Files
OpenSpace/modules/touch/touchmodule.cpp
Mikael Pettersson 43296979d8 Fixed rotation matrices in touch
Fixed rotation matrices in the touchmodule, while at it I also moved out
the lev-marq solver from the touchinteraction.cpp to its own file, in an
effort to make the code lighter to read.

Also changed some logic in how touch intersection is made with the
scenenodes.
2019-12-10 15:15:52 +01:00

207 lines
8.4 KiB
C++

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#include <modules/touch/touchmodule.h>
#include <modules/touch/include/win32_touch.h>
#include <modules/webgui/webguimodule.h>
#include <openspace/engine/globals.h>
#include <openspace/engine/globalscallbacks.h>
#include <openspace/engine/moduleengine.h>
#include <openspace/engine/windowdelegate.h>
#include <openspace/interaction/navigationhandler.h>
#include <openspace/interaction/interactionmonitor.h>
#include <openspace/interaction/orbitalnavigator.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/rendering/screenspacerenderable.h>
#include <ghoul/logging/logmanager.h>
#include <sstream>
#include <string>
#include <iostream>
#ifdef OPENSPACE_MODULE_WEBBROWSER_ENABLED
#include <modules/webbrowser/webbrowsermodule.h>
#endif
using namespace TUIO;
namespace openspace {
bool TouchModule::processNewInput() {
// Get new input from listener
_listOfContactPoints = _ear.getInput();
_ear.clearInput();
// Set touch property to active (to void mouse input, mainly for mtdev bridges)
_touch.touchActive(!_listOfContactPoints.empty());
if (!_listOfContactPoints.empty()) {
global::interactionMonitor.markInteraction();
}
// Erase old input id's that no longer exists
_lastProcessed.erase(
std::remove_if(
_lastProcessed.begin(),
_lastProcessed.end(),
[this](const Point& point) {
return std::find_if(
_listOfContactPoints.begin(),
_listOfContactPoints.end(),
[&point](const TuioCursor& c) {
return point.first == c.getSessionID();
}
) == _listOfContactPoints.end(); }),
_lastProcessed.end());
// if tap occured, we have new input
if (_listOfContactPoints.empty() && _lastProcessed.empty() && _ear.tap()) {
TuioCursor c = _ear.getTap();
_listOfContactPoints.push_back(c);
_lastProcessed.emplace_back(c.getSessionID(), c.getPath().back());
_touch.tap();
return true;
}
// Check if we need to parse touchevent to the webgui
processNewWebInput(_listOfContactPoints);
// Return true if we got new input
if (_listOfContactPoints.size() == _lastProcessed.size() &&
!_listOfContactPoints.empty())
{
bool newInput = true;
// go through list and check if the last registrered time is newer than the one in
// lastProcessed (last frame)
std::for_each(
_lastProcessed.begin(),
_lastProcessed.end(),
[this, &newInput](Point& p) {
std::vector<TuioCursor>::iterator cursor = std::find_if(
_listOfContactPoints.begin(),
_listOfContactPoints.end(),
[&p](const TuioCursor& c) { return c.getSessionID() == p.first; }
);
double now = cursor->getPath().back().getTuioTime().getTotalMilliseconds();
if (!cursor->isMoving()) {
// if current cursor isn't moving, we want to interpret that as new input
// for interaction purposes
newInput = true;
}
else if (p.second.getTuioTime().getTotalMilliseconds() == now) {
newInput = false;
}
});
return newInput;
}
else {
return false;
}
}
void TouchModule::processNewWebInput(const std::vector<TuioCursor>& listOfContactPoints) {
bool isWebPositionCallbackZero =
(_webPositionCallback.x == 0 && _webPositionCallback.y == 0);
bool isSingleContactPoint = (listOfContactPoints.size() == 1);
if (isSingleContactPoint && isWebPositionCallbackZero) {
glm::ivec2 res = global::windowDelegate.currentWindowSize();
glm::dvec2 pos = glm::vec2(
listOfContactPoints.at(0).getScreenX(res.x),
listOfContactPoints.at(0).getScreenY(res.y)
);
#ifdef OPENSPACE_MODULE_WEBBROWSER_ENABLED
WebBrowserModule& module = *(global::moduleEngine.module<WebBrowserModule>());
if (module.eventHandler().hasContentCallback(pos.x, pos.y)) {
_webPositionCallback = glm::vec2(pos.x, pos.y);
module.eventHandler().touchPressCallback(pos.x, pos.y);
}
}
// Send mouse release if not same point input
else if (!isSingleContactPoint && !isWebPositionCallbackZero) {
WebBrowserModule& module = *(global::moduleEngine.module<WebBrowserModule>());
module.eventHandler().touchReleaseCallback(_webPositionCallback.x,
_webPositionCallback.y);
_webPositionCallback = glm::vec2(0, 0);
#endif
}
}
TouchModule::TouchModule()
: OpenSpaceModule("Touch")
{
addPropertySubOwner(_touch);
addPropertySubOwner(_markers);
global::callback::initializeGL.push_back([&]() {
LDEBUGC("TouchModule", "Initializing TouchMarker OpenGL");
_markers.initialize();
#ifdef WIN32
// We currently only support one window of touch input internally
// so here we grab the first window-handle and use it.
void* nativeWindowHandle = global::windowDelegate.getNativeWindowHandle(0);
if (nativeWindowHandle) {
_win32TouchHook.reset(new Win32TouchHook(nativeWindowHandle));
}
#endif
});
global::callback::deinitializeGL.push_back([&]() {
LDEBUGC("TouchMarker", "Deinitialize TouchMarker OpenGL");
_markers.deinitialize();
});
global::callback::preSync.push_back([&]() {
_touch.setCamera(global::navigationHandler.camera());
_touch.setFocusNode(global::navigationHandler.orbitalNavigator().anchorNode());
if (processNewInput() && global::windowDelegate.isMaster()) {
_touch.updateStateFromInput(_listOfContactPoints, _lastProcessed);
}
else if (_listOfContactPoints.empty()) {
_touch.resetAfterInput();
}
// update lastProcessed
_lastProcessed.clear();
for (const TuioCursor& c : _listOfContactPoints) {
_lastProcessed.emplace_back(c.getSessionID(), c.getPath().back());
}
// used to save data from solver, only calculated for one frame when user chooses
// in GUI
_touch.unitTest();
// calculate the new camera state for this frame
_touch.step(global::windowDelegate.deltaTime());
});
global::callback::render.push_back([&]() { _markers.render(_listOfContactPoints); });
}
TouchModule::~TouchModule() {
//intentionally left empty
}
} // namespace openspace