Files
OpenSpace/modules/fitsfilereader/include/renderabletimevaryingfitssphere.h
ElonOlsson 2829f259ac Feature/WSAdocs (#3715)
* documentation in FITS renderable

* selected color range bug fix, parameter documentation for fits sphere and field lines sequence renderables

* Very compact description in mission panel

* field line vs fieldline

* Alex comments

* Add missing punctuation

* emmas comments

---------

Co-authored-by: Emma Broman <emma.broman@liu.se>
2025-06-16 11:09:06 -04:00

128 lines
5.6 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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* Copyright (c) 2014-2025 *
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#ifndef __OPENSPACE_MODULE_FITSFILEREADER___RENDERABLETIMEVARYINGFITSSPHERE___H__
#define __OPENSPACE_MODULE_FITSFILEREADER___RENDERABLETIMEVARYINGFITSSPHERE___H__
#include <modules/base/rendering/renderablesphere.h>
#include <openspace/properties/misc/optionproperty.h>
#include <openspace/util/dynamicfilesequencedownloader.h>
namespace openspace {
struct RenderData;
struct UpdateData;
namespace documentation { struct Documentation; }
class RenderableTimeVaryingFitsSphere : public RenderableSphere {
public:
enum class LoadingType {
StaticLoading,
DynamicDownloading
};
explicit RenderableTimeVaryingFitsSphere(const ghoul::Dictionary& dictionary);
void deinitializeGL() override;
void update(const UpdateData& data) override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
static documentation::Documentation Documentation();
protected:
void bindTexture() override;
private:
struct File {
enum class FileStatus {
Downloaded,
Loaded
};
FileStatus status = FileStatus::Downloaded;
std::filesystem::path path;
double time = 0.0;
std::unique_ptr<ghoul::opengl::Texture> texture;
glm::vec2 dataMinMax = { 0.f, 1.f };
bool operator<(const File& other) const noexcept {
return time < other.time;
}
};
void loadTexture();
void trackOldest(File& file);
void showCorrectFileName();
void extractMandatoryInfoFromSourceFolder();
void readFileFromFits(std::filesystem::path path);
glm::vec2 minMaxTextureDataValues(std::unique_ptr<ghoul::opengl::Texture>& t);
void updateActiveTriggerTimeIndex(double currenttime);
void computeSequenceEndTime();
void updateDynamicDownloading(double currentTime, double deltaTime);
properties::OptionProperty _fitsLayerName;
// An option to keep or delete the downloads from dynamic downloader on shutdown
// Deletes on default
properties::BoolProperty _saveDownloadsOnShutdown;
properties::OptionProperty _textureFilterProperty;
properties::StringProperty _textureSource;
// If there's just one state it should never disappear!
double _sequenceEndTime = std::numeric_limits<double>::max();
// Static Loading on default / if not specified
LoadingType _loadingType = LoadingType::StaticLoading;
// A data ID that corresponds to what dataset to use if using DynamicDownloading
int _dataID = -1;
// Number of files to queue up at a time
int _nFilesToQueue = 10;
// To keep track of oldest file
std::deque<File*> _loadedFiles;
// Max number of files loaded at once
size_t _maxLoadedFiles = 100;
std::string _infoUrl;
std::string _dataUrl;
std::map<int, std::string> _layerNames;
std::map<int, std::pair<float, float>> _layerMinMaxCaps;
int _fitsLayerTemp = -1;
// If there's just one state it should never disappear
bool _renderForever = true;
bool _inInterval = false;
bool _isLoadingStateFromDisk = false;
// DynamicFileSequenceDownloader downloads and updates the renderable with
// data downloaded from the web
std::unique_ptr<DynamicFileSequenceDownloader> _dynamicFileDownloader;
std::deque<File> _files;
int _activeTriggerTimeIndex = 0;
bool _firstUpdate = true;
bool _layerOptionsAdded = false;
ghoul::opengl::Texture* _texture = nullptr;
bool _textureIsDirty = true;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_FITSFILEREADER___RENDERABLETIMEVARYINGFITSSPHERE___H__