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OpenSpace/modules/base/rendering/renderablepath.h
2016-04-20 15:21:30 -04:00

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3.5 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __RENDERABLEPATH_H__
#define __RENDERABLEPATH_H__
#include <openspace/rendering/renderable.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/vectorproperty.h>
#include <ghoul/opengl/ghoul_gl.h>
namespace ghoul {
namespace opengl {
class ProgramObject;
class Texture;
}
}
namespace openspace {
class RenderablePath : public Renderable {
public:
RenderablePath(const ghoul::Dictionary& dictionary);
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
void calculatePath(std::string observer);
private:
struct VertexInfo {
float x, y, z, e;
//float r, g, b, a;
};
void sendToGPU();
void addPosition(psc pos);
void addColor(glm::vec4 col);
glm::vec3 _lineColor;
glm::vec4 _lastPosition;
properties::FloatProperty _lineFade;
properties::FloatProperty _lineWidth;
properties::BoolProperty _drawLine;
std::unique_ptr<ghoul::opengl::ProgramObject> _programObject;
bool _successfullDictionaryFetch;
std::string _target;
std::string _observer;
std::string _frame;
GLuint _vaoID;
GLuint _vBufferID;
bool _needsSweep;
std::vector<VertexInfo> _vertexArray;
float _increment;
double _start;
double _stop;
float _distanceFade;
};
} // namespace openspace
#endif // __RENDERABLEPATH_H__