Files
OpenSpace/modules/touch/src/win32_touch.cpp
2020-05-10 15:17:51 +02:00

303 lines
12 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2020 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifdef WIN32
#include <modules/touch/include/win32_touch.h>
#include <openspace/engine/globals.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/engine/windowdelegate.h>
#include <ghoul/logging/logmanager.h>
#include <TUIO/TuioServer.h>
#include <chrono>
#include <thread>
#include <tchar.h>
#include <tpcshrd.h>
// #define ENABLE_TUIOMESSAGES
#define ENABLE_DIRECTMSG
namespace {
constexpr const char* _loggerCat = "win32_touch";
HHOOK gTouchHook = nullptr;
std::thread* gMouseHookThread = nullptr;
HHOOK gMouseHook = nullptr;
bool gStarted = false;
std::chrono::microseconds gStartTime = std::chrono::microseconds(0);
std::unordered_map<
UINT32,
std::unique_ptr<openspace::TouchInputHolder>
> gTouchInputsMap;
#ifdef ENABLE_TUIOMESSAGES
TUIO::TuioServer* gTuioServer = nullptr;
std::unordered_map<UINT, TUIO::TuioCursor*> gCursorMap;
#endif
const long long gFrequency = []() -> long long {
LARGE_INTEGER frequency;
QueryPerformanceFrequency(&frequency);
return frequency.QuadPart;
}();
} // namespace
namespace openspace {
LRESULT CALLBACK LowLevelMouseProc(int nCode, WPARAM wParam, LPARAM lParam);
// This hook will only work for Win8+ Digitizers.
// - Once GLFW has native touch support, we can remove this windows-specific code
LRESULT CALLBACK HookCallback(int nCode, WPARAM wParam, LPARAM lParam) {
if (nCode != HC_ACTION) {
return CallNextHookEx(0, nCode, wParam, lParam);
}
LPMSG pStruct = reinterpret_cast<LPMSG>(lParam);
const UINT message = pStruct->message;
switch (message) {
case WM_POINTERDOWN:
case WM_POINTERUPDATE:
case WM_POINTERUP:
{
POINTER_INFO info = {};
BOOL hasInfo = GetPointerInfo(GET_POINTERID_WPARAM(pStruct->wParam), &info);
if (!hasInfo) {
break;
}
//Implementation from microsoft STL of high_resolution_clock(steady_clock):
const long long freq = gFrequency;
const long long whole = (info.PerformanceCount / freq) * std::micro::den;
const long long part = (info.PerformanceCount % freq) *
std::micro::den / freq;
const std::chrono::microseconds timestamp =
std::chrono::duration<UINT64, std::micro>(whole + part) - gStartTime;
RECT rect;
GetClientRect(pStruct->hwnd, reinterpret_cast<LPRECT>(&rect));
POINT p = info.ptPixelLocation;
// native touch to screen conversion
ScreenToClient(pStruct->hwnd, reinterpret_cast<LPPOINT>(&p));
const float xPos = static_cast<float>(p.x) /
static_cast<float>(rect.right - rect.left);
const float yPos = static_cast<float>(p.y) /
static_cast<float>(rect.bottom - rect.top);
TouchInput touchInput(
reinterpret_cast<size_t>(info.sourceDevice),
static_cast<size_t>(info.pointerId),
xPos,
yPos,
static_cast<double>(timestamp.count()) / 1000000.0
);
if (info.pointerFlags & POINTER_FLAG_DOWN) {
#ifdef ENABLE_DIRECTMSG
std::unique_ptr<TouchInputHolder> points =
std::make_unique<TouchInputHolder>(touchInput);
gTouchInputsMap.emplace(info.pointerId, std::move(points));
global::openSpaceEngine.touchDetectionCallback(touchInput);
#endif
#ifdef ENABLE_TUIOMESSAGES
// Handle new touchpoint
gTuioServer->initFrame(TUIO::TuioTime::getSessionTime());
gCursorMap[info.pointerId] = gTuioServer->addTuioCursor(
xPos,
yPos
);
gTuioServer->commitFrame();
#endif
}
else if (info.pointerFlags & POINTER_FLAG_UPDATE) {
// Handle update of touchpoint
#ifdef ENABLE_DIRECTMSG
TouchInputHolder* points = gTouchInputsMap[info.pointerId].get();
if (points->tryAddInput(touchInput)) {
global::openSpaceEngine.touchUpdateCallback(points->latestInput());
}
#endif
#ifdef ENABLE_TUIOMESSAGES
TUIO::TuioTime frameTime = TUIO::TuioTime::getSessionTime();
if (gCursorMap[info.pointerId]->getTuioTime() == frameTime) {
break;
}
gTuioServer->initFrame(frameTime);
gTuioServer->updateTuioCursor(gCursorMap[info.pointerId], xPos, yPos);
gTuioServer->commitFrame();
#endif
}
else if (info.pointerFlags & POINTER_FLAG_UP) {
#ifdef ENABLE_DIRECTMSG
gTouchInputsMap.erase(info.pointerId);
global::openSpaceEngine.touchExitCallback(touchInput);
#endif
#ifdef ENABLE_TUIOMESSAGES
// Handle removed touchpoint
gTuioServer->initFrame(TUIO::TuioTime::getSessionTime());
gTuioServer->removeTuioCursor(gCursorMap[info.pointerId]);
gTuioServer->commitFrame();
gCursorMap.erase(info.pointerId);
#endif
}
break;
}
}
// Pass the hook along!
