickInputState::MaxButtons
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));
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state.nButtons = JoystickInputState::MaxButtons;
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}
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for (int j = 0; j < state.nButtons; ++j) {
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const bool currentlyPressed = buttons[j] == GLFW_PRESS;
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if (currentlyPressed) {
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switch (state.buttons[j]) {
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case JoystickAction::Idle:
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case JoystickAction::Release:
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state.buttons[j] = JoystickAction::Press;
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break;
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case JoystickAction::Press:
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case JoystickAction::Repeat:
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state.buttons[j] = JoystickAction::Repeat;
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break;
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}
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}
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else {
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switch (state.buttons[j]) {
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case JoystickAction::Idle:
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case JoystickAction::Release:
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state.buttons[j] = JoystickAction::Idle;
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break;
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case JoystickAction::Press:
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case JoystickAction::Repeat:
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state.buttons[j] = JoystickAction::Release;
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break;
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}
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}
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}
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}
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LTRACE("main::mainPreSyncFunc(end)");
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}
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void mainPostSyncPreDrawFunc() {
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ZoneScoped
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#ifdef OPENSPACE_HAS_NVTOOLS
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nvtxRangePush("postSyncPreDraw");
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#endif // OPENSPACE_HAS_NVTOOLS
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LTRACE("main::postSynchronizationPreDraw(begin)");
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global::openSpaceEngine.postSynchronizationPreDraw();
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#ifdef OPENVR_SUPPORT
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if (FirstOpenVRWindow) {
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// Update pose matrices for all tracked OpenVR devices once per frame
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sgct::SGCTOpenVR::updatePoses();
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}
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#endif // OPENVR_SUPPORT
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LTRACE("main::postSynchronizationPreDraw(end)");
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#ifdef OPENSPACE_HAS_NVTOOLS
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nvtxRangePop();
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#endif // OPENSPACE_HAS_NVTOOLS
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}
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void mainRenderFunc(const sgct::RenderData& data) {
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ZoneScoped
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#ifdef OPENSPACE_HAS_NVTOOLS
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nvtxRangePush("render");
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#endif // OPENSPACE_HAS_NVTOOLS
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LTRACE("main::mainRenderFunc(begin)");
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currentWindow = &data.window;
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currentViewport = &data.viewport;
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currentFrustumMode = data.frustumMode;
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glm::vec3 pos;
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std::memcpy(
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glm::value_ptr(pos),
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&Engine::instance().defaultUser().posMono().x,
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sizeof(vec3)
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);
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glm::mat4 viewMatrix;
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std::memcpy(
