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* Solve bug related to corrupted texture tiles for certain sizes. * Regard layer settings when sampling height map. * Make Tile in to a class instead of a struct. * Memory aware lru cache. Needs cleanup. * Clean up and comment. * Clean up and comment. * Clean up * Clean up and comment. * Fix compilation error on Windows. * Specify data type explicitly in GDAL xml config files for Utah height maps. Closes #242 * Update the key type for the memory aware lru cache and use a unordered map instead of a map. * Solve pixel row size bug. * Solve initialization bug. * Add cache size as property of the globe browsing module. * Use memory aware tile cache for text tile provider. * Log GDAL errors as GHOUL messages * Add the ability to toggle tile level limiting by available data * Add ability to toggle GDAL logging * Add lock guard to memory aware tile cache * create base class rawtiledatareader that can be extended with different implementations than GDAL. * Let GdalWrapper take care of global GDAL settings. * Move iodescription to separate file * Move some functionality from gdalrawtiledatareader to rawtiledatareader * Move functionality from gdalrawtiledatareader to rawtiledatareader. * GDAL is no longer a necessary dependency for the globebrowsing module. However to read tiles, the SimpleRawTileDataReader needs to be implemented. Otherwise GDAL is needed. * Add ifdef check for GLOBEBROWSING_USE_GDAL * Implement SimpleRawTileDataReader. Currently can only read pow 2 textures. * Change ints to unsigned long longs * Limit number of texture creations per tile provider per frame * Solve linker error on windows * Fix Windows build errors * Fix crash in reading local patches * Update lodglobe descriptions * Abstract away overviews in gdal raw tile data reader * Update Mars and Moon configs. * Update screenshot script * Update ghoul version * Remove use of interaction depth below ellipsoid * Normalize direction vector * Use scale for distance swotch * Go back to use of interaction depth below ellipsoid * Fix comments on pull request. * TileProviderByLevel error does not propagate up. * Comment on mars and moon mod file * Add model space cut off level as a property * Update ChunkTile struct * Minor clean up * Go back tu constructor for ChunkTile
107 lines
4.5 KiB
C++
107 lines
4.5 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_GLOBEBROWSING___PIXELREGION___H__
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#define __OPENSPACE_MODULE_GLOBEBROWSING___PIXELREGION___H__
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#include <ghoul/glm.h>
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namespace openspace {
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namespace globebrowsing {
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struct PixelRegion {
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using PixelCoordinate = glm::ivec2;
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using PixelRange = glm::ivec2;
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enum class Side {
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LEFT = 0,
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TOP,
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RIGHT,
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BOTTOM
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};
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PixelRegion(const PixelRegion& o);
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PixelRegion(const PixelCoordinate& pixelStart = PixelCoordinate(0, 0),
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const PixelRange& numberOfPixels = PixelRange(0, 0));
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/**
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* Sets one of the sides of the pixel region the specified position. This changes
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* the number of pixels in the region.
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*
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* Example: side = LEFT and pos 16:
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* set start.x = 16 and keep the end position the same.
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*/
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void setSide(Side side, int pos);
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void setLeft(int x);
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void setTop(int p);
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void setRight(int x);
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void setBottom(int y);
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/**
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* Aligns one the sides of the pixel regino to the specified position. This does
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* not change the number of pixels within the region.
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*
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* Example: Side = left and pos = 16:
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* start.x = 16 and keep the size the same
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*/
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void align(Side side, int pos);
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void alignLeft(int x);
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void alignTop(int y);
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void alignRight(int x);
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void alignBottom(int y);
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void scale(const glm::dvec2& s);
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void scale(double s);
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void downscalePow2(int exponent, PixelCoordinate wrt = { 0, 0 });
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void upscalePow2(int exponent, PixelCoordinate wrt = { 0, 0 });
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void move(Side side, int amount);
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void pad(const PixelRegion& padding);
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void clampTo(const PixelRegion& boundingRegion);
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void forceNumPixelToDifferByNearestMultipleOf(unsigned int multiple);
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void roundUpNumPixelToNearestMultipleOf(unsigned int multiple);
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void roundDownToQuadratic();
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PixelRegion globalCut(Side side, int globalPos);
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PixelRegion localCut(Side side, int localPos);
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int area() const;
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int edge(Side side) const;
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int edgeDirectionSign(Side side) const;
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PixelCoordinate end() const;
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bool lineIntersect(Side side, int p);
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bool isInside(const PixelRegion& r) const;
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bool equals(const PixelRegion& r) const;
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PixelCoordinate start;
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PixelRange numPixels;
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};
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} // namespace globebrowsing
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} // namespace openspace
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#endif // __OPENSPACE_MODULE_GLOBEBROWSING___PIXELREGION___H__
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