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https://github.com/OpenSpace/OpenSpace.git
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Restructure GuiPropertyComponent to take a source function that returns a list of PropertyOwner%s instead of registering individual properties Apply restructuring
171 lines
6.8 KiB
C++
171 lines
6.8 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2016 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/iswa/rendering/dataplane.h>
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#include <modules/iswa/util/dataprocessortext.h>
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namespace {
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const std::string _loggerCat = "DataPlane";
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}
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namespace openspace {
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DataPlane::DataPlane(const ghoul::Dictionary& dictionary)
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:DataCygnet(dictionary)
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{
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_programName = "DataPlaneProgram";
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_vsPath = "${MODULE_ISWA}/shaders/dataplane_vs.glsl";
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_fsPath = "${MODULE_ISWA}/shaders/dataplane_fs.glsl";
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}
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DataPlane::~DataPlane(){}
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bool DataPlane::initialize(){
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IswaCygnet::initialize();
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if(_group){
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_dataProcessor = _group->dataProcessor();
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subscribeToGroup();
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}else{
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_dataProcessor = std::make_shared<DataProcessorText>();
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//If autofiler is on, background values property should be hidden
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_autoFilter.onChange([this](){
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// If autofiler is selected, use _dataProcessor to set backgroundValues
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// and unregister backgroundvalues property.
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if(_autoFilter.value()){
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_backgroundValues.setValue(_dataProcessor->filterValues());
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_backgroundValues.setVisible(false);
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// else if autofilter is turned off, register backgroundValues
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} else {
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_backgroundValues.setVisible(true);
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}
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});
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}
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readTransferFunctions(_transferFunctionsFile.value());
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setPropertyCallbacks();
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_autoFilter.setValue(true);
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return true;
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}
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bool DataPlane::createGeometry() {
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glGenVertexArrays(1, &_quad); // generate array
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glGenBuffers(1, &_vertexPositionBuffer); // generate buffer
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// ============================
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// GEOMETRY (quad)
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// ============================
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// GLfloat x,y, z;
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float s = _data->spatialScale.x;
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const GLfloat x = s*_data->scale.x/2.0;
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const GLfloat y = s*_data->scale.y/2.0;
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const GLfloat z = s*_data->scale.z/2.0;
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const GLfloat w = _data->spatialScale.w;
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const GLfloat vertex_data[] = { // square of two triangles (sigh)
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// x y z w s t
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-x, -y, -z, w, 0, 1,
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x, y, z, w, 1, 0,
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-x, ((x>0)?y:-y), z, w, 0, 0,
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-x, -y, -z, w, 0, 1,
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x, ((x>0)?-y:y), -z, w, 1, 1,
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x, y, z, w, 1, 0,
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};
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glBindVertexArray(_quad); // bind array
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glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer); // bind buffer
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glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_data), vertex_data, GL_STATIC_DRAW);
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glEnableVertexAttribArray(0);
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glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, reinterpret_cast<void*>(0));
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glEnableVertexAttribArray(1);
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glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, reinterpret_cast<void*>(sizeof(GLfloat) * 4));
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return true;
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}
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bool DataPlane::destroyGeometry(){
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glDeleteVertexArrays(1, &_quad);
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_quad = 0;
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glDeleteBuffers(1, &_vertexPositionBuffer);
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_vertexPositionBuffer = 0;
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return true;
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}
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void DataPlane::renderGeometry() const {
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glBindVertexArray(_quad);
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glDrawArrays(GL_TRIANGLES, 0, 6);
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}
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void DataPlane::setUniforms(){
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// set both data texture and transfer function texture
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setTextureUniforms();
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_shader->setUniform("backgroundValues", _backgroundValues.value());
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_shader->setUniform("transparency", _alpha.value());
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}
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std::vector<float*> DataPlane::textureData(){
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// if the buffer in the datafile is empty, do not proceed
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if(_dataBuffer.empty())
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return std::vector<float*>();
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if(!_dataOptions.options().size()){ // load options for value selection
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fillOptions(_dataBuffer);
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_dataProcessor->addDataValues(_dataBuffer, _dataOptions);
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// if this datacygnet has added new values then reload texture
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// for the whole group, including this datacygnet, and return after.
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if(_group){
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_group->updateGroup();
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return std::vector<float*>();
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}
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}
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// _textureDimensions = _dataProcessor->dimensions();
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// FOR TESTING
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// ===========
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std::chrono::time_point<std::chrono::system_clock> start, end;
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start = std::chrono::system_clock::now();
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// ===========
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std::vector<float*> d = _dataProcessor->processData(_dataBuffer, _dataOptions, _textureDimensions);
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// FOR TESTING
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// ===========
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end = std::chrono::system_clock::now();
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_numOfBenchmarks++;
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std::chrono::duration<double> elapsed_seconds = end-start;
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_avgBenchmarkTime = ( (_avgBenchmarkTime * (_numOfBenchmarks-1)) + elapsed_seconds.count() ) / _numOfBenchmarks;
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std::cout << " processData() " << name() << std::endl;
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std::cout << "avg elapsed time: " << _avgBenchmarkTime << "s\n";
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std::cout << "num Benchmarks: " << _numOfBenchmarks << "\n";
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// ===========
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return d;
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}
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}// namespace openspace
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