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glm::value_ptr(viewMatrix),
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data.viewMatrix.values,
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sizeof(mat4)
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);
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viewMatrix = viewMatrix * glm::translate(glm::mat4(1.f), pos);
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glm::mat4 projectionMatrix;
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std::memcpy(
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glm::value_ptr(projectionMatrix),
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data.projectionMatrix.values,
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sizeof(mat4)
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);
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#ifdef OPENVR_SUPPORT
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bool currentWindowIsHMD = FirstOpenVRWindow == SgctEngine->getCurrentWindowPtr();
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if (sgct::SGCTOpenVR::isHMDActive() && currentWindowIsHMD) {
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projectionMatrix = sgct::SGCTOpenVR::getHMDCurrentViewProjectionMatrix(
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SgctEngine->getCurrentFrustumMode()
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);
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}
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#endif
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try {
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glm::mat4 modelMatrix;
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std::memcpy(
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glm::value_ptr(modelMatrix),
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data.modelMatrix.values,
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sizeof(mat4)
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);
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currentModelMatrix = modelMatrix;
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currentModelViewProjectionMatrix = modelMatrix * viewMatrix * projectionMatrix;
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global::openSpaceEngine.render(modelMatrix, viewMatrix, projectionMatrix);
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}
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catch (const ghoul::RuntimeError& e) {
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LERRORC(e.component, e.message);
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}
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|
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LTRACE("main::mainRenderFunc(end)");
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#ifdef OPENSPACE_HAS_NVTOOLS
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nvtxRangePop();
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#endif // OPENSPACE_HAS_NVTOOLS
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}
|
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|
|
|
|
|
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void mainDraw2DFunc(const sgct::RenderData& data) {
|
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ZoneScoped
|
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LTRACE("main::mainDraw2DFunc(begin)");
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|
|
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currentWindow = &data.window;
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currentViewport = &data.viewport;
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currentFrustumMode = data.frustumMode;
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|
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try {
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global::openSpaceEngine.drawOverlays();
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|
}
|
|
catch (const ghoul::RuntimeError& e) {
|
|
LERRORC(e.component, e.message);
|
|
}
|
|
|
|
// SGCT gets angry if we change this in our function
|
|
glEnable(GL_BLEND);
|
|
glDisable(GL_CULL_FACE);
|
|
glDisable(GL_DEPTH_TEST);
|
|
|
|
LTRACE("main::mainDraw2DFunc(end)");
|
|
}
|
|
|
|
|
|
|
|
void mainPostDrawFunc() {
|
|
ZoneScoped
|
|
LTRACE("main::mainPostDrawFunc(begin)");
|
|
|
|
#ifdef OPENVR_SUPPORT
|
|
if (FirstOpenVRWindow) {
|
|
// Copy the first OpenVR window to the HMD
|
|
sgct::OpenVR::copyWindowToHMD(FirstOpenVRWindow);
|
|
}
|
|
#endif // OPENVR_SUPPORT
|
|
|
|
global::openSpaceEngine.postDraw();
|
|
|
|
#ifdef OPENSPACE_HAS_SPOUT
|
|
for (const SpoutWindow& w : SpoutWindows) {
|
|
sgct::Window& window = *Engine::instance().windows()[w.windowId];
|
|
if (w.leftOrMain.initialized) {
|
|
const GLuint texId = window.frameBufferTexture(Window::TextureIndex::LeftEye);
|
|
glBindTexture(GL_TEXTURE_2D, texId);
|
|
w.leftOrMain.handle->SendTexture(
|
|
texId,
|
|
GL_TEXTURE_2D,
|
|
window.framebufferResolution().x,
|
|
window.framebufferResolution().y
|
|
);
|
|
}
|
|
|
|
if (w.right.initialized) {
|
|
const GLuint texId = window.frameBufferTexture(Window::TextureIndex::RightEye);
|
|
glBindTexture(GL_TEXTURE_2D, texId);
|
|
w.right.handle->SendTexture(
|
|
texId,
|
|
GL_TEXTURE_2D,
|
|
window.framebufferResolution().x,
|
|
window.framebufferResolution().y
|
|
);
|
|
}
