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https://github.com/OpenSpace/OpenSpace.git
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324 lines
12 KiB
C++
324 lines
12 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2015 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/volume/rendering/renderablevolumegl.h>
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#include <openspace/abuffer/abuffer.h>
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#include <openspace/engine/configurationmanager.h>
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#include <openspace/engine/openspaceengine.h>
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#include <openspace/rendering/renderengine.h>
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#include <modules/kameleon/include/kameleonwrapper.h>
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#include <openspace/scene/scenegraphnode.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/filesystem/file.h>
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#include <ghoul/opengl/framebufferobject.h>
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#include <ghoul/opengl/programobject.h>
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#include <ghoul/io/texture/texturereader.h>
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#include <ghoul/opengl/texture.h>
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#include <algorithm>
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namespace {
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const std::string _loggerCat = "RenderableVolumeGL";
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const std::string KeyVolume = "Volume";
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const std::string KeyHints = "Hints";
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const std::string KeyTransferFunction = "TransferFunction";
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const std::string KeySampler = "Sampler";
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const std::string KeyBoxScaling = "BoxScaling";
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const std::string KeyVolumeName = "VolumeName";
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const std::string KeyTransferFunctionName = "TransferFunctionName";
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}
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namespace openspace {
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RenderableVolumeGL::RenderableVolumeGL(const ghoul::Dictionary& dictionary)
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: RenderableVolume(dictionary)
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, _transferFunctionName("")
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, _volumeName("")
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, _volume(nullptr)
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, _transferFunction(nullptr)
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, _boxArray(0)
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, _vertexPositionBuffer(0)
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, _boxProgram(nullptr)
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, _boxScaling(1.0, 1.0, 1.0)
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, _w(0.f)
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, _updateTransferfunction(false)
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, _id(-1)
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{
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std::string name;
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bool success = dictionary.getValue(SceneGraphNode::KeyName, name);
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assert(success);
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_filename = "";
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success = dictionary.getValue(KeyVolume, _filename);
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if (!success) {
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LERROR("Node '" << name << "' did not contain a valid '" << KeyVolume << "'");
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return;
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}
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_filename = absPath(_filename);
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if (_filename == "") {
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return;
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}
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LDEBUG("Volume Filename: " << _filename);
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dictionary.getValue(KeyHints, _hintsDictionary);
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_transferFunction = nullptr;
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_transferFunctionFile = nullptr;
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_transferFunctionPath = "";
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success = dictionary.getValue(KeyTransferFunction, _transferFunctionPath);
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if (!success) {
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LERROR("Node '" << name << "' did not contain a valid '" <<
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KeyTransferFunction << "'");
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return;
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}
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_transferFunctionPath = absPath(_transferFunctionPath);
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_transferFunctionFile = new ghoul::filesystem::File(_transferFunctionPath, true);
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_samplerFilename = "";
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success = dictionary.getValue(KeySampler, _samplerFilename);
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if (!success) {
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LERROR("Node '" << name << "' did not contain a valid '" << KeySampler << "'");
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return;
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}
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_samplerFilename = absPath(_samplerFilename);
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KameleonWrapper kw(_filename);
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auto t = kw.getGridUnits();
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if (dictionary.hasKey(KeyBoxScaling)) {
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glm::vec4 scalingVec4(_boxScaling, _w);
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success = dictionary.getValue(KeyBoxScaling, scalingVec4);
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if (success) {
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_boxScaling = scalingVec4.xyz();
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_w = scalingVec4.w;
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}
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else {
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success = dictionary.getValue(KeyBoxScaling, _boxScaling);
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if (!success) {
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LERROR("Node '" << name << "' did not contain a valid '" <<
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KeyBoxScaling << "'");
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return;
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}
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}
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}
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else {
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// Automatic scale detection from model
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_boxScaling = kw.getModelScale();
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if (std::get<0>(t) == "R" && std::get<1>(t) == "R" && std::get<2>(t) == "R") {
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// Earth radius
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_boxScaling.x *= 6.371f;
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_boxScaling.y *= 6.371f;
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_boxScaling.z *= 6.371f;
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_w = 6;
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}
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else if (std::get<0>(t) == "m" && std::get<1>(t) == "radian" && std::get<2>(t) == "radian") {
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// For spherical coordinate systems the radius is in meter
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_w = -log10(1.0f/kw.getGridMax().x);
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}
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else {
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LWARNING("Unsupported units for automatic scale detection");
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}
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}
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_pscOffset = kw.getModelBarycenterOffset();
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if (std::get<0>(t) == "R" && std::get<1>(t) == "R" && std::get<2>(t) == "R") {
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// Earth radius
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_pscOffset[0] *= 6.371f;
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_pscOffset[1] *= 6.371f;
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_pscOffset[2] *= 6.371f;
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_pscOffset[3] = 6;
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}
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else {
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// Current spherical models no need for offset
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}
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dictionary.getValue(KeyVolumeName, _volumeName);
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dictionary.getValue(KeyTransferFunctionName, _transferFunctionName);
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setBoundingSphere(PowerScaledScalar::CreatePSS(glm::length(_boxScaling)*pow(10,_w)));
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}
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RenderableVolumeGL::~RenderableVolumeGL() {
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}
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bool RenderableVolumeGL::isReady() const {
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bool ready = true;
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ready &= (_boxProgram != nullptr);
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ready &= (_volume != nullptr);
