mirror of
https://github.com/OpenSpace/OpenSpace.git
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Restructure GuiPropertyComponent to take a source function that returns a list of PropertyOwner%s instead of registering individual properties Apply restructuring
267 lines
8.7 KiB
C++
267 lines
8.7 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2015 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/iswa/rendering/iswacygnet.h>
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#include <openspace/engine/openspaceengine.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/util/time.h>
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#include <openspace/util/transformationmanager.h>
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#include <modules/iswa/rendering/iswabasegroup.h>
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namespace {
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const std::string _loggerCat = "IswaCygnet";
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}
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namespace openspace{
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IswaCygnet::IswaCygnet(const ghoul::Dictionary& dictionary)
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: Renderable(dictionary)
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, _delete("delete", "Delete")
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, _alpha("alpha", "Alpha", 0.9f, 0.0f, 1.0f)
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, _shader(nullptr)
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, _group(nullptr)
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, _textureDirty(false)
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, _rotation(glm::mat4(1.0f))
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{
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std::string name;
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dictionary.getValue("Name", name);
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setName(name);
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_data = std::make_shared<Metadata>();
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// dict.getValue can only set strings in _data directly
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float renderableId;
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float updateTime;
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float xOffset;
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glm::vec3 min, max;
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glm::vec4 spatialScale;
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dictionary.getValue("Id", renderableId);
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dictionary.getValue("UpdateTime", updateTime);
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dictionary.getValue("SpatialScale", spatialScale);
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dictionary.getValue("GridMin", min);
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dictionary.getValue("GridMax", max);
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dictionary.getValue("Frame",_data->frame);
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dictionary.getValue("CoordinateType", _data->coordinateType);
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dictionary.getValue("XOffset", xOffset);
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_data->id = (int) renderableId;
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_data->updateTime = (int) updateTime;
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_data->spatialScale = spatialScale;
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_data->gridMin = min;
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_data->gridMax = max;
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glm::vec3 scale;
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glm::vec3 offset;
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scale = glm::vec3(
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(max.x - min.x),
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(max.y - min.y),
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(max.z - min.z)
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);
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offset = glm::vec3(
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(min.x + (std::abs(min.x)+std::abs(max.x))/2.0f)+xOffset,
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(min.y + (std::abs(min.y)+std::abs(max.y))/2.0f),
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(min.z + (std::abs(min.z)+std::abs(max.z))/2.0f)
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);
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_data->scale = scale;
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_data->offset = offset;
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addProperty(_alpha);
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addProperty(_delete);
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dictionary.getValue("Group", _data->groupName);
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}
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IswaCygnet::~IswaCygnet(){}
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bool IswaCygnet::initialize(){
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_textures.push_back(nullptr);
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if(!_data->groupName.empty()){
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initializeGroup();
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}else{
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_delete.onChange([this](){
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deinitialize();
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OsEng.scriptEngine().queueScript("openspace.removeSceneGraphNode('" + name() + "')");
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});
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}
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initializeTime();
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createGeometry();
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createShader();
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downloadTextureResource();
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return true;
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}
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bool IswaCygnet::deinitialize(){
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if(!_data->groupName.empty())
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_group->groupEvent()->unsubscribe(name());
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unregisterProperties();
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destroyGeometry();
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destroyShader();
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return true;
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}
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bool IswaCygnet::isReady() const{
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bool ready = true;
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if (!_shader)
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ready &= false;
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return ready;
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}
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void IswaCygnet::render(const RenderData& data){
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if(!readyToRender()) return;
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psc position = data.position;
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glm::mat4 transform = glm::mat4(1.0);
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for (int i = 0; i < 3; i++){
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for (int j = 0; j < 3; j++){
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transform[i][j] = static_cast<float>(_stateMatrix[i][j]);
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}
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}
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transform = transform*_rotation;
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position += transform*glm::vec4(_data->spatialScale.x*_data->offset, _data->spatialScale.w);
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// Activate shader
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_shader->activate();
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glEnable(GL_ALPHA_TEST);
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glDisable(GL_CULL_FACE);
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_shader->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
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_shader->setUniform("ModelTransform", transform);
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setPscUniforms(*_shader.get(), data.camera, position);
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setUniforms();
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renderGeometry();
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glEnable(GL_CULL_FACE);
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_shader->deactivate();
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}
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void IswaCygnet::update(const UpdateData& data){
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if (!_enabled)
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return;
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// the texture resource is downloaded ahead of time, so we need to
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// now if we are going backwards or forwards
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double clockwiseSign = (Time::ref().deltaTime()>0) ? 1.0 : -1.0;
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_openSpaceTime = Time::ref().currentTime();
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_realTime = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
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_stateMatrix = TransformationManager::ref().frameTransformationMatrix(_data->frame, "GALACTIC", _openSpaceTime);
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bool timeToUpdate = (fabs(_openSpaceTime-_lastUpdateOpenSpaceTime) >= _data->updateTime &&
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(_realTime.count()-_lastUpdateRealTime.count()) > _minRealTimeUpdateInterval);
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if(_futureObject.valid() && DownloadManager::futureReady(_futureObject)) {
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bool success = updateTextureResource();
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if(success)
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_textureDirty = true;
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}
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if(_textureDirty && _data->updateTime != 0 && timeToUpdate) {
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updateTexture();
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_textureDirty = false;
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downloadTextureResource(_openSpaceTime + clockwiseSign*_data->updateTime);
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_lastUpdateRealTime = _realTime;
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_lastUpdateOpenSpaceTime =_openSpaceTime;
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}
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if(!_transferFunctions.empty())
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for(auto tf : _transferFunctions)
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tf->update();
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}
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bool IswaCygnet::destroyShader(){
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RenderEngine& renderEngine = OsEng.renderEngine();
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if (_shader) {
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renderEngine.removeRenderProgram(_shader);
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_shader = nullptr;
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}
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return true;
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}
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void IswaCygnet::registerProperties(){
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}
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void IswaCygnet::unregisterProperties(){
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}
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void IswaCygnet::initializeTime(){
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_openSpaceTime = Time::ref().currentTime();
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_lastUpdateOpenSpaceTime = 0.0;
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_realTime = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
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_lastUpdateRealTime = _realTime;
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_minRealTimeUpdateInterval = 100;
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}
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bool IswaCygnet::createShader(){
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if (_shader == nullptr) {
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RenderEngine& renderEngine = OsEng.renderEngine();
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_shader = renderEngine.buildRenderProgram(_programName,
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_vsPath,
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_fsPath
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);
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if (!_shader) return false;
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}
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return true;
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}
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void IswaCygnet::initializeGroup(){
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_group = IswaManager::ref().iswaGroup(_data->groupName);
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//Subscribe to enable and delete property
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auto groupEvent = _group->groupEvent();
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groupEvent->subscribe(name(), "enabledChanged", [&](const ghoul::Dictionary& dict){
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LDEBUG(name() + " Event enabledChanged");
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_enabled.setValue(dict.value<bool>("enabled"));
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});
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groupEvent->subscribe(name(), "alphaChanged", [&](const ghoul::Dictionary& dict){
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LDEBUG(name() + " Event alphaChanged");
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_alpha.setValue(dict.value<float>("alpha"));
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});
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groupEvent->subscribe(name(), "clearGroup", [&](ghoul::Dictionary dict){
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LDEBUG(name() + " Event clearGroup");
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OsEng.scriptEngine().queueScript("openspace.removeSceneGraphNode('" + name() + "')");
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});
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}
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}//namespace openspac
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