|
|
}
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
#endif // OPENSPACE_HAS_SPOUT
|
|
|
|
LTRACE("main::mainPostDrawFunc(end)");
|
|
}
|
|
|
|
|
|
|
|
void mainKeyboardCallback(sgct::Key key, sgct::Modifier modifiers, sgct::Action action,
|
|
int)
|
|
{
|
|
ZoneScoped
|
|
LTRACE("main::mainKeyboardCallback(begin)");
|
|
|
|
const openspace::Key k = openspace::Key(key);
|
|
const KeyModifier m = KeyModifier(modifiers);
|
|
const KeyAction a = KeyAction(action);
|
|
global::openSpaceEngine.keyboardCallback(k, m, a);
|
|
|
|
LTRACE("main::mainKeyboardCallback(begin)");
|
|
}
|
|
|
|
|
|
|
|
void mainMouseButtonCallback(sgct::MouseButton key, sgct::Modifier modifiers,
|
|
sgct::Action action)
|
|
{
|
|
ZoneScoped
|
|
LTRACE("main::mainMouseButtonCallback(begin)");
|
|
|
|
const openspace::MouseButton k = openspace::MouseButton(key);
|
|
const openspace::MouseAction a = openspace::MouseAction(action);
|
|
const openspace::KeyModifier m = openspace::KeyModifier(modifiers);
|
|
global::openSpaceEngine.mouseButtonCallback(k, a, m);
|
|
|
|
LTRACE("main::mainMouseButtonCallback(end)");
|
|
}
|
|
|
|
|
|
|
|
void mainMousePosCallback(double x, double y) {
|
|
ZoneScoped
|
|
global::openSpaceEngine.mousePositionCallback(x, y);
|
|
}
|
|
|
|
|
|
|
|
void mainMouseScrollCallback(double posX, double posY) {
|
|
ZoneScoped
|
|
LTRACE("main::mainMouseScrollCallback(begin");
|
|
|
|
global::openSpaceEngine.mouseScrollWheelCallback(posX, posY);
|
|
|
|
LTRACE("main::mainMouseScrollCallback(end)");
|
|
}
|
|
|
|
|
|
|
|
void mainCharCallback(unsigned int codepoint, int modifiers) {
|
|
ZoneScoped
|
|
|
|
const KeyModifier m = KeyModifier(modifiers);
|
|
global::openSpaceEngine.charCallback(codepoint, m);
|
|
}
|
|
|
|
|
|
|
|
std::vector<std::byte> mainEncodeFun() {
|
|
ZoneScoped
|
|
LTRACE("main::mainEncodeFun(begin)");
|
|
|
|
std::vector<std::byte> data = global::openSpaceEngine.encode();
|
|
|
|
LTRACE("main::mainEncodeFun(end)");
|
|
return data;
|
|
}
|
|
|
|
|
|
|
|
void mainDecodeFun(const std::vector<std::byte>& data, unsigned int) {
|
|
ZoneScoped
|
|
LTRACE("main::mainDecodeFun(begin)");
|
|
|
|
global::openSpaceEngine.decode(data);
|
|
|
|
LTRACE("main::mainDecodeFun(end)");
|
|
}
|
|
|
|
|
|
|
|
void mainLogCallback(Log::Level level, std::string_view message) {
|
|
ZoneScoped
|
|
|
|
switch (level) {
|
|
case Log::Level::Debug:
|
|
LDEBUGC("SGCT", message);
|
|
break;
|
|
case Log::Level::Info:
|
|
LINFOC("SGCT", message);
|
|
break;
|
|
case Log::Level::Warning:
|
|
LWARNINGC("SGCT", message);
|
|
break;
|
|
case Log::Level::Error:
|
|
LERRORC("SGCT", message);
|
|
break;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
|
|
void setSgctDelegateFunctions() {
|
|
WindowDelegate& sgctDelegate = global::windowDelegate;
|
|
sgctDelegate.terminate = []() { Engine::instance().terminate(); };
|
|
sgctDelegate.setBarrier = [](bool enabled) {
|
|
ZoneScoped
|
|
|
|
sgct::Window::setBarrier(enabled);
|
|
};
|
|
sgctDelegate.setSynchronization = [](bool enabled) {
|
|
ZoneScoped
|
|
|
|
sgct::ClusterManager::instance().setUseIgnoreSync(enabled);
|
|
};
|
|
sgctDelegate.windowHasResized = []() {
|
|
ZoneScoped
|
|
|
|
return currentWindow->isWindowResized();
|
|
};
|
|
sgctDelegate.averageDeltaTime = []() {
|
|
ZoneScoped
|
|
|
|
return Engine::instance().statistics().avgDt(
|
|
Engine::instance().currentFrameNumber()
|
|
);
|
|
};
|
|
sgctDelegate.minDeltaTime = []() {
|
|
ZoneScoped
|
|
|
|
return Engine::instance().statistics().minDt();
|
|
};
|
|
sgctDelegate.maxDeltaTime = []() {
|
|
ZoneScoped
|
|
|
|
return Engine::instance().statistics().maxDt();
|
|
};
|
|
sgctDelegate.deltaTime = []() {
|
|
ZoneScoped
|
|
|
|
return Engine::instance().statistics().dt();
|
|
};
|
|
sgctDelegate.applicationTime = []() {
|
|
ZoneScoped
|
|
|
|
return sgct::Engine::getTime();
|
|
};
|
|
sgctDelegate.currentWindowSize = []() {
|
|
ZoneScoped
|
|
|
|
return glm::ivec2(currentWindow->resolution().x, currentWindow->resolution().y);
|
|
};
|
|
sgctDelegate.currentSubwindowSize = []() {
|
|
ZoneScoped
|
|
|
|
if (currentWindow->viewports().size() > 1) {
|
|
const Viewport& viewport = *currentWindow->viewports().front();
|
|
return glm::ivec2(
|
|
currentWindow->resolution().x * viewport.size().x,
|
|
currentWindow->resolution().y * viewport.size().y
|
|
);
|
|
}
|
|
switch (currentWindow->stereoMode()) {
|
|
case Window::StereoMode::SideBySide:
|
|
case Window::StereoMode::SideBySideInverted:
|
|
return glm::ivec2(
|
|
currentWindow->resolution().x / 2,
|
|
currentWindow->resolution().y
|
|
);
|
|
case Window::StereoMode::TopBottom:
|
|
case Window::StereoMode::TopBottomInverted:
|
|
return glm::ivec2(
|
|
currentWindow->resolution().x,
|
|
currentWindow->resolution().y / 2
|
|
);
|
|
default:
|
|
return glm::ivec2(
|
|
currentWindow->resolution().x,
|
|
currentWindow->resolution().y
|
|
);
|
|
}
|
|
};
|
|
sgctDelegate.currentDrawBufferResolution = []() {
|
|
ZoneScoped
|
|
|
|
Viewport* viewport = currentWindow->viewports().front().get();
|
|
if (viewport != nullptr) {
|
|
if (viewport->hasSubViewports() && viewport->nonLinearProjection()) {
|
|
int res = viewport->nonLinearProjection()->cubemapResolution();
|
|
return glm::ivec2(res, res);
|
|
}
|
|
else if (currentWindow->viewports().size() > 1) {
|
|
// @TODO (abock, 2020-04-09) This should probably be based on the current
|
|
// viewport?