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ready &= (_transferFunction != nullptr);
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return ready;
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}
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bool RenderableVolumeGL::initialize() {
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// @TODO fix volume and transferfunction names --jonasstrandstedt
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if(_filename != "") {
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_volume = loadVolume(_filename, _hintsDictionary);
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_volume->uploadTexture();
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OsEng.renderEngine().aBuffer()->addVolume(_volumeName, _volume);
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}
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if(_transferFunctionPath != "") {
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_transferFunction = loadTransferFunction(_transferFunctionPath);
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_transferFunction->uploadTexture();
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OsEng.renderEngine().aBuffer()->addTransferFunction(_transferFunctionName, _transferFunction);
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auto textureCallback = [this](const ghoul::filesystem::File& file) {
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_updateTransferfunction = true;
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};
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_transferFunctionFile->setCallback(textureCallback);
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}
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// add the sampler and get the ID
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_id = OsEng.renderEngine().aBuffer()->addSamplerfile(_samplerFilename);
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OsEng.configurationManager().getValue("RaycastProgram", _boxProgram);
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// ============================
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// GEOMETRY (box)
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// ============================
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const GLfloat size = 0.5f;
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const GLfloat vertex_data[] = {
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// x, y, z, s,
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-size, -size, size, _w,
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size, size, size, _w,
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-size, size, size, _w,
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-size, -size, size, _w,
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size, -size, size, _w,
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size, size, size, _w,
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-size, -size, -size, _w,
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size, size, -size, _w,
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-size, size, -size, _w,
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-size, -size, -size, _w,
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size, -size, -size, _w,
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size, size, -size, _w,
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size, -size, -size, _w,
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size, size, size, _w,
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size, -size, size, _w,
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size, -size, -size, _w,
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size, size, -size, _w,
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size, size, size, _w,
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-size, -size, -size, _w,
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-size, size, size, _w,
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-size, -size, size, _w,
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-size, -size, -size, _w,
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-size, size, -size, _w,
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-size, size, size, _w,
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-size, size, -size, _w,
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size, size, size, _w,
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-size, size, size, _w,
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-size, size, -size, _w,
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size, size, -size, _w,
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size, size, size, _w,
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-size, -size, -size, _w,
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size, -size, size, _w,
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-size, -size, size, _w,
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-size, -size, -size, _w,
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size, -size, -size, _w,
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size, -size, size, _w,
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};
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glGenVertexArrays(1, &_boxArray); // generate array
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glBindVertexArray(_boxArray); // bind array
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glGenBuffers(1, &_vertexPositionBuffer); // generate buffer
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glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer); // bind buffer
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glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_data), vertex_data, GL_STATIC_DRAW);
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glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat)*4, reinterpret_cast<void*>(0));
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glEnableVertexAttribArray(0);
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return isReady();
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}
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bool RenderableVolumeGL::deinitialize() {
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if (_volume)
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delete _volume;
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if (_transferFunctionFile)
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delete _transferFunctionFile;
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if (_transferFunction)
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delete _transferFunction;
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_volume = nullptr;
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_transferFunctionFile = nullptr;
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_transferFunction = nullptr;
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glDeleteVertexArrays(1, &_boxArray);
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glGenBuffers(1, &_vertexPositionBuffer);
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return true;
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}
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void RenderableVolumeGL::render(const RenderData& data) {
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if(_updateTransferfunction) {
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_updateTransferfunction = false;
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ghoul::opengl::Texture* transferFunction = loadTransferFunction(_transferFunctionPath);
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if(transferFunction) {
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const void* data = transferFunction->pixelData();
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glBindBuffer(GL_COPY_READ_BUFFER, *transferFunction);
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_transferFunction->bind();
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glTexImage1D( GL_TEXTURE_1D, 0, _transferFunction->internalFormat(),
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static_cast<GLsizei>(_transferFunction->width()),0, _transferFunction->format(),
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_transferFunction->dataType(), data);
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delete transferFunction;
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LDEBUG("Updated transferfunction!");
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}
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}
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glm::mat4 transform = glm::mat4(1.0);
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transform = glm::scale(transform, _boxScaling);
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// fetch data
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psc currentPosition = data.position;
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currentPosition += _pscOffset; // Move box to model barycenter
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_boxProgram->activate();
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_boxProgram->setUniform("volumeType", _id);
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_boxProgram->setUniform("modelViewProjection", data.camera.viewProjectionMatrix());
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_boxProgram->setUniform("modelTransform", transform);
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setPscUniforms(_boxProgram, &data.camera, currentPosition);
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// make sure GL_CULL_FACE is enabled (it should be)
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glEnable(GL_CULL_FACE);
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// Draw backface
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glCullFace(GL_FRONT);
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glBindVertexArray(_boxArray);
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glDrawArrays(GL_TRIANGLES, 0, 6*6);
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// Draw frontface (now the normal cull face is is set)
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glCullFace(GL_BACK);
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glDrawArrays(GL_TRIANGLES, 0, 6*6);
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_boxProgram->deactivate();
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}
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void RenderableVolumeGL::update(const UpdateData& data) {
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}
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} // namespace openspace
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