return CallNextHookEx(0, nCode, wParam, lParam);
}
Win32TouchHook::Win32TouchHook(void* nativeWindow) {
HWND hWnd = reinterpret_cast<HWND>(nativeWindow);
if (hWnd == nullptr) {
LINFO("No windowhandle available for touch input.");
return;
}
// Test for touch:
int value = GetSystemMetrics(SM_DIGITIZER);
if ((value & NID_READY) == 0) {
// Don't bother setting up touch hooks?
return;
}
// stack ready, drivers installed and digitizer is ready for input
if (value & NID_MULTI_INPUT) {
// Digitizer is multitouch
LINFO("Found Multitouch input digitizer!");
}
if (value & NID_INTEGRATED_TOUCH) {
// Integrated touch
}
// This should be needed, but we seem to receive messages even without it,
// this ought to be part to the older (< win8) windows touch-api.
// Also - RegisterTouchWindow enables Windows gestures, which we don't want
// since they produce visual feedback for "press-and-tap" etc.
// RegisterTouchWindow(hWnd, TWF_FINETOUCH | TWF_WANTPALM);
// TODO: Would be nice to find out if the gesture "press-and-tap" can be disabled
// basically we don't really care for windows gestures for now...
// this disables press and hold (right-click) gesture
const UINT_PTR dwHwndTabletProperty = TABLET_DISABLE_PRESSANDHOLD;
ATOM atom = ::GlobalAddAtom(MICROSOFT_TABLETPENSERVICE_PROPERTY);
::SetProp(
hWnd,
MICROSOFT_TABLETPENSERVICE_PROPERTY,
reinterpret_cast<HANDLE>(dwHwndTabletProperty)
);
::GlobalDeleteAtom(atom);
if (!gStarted) {
gStarted = true;
gStartTime = std::chrono::duration_cast<std::chrono::microseconds>(
std::chrono::high_resolution_clock::now().time_since_epoch()
);
#ifdef ENABLE_TUIOMESSAGES
gTuioServer = new TUIO::TuioServer("localhost", 3333);
TUIO::TuioTime::initSession();
#endif
gTouchHook = SetWindowsHookExW(
WH_GETMESSAGE,
HookCallback,
GetModuleHandleW(nullptr),
GetCurrentThreadId()
);
// In theory, if our UI is pumped from a different thread, we can
// handle Low-level mouse events in that thread as well.
// this might help reduce mouse lag while running OpenSpace?
// gMouseHookThread = new std::thread([](){
// gMouseHook = SetWindowsHookExW(
// WH_MOUSE_LL,
// LowLevelMouseProc,
// GetModuleHandleW(NULL),
// 0 //<- Global thread id (low-level mouse is global only)
// );
// if (!gMouseHook) {
// LINFO("Could not setup mousehook!");
// }
// MSG msg;
// while (GetMessage(&msg, NULL, 0, 0)) {
// DispatchMessage(&msg);
// }
// });
if (!gTouchHook) {
LINFO(fmt::format("Failed to setup WindowsHook for touch input redirection"));
#ifdef ENABLE_TUIOMESSAGES
delete gTuioServer;
#endif
gStarted = false;
}
}
}
Win32TouchHook::~Win32TouchHook() {
if (gStarted) {
UnhookWindowsHookEx(gTouchHook);
UnhookWindowsHookEx(gMouseHook);
#ifdef ENABLE_TUIOMESSAGES
delete gTuioServer;
#endif
}
}
// Low-level mouse hook is "needed" if we want to stop mousecursor from moving
// when we get a touch-input on our window A negative effect is that this
// function is for global threads, meaning our application will cause Windows to
// stall the mouse cursor when this function can't be scheduled. This is not yet
// fail-proof...might be a race-condition on message pumping?
// - Seems to move the cursor when we get two fingers as input..
// - If we ourselves would pump windows for events, we can handle this in the
// pump-loop
LRESULT CALLBACK LowLevelMouseProc(int nCode, WPARAM wParam, LPARAM lParam) {
constexpr const LONG_PTR SIGNATURE_MASK = 0xFFFFFF00;
constexpr const LONG_PTR MOUSEEVENTF_FROMTOUCH = 0xFF515700;
if (nCode < 0) {
// do not process message
return CallNextHookEx(0, nCode, wParam, lParam);
}
LPMSLLHOOKSTRUCT msg = reinterpret_cast<LPMSLLHOOKSTRUCT>(lParam);
// block injected events (in most cases generated by touches)
bool isFromTouch = (msg->dwExtraInfo | SIGNATURE_MASK) == MOUSEEVENTF_FROMTOUCH;
if (msg->flags & LLMHF_INJECTED || isFromTouch) {
return 1;
}
// forward event
return CallNextHookEx(0, nCode, wParam, lParam);
}
} // namespace openspace
#endif // WIN32