|
|
ivec2 dim = currentWindow->finalFBODimensions();
|
|
return glm::ivec2(dim.x * viewport->size().x, dim.y * viewport->size().y);
|
|
}
|
|
else {
|
|
ivec2 dim = currentWindow->finalFBODimensions();
|
|
return glm::ivec2(dim.x, dim.y);
|
|
}
|
|
}
|
|
return glm::ivec2(-1, -1);
|
|
};
|
|
sgctDelegate.currentViewportSize = []() {
|
|
ZoneScoped
|
|
|
|
if (currentViewport != nullptr) {
|
|
vec2 size = currentViewport->size();
|
|
return glm::ivec2(size.x, size.y);
|
|
}
|
|
return glm::ivec2(-1, -1);
|
|
};
|
|
sgctDelegate.dpiScaling = []() {
|
|
ZoneScoped
|
|
|
|
vec2 scale = currentWindow->scale();
|
|
return glm::vec2(scale.x, scale.y);
|
|
};
|
|
sgctDelegate.hasGuiWindow = []() {
|
|
ZoneScoped
|
|
|
|
for (const std::unique_ptr<Window>& window : Engine::instance().windows()) {
|
|
if (window->hasTag("GUI")) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
};
|
|
sgctDelegate.isGuiWindow = []() {
|
|
ZoneScoped
|
|
|
|
return currentWindow->hasTag("GUI");
|
|
};
|
|
sgctDelegate.isMaster = []() {
|
|
ZoneScoped
|
|
|
|
return Engine::instance().isMaster();
|
|
};
|
|
sgctDelegate.modelMatrix = []() {
|
|
ZoneScoped
|
|
|
|
return currentModelMatrix;
|
|
};
|
|
sgctDelegate.setNearFarClippingPlane = [](float nearPlane, float farPlane) {
|
|
ZoneScoped
|
|
|
|
Engine::instance().setNearAndFarClippingPlanes(nearPlane, farPlane);
|
|
};
|
|
sgctDelegate.isFisheyeRendering = []() {
|
|
ZoneScoped
|
|
|
|
return dynamic_cast<FisheyeProjection*>(
|
|
currentWindow->viewports().front()->nonLinearProjection()
|
|
) != nullptr;
|
|
};
|
|
sgctDelegate.takeScreenshot = [](bool applyWarping) {
|
|
ZoneScoped
|
|
|
|
Settings::instance().setCaptureFromBackBuffer(applyWarping);
|
|
Engine::instance().takeScreenshot();
|
|
return Engine::instance().screenShotNumber();
|
|
};
|
|
sgctDelegate.swapBuffer = []() {
|
|
ZoneScoped
|
|
|
|
GLFWwindow* w = glfwGetCurrentContext();
|
|
glfwSwapBuffers(w);
|
|
glfwPollEvents();
|
|
};
|
|
sgctDelegate.nWindows = []() {
|
|
ZoneScoped
|
|
|
|
return static_cast<int>(Engine::instance().windows().size());
|
|
};
|
|
sgctDelegate.currentWindowId = []() {
|
|
ZoneScoped
|
|
|
|
return currentWindow->id();
|
|
};
|
|
sgctDelegate.openGLProcedureAddress = [](const char* func) {
|
|
ZoneScoped
|
|
|
|
return glfwGetProcAddress(func);
|
|
};
|
|
sgctDelegate.getHorizFieldOfView = []() {
|
|
ZoneScoped
|
|
|
|
return static_cast<double>(
|
|
Engine::instance().windows().front()->horizFieldOfViewDegrees()
|
|
);
|
|
};
|
|
sgctDelegate.setHorizFieldOfView = [](float hFovDeg) {
|
|
ZoneScoped
|
|
|
|
Engine::instance().windows().front()->setHorizFieldOfView(hFovDeg);
|
|
};
|
|
#ifdef WIN32
|
|
sgctDelegate.getNativeWindowHandle = [](size_t windowIndex) -> void* {
|
|
ZoneScoped
|
|
|
|
Window* w = Engine::instance().windows()[windowIndex].get();
|
|
if (w) {
|
|
HWND hWnd = glfwGetWin32Window(w->windowHandle());
|
|
return reinterpret_cast<void*>(hWnd);
|
|
}
|
|
return nullptr;
|
|
};
|
|
#endif // WIN32
|
|
sgctDelegate.frustumMode = []() {
|
|
ZoneScoped
|
|
|
|
switch (currentFrustumMode) {
|
|
default:
|
|
case Frustum::Mode::MonoEye: return WindowDelegate::Frustum::Mono;
|
|
case Frustum::Mode::StereoLeftEye: return WindowDelegate::Frustum::LeftEye;
|
|
case Frustum::Mode::StereoRightEye: return WindowDelegate::Frustum::RightEye;
|
|
}
|
|
};
|
|
sgctDelegate.swapGroupFrameNumber = []() -> uint64_t {
|
|
ZoneScoped
|
|
|
|
return currentWindow->swapGroupFrameNumber();
|
|
};
|
|
}
|
|
|
|
void analyzeCommandLineArgsForSettings(int& argc, char** argv, bool& sgct, bool& profile,
|
|
std::string& sgctFunctionName)
|
|
{
|
|
bool haveCliConfigFlag = false;
|
|
for (int i = 1; i < argc; ++i) {
|
|
std::string a = argv[i];
|
|
if (a.compare("-c") == 0 || a.compare("--config") == 0) {
|
|
haveCliConfigFlag = true;
|
|
}
|
|
else if (haveCliConfigFlag) {
|
|
a.erase(remove_if(a.begin(), a.end(), isspace), a.end());
|
|
const std::string sgctAssignment = "SGCTConfig=";
|
|
size_t findSgct = a.find(sgctAssignment);
|
|
size_t findBracket = a.find("}");
|
|
if (findSgct != std::string::npos) {
|
|
if (findBracket != std::string::npos) {
|
|
sgctFunctionName = a.substr(findSgct + sgctAssignment.length(),
|
|
findBracket - findSgct);
|
|
}
|
|
sgct = true;
|
|
}
|
|
if (a.find("Profile=") != std::string::npos) {
|
|
profile = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
std::string setWindowConfigPresetForGui(const std::string labelFromCfgFile,
|
|
const std::string xmlExt, bool haveCliSGCTConfig,
|
|
const std::string& sgctFunctionName)
|
|
{
|
|
const std::string labelFromCli = " (from CLI)";
|
|
std::string preset;
|
|
bool sgctConfigFileSpecifiedByLuaFunction
|
|
= (global::configuration.sgctConfigNameInitialized.length() > 0);
|
|
if (haveCliSGCTConfig) {
|
|
preset = (sgctFunctionName.length() > 0) ? sgctFunctionName
|
|
: global::configuration.windowConfiguration;
|
|
preset += labelFromCli;
|
|
}
|
|
else if (sgctConfigFileSpecifiedByLuaFunction) {
|
|
preset = global::configuration.sgctConfigNameInitialized;
|
|
preset += labelFromCfgFile;
|
|
}
|
|
else {
|
|
preset = global::configuration.windowConfiguration;
|
|
if (preset.find("/") != std::string::npos) {
|
|
preset.erase(0, preset.find_last_of("/") + 1);
|
|
}
|
|
if (preset.length() >= xmlExt.length()) {
|
|
if (preset.substr(preset.length() - xmlExt.length())
|
|
.compare(xmlExt) == 0)
|
|
{
|
|
preset = preset.substr(0, preset.length()
|
|
- xmlExt.length());
|
|
}
|
|
}
|
|
}
|
|
return preset;
|
|
}
|
|
|
|
std::string getSelectedSgctProfileFromLauncher(LauncherWindow* lw, bool hasCliSGCTConfig,
|
|
std::string windowConfiguration,
|
|
const std::string& labelFromCfgFile,
|
|
const std::string& xmlExt)
|
|
{
|
|
std::string config = windowConfiguration;
|
|
if (!hasCliSGCTConfig) {
|
|
if (lw != nullptr) {
|
|
config = lw->selectedWindowConfig();
|
|
}
|
|
if (config.find(labelFromCfgFile) != std::string::npos) {
|
|
if (config.find("sgct.config") == std::string::npos) {
|
|
config = config.substr(0, config.length() - labelFromCfgFile.length());
|
|
}
|
|
else {
|
|
config = windowConfiguration;
|
|
}
|
|
}
|
|
else {
|
|
config = "${CONFIG}/" + config + xmlExt;
|
|
}
|
|
global::configuration.windowConfiguration = config;
|
|
}
|
|
return config;
|
|
}
|
|
|
|
int main(int argc, char** argv) {
|
|
#ifdef WIN32
|
|
SetUnhandledExceptionFilter(generateMiniDump);
|
|
#endif // WIN32
|
|
|
|
// Initialize the LogManager and add the console log as this will be used every time
|
|
// and we need a fall back if something goes wrong between here and when we add the
|
|
// logs from the configuration file. If the user requested as specific loglevel in the
|
|
// configuration file, we will deinitialize this LogManager and reinitialize it later
|
|
// with the correct LogLevel
|
|
{
|
|
using namespace ghoul::logging;
|
|
LogManager::initialize(LogLevel::Debug, LogManager::ImmediateFlush::Yes);
|
|
LogMgr.addLog(std::make_unique<ConsoleLog>());
|
|
#ifdef WIN32
|
|
if (IsDebuggerPresent()) {
|
|
LogMgr.addLog(std::make_unique<ghoul::logging::VisualStudioOutputLog>());
|
|
}
|
|
#endif // WIN32
|
|
|
|
}
|
|
|
|
ghoul::initialize();
|
|
|
|
// Register the path of the executable,
|
|
// to make it possible to find other files in the same directory.
|
|
FileSys.registerPathToken(
|
|
"${BIN}",
|
|
ghoul::filesystem::File(absPath(argv[0])).directoryName(),
|
|
ghoul::filesystem::FileSystem::Override::Yes
|
|
);
|
|
|
|
//
|
|
// Parse commandline arguments
|
|
//
|
|
ghoul::cmdparser::CommandlineParser parser(
|
|
std::string(argv[0]),
|
|
ghoul::cmdparser::CommandlineParser::AllowUnknownCommands::Yes
|
|
);
|
|
|
|
CommandlineArguments commandlineArguments;
|
|
parser.addCommand(std::make_unique<ghoul::cmdparser::SingleCommand<std::string>>(
|
|
commandlineArguments.configurationName, "--file", "-f",
|
|
"Provides the path to the OpenSpace configuration file. Only the '${TEMPORARY}' "
|
|
"path token is available and any other path has to be specified relative to the "
|
|
"current working directory."
|
|
));
|
|
|
|
parser.addCommand(std::make_unique<ghoul::cmdparser::SingleCommand<std::string>>(
|
|
commandlineArguments.configurationOverride, "--config", "-c",
|
|
"Provides the ability to pass arbitrary Lua code to the application that will be "
|
|
"evaluated after the configuration file has been loaded but before the other "
|
|
"commandline arguments are triggered. This can be used to manipulate the "
|
|
"configuration file without editing the file on disk, for example in a "
|
|
"planetarium environment. Please not that the Lua script must not contain any - "
|
|
"or they will be interpreted as a new command. Similar, in Bash, ${...} will be "
|
|
"evaluated before it is passed to OpenSpace."
|
|
));
|
|
|
|
// setCommandLine returns a reference to the vector that will be filled later
|
|
const std::vector<std::string>& sgctArguments = parser.setCommandLine(
|
|
{ argv, argv + argc }
|
|
);
|
|
|
|
bool showHelp = parser.execute();
|
|
if (showHelp) {
|
|
parser.displayHelp(std::cout);
|
|
exit(EXIT_SUCCESS);
|
|
}
|
|
// Take an actual copy of the arguments
|
|
std::vector<std::string> arguments = sgctArguments;
|
|
|
|
//
|
|
// Set up SGCT functions for window delegate
|
|
//
|
|
setSgctDelegateFunctions();
|
|
|
|
// Create the OpenSpace engine and get arguments for the SGCT engine
|
|
std::string windowConfiguration;
|
|
try {
|
|
// Find configuration
|
|
std::string configurationFilePath = commandlineArguments.configurationName;
|
|
if (commandlineArguments.configurationName.empty()) {
|
|
LDEBUG("Finding configuration");
|
|
configurationFilePath = configuration::findConfiguration();
|
|
}
|
|
configurationFilePath = absPath(configurationFilePath);
|
|
|
|
if (!FileSys.fileExists(configurationFilePath)) {
|
|
LFATALC("main", "Could not find configuration: " + configurationFilePath);
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
LINFO(fmt::format("Configuration Path: '{}'", configurationFilePath));
|
|
|
|
// Loading configuration from disk
|
|
LDEBUG("Loading configuration from disk");
|
|
global::configuration = configuration::loadConfigurationFromFile(
|
|
configurationFilePath
|
|
);
|
|
// If the user requested a commandline-based configuration script that should
|
|
// overwrite some of the values, this is the time to do it
|
|
if (!commandlineArguments.configurationOverride.empty()) {
|
|
LDEBUG("Executing Lua script passed through the commandline:");
|
|
LDEBUG(commandlineArguments.configurationOverride);
|
|
ghoul::lua::runScript(
|
|
global::configuration.state,
|
|
commandlineArguments.configurationOverride
|
|
);
|
|
parseLuaState(global::configuration);
|
|
}
|
|
|
|
// Determining SGCT configuration file
|
|
LDEBUG("SGCT Configuration file: " + global::configuration.windowConfiguration);
|
|
|
|
windowConfiguration = global::configuration.windowConfiguration;
|
|
}
|
|
catch (const documentation::SpecificationError& e) {
|
|
LFATALC("main", "Loading of configuration file failed");
|
|
for (const documentation::TestResult::Offense& o : e.result.offenses) {
|
|
LERRORC(o.offender, ghoul::to_string(o.reason));
|
|
}
|
|
for (const documentation::TestResult::Warning& w : e.result.warnings) {
|
|
LWARNINGC(w.offender, ghoul::to_string(w.reason));
|
|
}
|
|
ghoul::deinitialize();
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
catch (const ghoul::RuntimeError& e) {
|
|
// Write out all of the information about the exception and flush the logs
|
|
LFATALC(e.component, e.message);
|
|
if (ghoul::logging::LogManager::isInitialized()) {
|
|
LogMgr.flushLogs();
|
|
}
|
|
ghoul::deinitialize();
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
global::openSpaceEngine.registerPathTokens();
|
|
|
|
bool haveCliSGCTConfig = false;
|
|
bool haveCliProfile = false;
|
|
std::string sgctFunctionName;
|
|
analyzeCommandLineArgsForSettings(argc, argv, haveCliSGCTConfig, haveCliProfile,
|
|
sgctFunctionName);
|
|
|
|
//Call profile GUI
|
|
const std::string labelFromCfgFile = " (from .cfg)";
|
|
const std::string xmlExt = ".xml";
|
|
std::string windowCfgPreset = setWindowConfigPresetForGui(labelFromCfgFile, xmlExt,
|
|
haveCliSGCTConfig, sgctFunctionName);
|
|
|
|
QApplication* qaobj = nullptr;
|
|
LauncherWindow* launchwin = nullptr;
|
|
bool skipLauncherSinceProfileAndWindowAreConfiguredInCli =
|
|
(haveCliProfile && haveCliSGCTConfig) || global::configuration.bypassLauncher;
|
|
|
|
if (!skipLauncherSinceProfileAndWindowAreConfiguredInCli) {
|
|
int qac = 0;
|
|
qaobj = new QApplication(qac, nullptr);
|
|
launchwin = new LauncherWindow(absPath("${BASE}"), !haveCliProfile,
|
|
global::configuration, !haveCliSGCTConfig, windowCfgPreset);
|
|
launchwin->show();
|
|
qaobj->exec();
|
|
|
|
if (!launchwin->wasLaunchSelected()) {
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
global::configuration.profile = launchwin->selectedProfile();
|
|
windowConfiguration = getSelectedSgctProfileFromLauncher(
|
|
launchwin,
|
|
haveCliSGCTConfig,
|
|
windowConfiguration,
|
|
labelFromCfgFile,
|
|
xmlExt
|
|
);
|
|
}
|
|
|
|
// Prepend the outgoing sgctArguments with the program name
|
|
// as well as the configuration file that sgct is supposed to use
|
|
arguments.insert(arguments.begin(), argv[0]);
|
|
arguments.insert(arguments.begin() + 1, "-config");
|
|
arguments.insert(arguments.begin() + 2, absPath(windowConfiguration));
|
|
|
|
// Need to set this before the creation of the sgct::Engine
|
|
|
|
Log::instance().setLogToConsole(false);
|
|
Log::instance().setShowTime(false);
|
|
Log::instance().setShowLogLevel(false);
|
|
Log::instance().setLogCallback(mainLogCallback);
|
|
|
|
#ifdef __APPLE__
|
|
glfwWindowHint(GLFW_STENCIL_BITS, 8);
|
|
#endif
|
|
|
|
LDEBUG("Creating SGCT Engine");
|
|
std::vector<std::string> arg(argv + 1, argv + argc);
|
|
Configuration config = parseArguments(arg);
|
|
config::Cluster cluster = loadCluster(absPath(windowConfiguration));
|
|
|
|
Engine::Callbacks callbacks;
|
|
callbacks.initOpenGL = mainInitFunc;
|
|
callbacks.preSync = mainPreSyncFunc;
|
|
callbacks.postSyncPreDraw = mainPostSyncPreDrawFunc;
|
|
callbacks.draw = mainRenderFunc;
|
|
callbacks.draw2D = mainDraw2DFunc;
|
|
callbacks.postDraw = mainPostDrawFunc;
|
|
callbacks.keyboard = mainKeyboardCallback;
|
|
callbacks.mouseButton = mainMouseButtonCallback;
|
|
callbacks.mousePos = mainMousePosCallback;
|
|
callbacks.mouseScroll = mainMouseScrollCallback;
|
|
callbacks.character = mainCharCallback;
|
|
callbacks.encode = mainEncodeFun;
|
|
callbacks.decode = mainDecodeFun;
|
|
Log::instance().setNotifyLevel(Log::Level::Debug);
|
|
|
|
try {
|
|
Engine::create(cluster, callbacks, config);
|
|
}
|
|
catch (const std::runtime_error& e) {
|
|
LFATALC("main", e.what());
|
|
Engine::destroy();
|
|
global::openSpaceEngine.deinitialize();
|
|
ghoul::deinitialize();
|
|
}
|
|
catch (...) {
|
|
global::openSpaceEngine.deinitialize();
|
|
ghoul::deinitialize();
|
|
Engine::destroy();
|
|
throw;
|
|
}
|
|
|
|
#ifdef __APPLE__
|
|
// Workaround for OpenGL bug that Apple introduced in 10.14 Mojave that prevents an
|
|
// OpenGL context to display anything until it is first moved or resized in dark
|
|
// mode. So we are going through all windows here and resize them a bit larger and
|
|
// then back to the desired resolution. Resizing the window to the same size doesn't
|
|
// work as GLFW probably has a check for setting the current values.
|
|
// This can be removed once the OpenGL bug is fixed.
|
|
// In order to check, comment out the following lines and start OpenSpace on a 10.14
|
|
// machine. If the loading screen shows up without doing anything to the window, it
|
|
// is fixed. With the bug, the rendering stays gray even well after the main render
|
|
// loop has started -- 2018-10-28 abock
|
|
for (const std::unique_ptr<Window>& window : Engine::instance().windows()) {
|
|
GLFWwindow* w = window->windowHandle();
|
|
int x, y;
|
|
glfwGetWindowPos(w, &x, &y);
|
|
glfwSetWindowPos(w, x + 1, y + 1);
|
|
glfwSwapBuffers(w);
|
|
glfwPollEvents();
|
|
glfwSetWindowPos(w, x, y);
|
|
glfwSwapBuffers(w);
|
|
glfwPollEvents();
|
|
}
|
|
#endif // __APPLE__
|
|
|
|
|
|
// Do not print message if slaves are waiting for the master
|
|
// Only timeout after 15 minutes
|
|
Engine::instance().setSyncParameters(false, 15.f * 60.f);
|
|
|
|
LINFO("Starting rendering loop");
|
|
Engine::instance().render();
|
|
LINFO("Ending rendering loop");
|
|
|
|
global::openSpaceEngine.deinitializeGL();
|
|
global::openSpaceEngine.deinitialize();
|
|
|
|
// Clear function bindings to avoid crash after destroying the OpenSpace Engine
|
|
Log::instance().setLogCallback(nullptr);
|
|
|
|
LDEBUG("Destroying SGCT Engine");
|
|
Engine::destroy();
|
|
|
|
#ifdef OPENVR_SUPPORT
|
|
// Clean up OpenVR
|
|
sgct::SGCTOpenVR::shutdown();
|
|
#endif
|
|
|
|
#ifdef OPENSPACE_HAS_SPOUT
|
|
for (SpoutWindow& w : SpoutWindows) {
|
|
if (w.leftOrMain.handle) {
|
|
w.leftOrMain.handle->ReleaseReceiver();
|
|
w.leftOrMain.handle->Release();
|
|
}
|
|
if (w.right.handle) {
|
|
w.right.handle->ReleaseReceiver();
|
|
w.right.handle->Release();
|
|
}
|
|
}
|
|
#endif // OPENSPACE_HAS_SPOUT
|
|
|
|
delete launchwin;
|
|
delete qaobj;
|
|
|
|
ghoul::deinitialize();
|
|
exit(EXIT_SUCCESS);
|
|
}
|