Files
OpenSpace/src/rendering/renderable.cpp
2018-03-14 13:13:23 -04:00

261 lines
9.1 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2018 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/rendering/renderable.h>
#include <openspace/documentation/documentation.h>
#include <openspace/documentation/verifier.h>
#include <openspace/scene/scenegraphnode.h>
#include <openspace/util/factorymanager.h>
#include <openspace/util/spicemanager.h>
#include <openspace/util/updatestructures.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/misc/assert.h>
#include <ghoul/misc/dictionary.h>
#include <ghoul/opengl/programobject.h>
namespace {
constexpr const char* keyStart = "StartTime";
constexpr const char* keyEnd = "EndTime";
constexpr const char* KeyType = "Type";
constexpr const char* KeyTag = "Tag";
static const openspace::properties::Property::PropertyInfo EnabledInfo = {
"Enabled",
"Is Enabled",
"This setting determines whether this object will be visible or not."
};
static const openspace::properties::Property::PropertyInfo OpacityInfo = {
"Opacity",
"Transparency",
"This value determines the transparency of this object."
};
} // namespace
namespace openspace {
documentation::Documentation Renderable::Documentation() {
using namespace openspace::documentation;
return {
"Renderable",
"renderable",
{
{
KeyType,
new StringAnnotationVerifier("A valid Renderable created by a factory"),
Optional::No,
"This key specifies the type of Renderable that gets created. It has to "
"be one of the valid Renderables that are available for creation (see "
"the FactoryDocumentation for a list of possible Renderables), which "
"depends on the configration of the application"
},
{
EnabledInfo.identifier,
new BoolVerifier,
Optional::Yes,
EnabledInfo.description
},
{
OpacityInfo.identifier,
new DoubleInRangeVerifier(0.0, 1.0),
Optional::Yes,
OpacityInfo.description
}
}
};
}
std::unique_ptr<Renderable> Renderable::createFromDictionary(
const ghoul::Dictionary& dictionary)
{
// The name is passed down from the SceneGraphNode
ghoul_assert(
dictionary.hasKeyAndValue<std::string>(SceneGraphNode::KeyName),
"The SceneGraphNode did not set the 'name' key"
);
std::string name = dictionary.value<std::string>(SceneGraphNode::KeyName);
documentation::testSpecificationAndThrow(Documentation(), dictionary, "Renderable");
std::string renderableType = dictionary.value<std::string>(KeyType);
auto factory = FactoryManager::ref().factory<Renderable>();
ghoul_assert(factory, "Renderable factory did not exist");
std::unique_ptr<Renderable> result = factory->create(renderableType, dictionary);
return result;
}
Renderable::Renderable(const ghoul::Dictionary& dictionary)
: properties::PropertyOwner({ "renderable" })
, _enabled(EnabledInfo, true)
, _opacity(OpacityInfo, 1.f, 0.f, 1.f)
, _renderBin(RenderBin::Opaque)
, _startTime("")
, _endTime("")
, _hasTimeInterval(false)
{
ghoul_assert(
dictionary.hasKeyAndValue<std::string>(SceneGraphNode::KeyName),
std::string("SceneGraphNode must specify '") + SceneGraphNode::KeyName + "'"
);
dictionary.getValue(keyStart, _startTime);
dictionary.getValue(keyEnd, _endTime);
if (dictionary.hasKeyAndValue<std::string>(KeyTag)) {
std::string tagName = dictionary.value<std::string>(KeyTag);
if (!tagName.empty()) {
addTag(std::move(tagName));
}
} else if (dictionary.hasKeyAndValue<ghoul::Dictionary>(KeyTag)) {
ghoul::Dictionary tagNames = dictionary.value<ghoul::Dictionary>(KeyTag);
std::vector<std::string> keys = tagNames.keys();
std::string tagName;
for (const std::string& key : keys) {
tagName = tagNames.value<std::string>(key);
if (!tagName.empty()) {
addTag(std::move(tagName));
}
}
}
if (!_startTime.empty() && !_endTime.empty()) {
_hasTimeInterval = true;
}
if (dictionary.hasKey(EnabledInfo.identifier)) {
_enabled = dictionary.value<bool>(EnabledInfo.identifier);
}
if (dictionary.hasKey(OpacityInfo.identifier)) {
_opacity = static_cast<float>(dictionary.value<double>(OpacityInfo.identifier));
}
addProperty(_enabled);
}
Renderable::~Renderable() {}
void Renderable::initialize() {}
void Renderable::initializeGL() {}
void Renderable::deinitialize() {}
void Renderable::deinitializeGL() {}
void Renderable::setBoundingSphere(float boundingSphere) {
_boundingSphere = boundingSphere;
}
float Renderable::boundingSphere() const {
return _boundingSphere;
}
void Renderable::update(const UpdateData&) {}
void Renderable::render(const RenderData&, RendererTasks&) {}
SurfacePositionHandle Renderable::calculateSurfacePositionHandle(
const glm::dvec3& targetModelSpace)
{
glm::dvec3 directionFromCenterToTarget = glm::normalize(targetModelSpace);
return {
directionFromCenterToTarget * static_cast<double>(boundingSphere()),
directionFromCenterToTarget,
0.0
};
}
void Renderable::setPscUniforms(ghoul::opengl::ProgramObject& program,
const Camera& camera,
const PowerScaledCoordinate& position)
{
program.setUniform("campos", camera.position().vec4());
program.setUniform("objpos", position.vec4());
program.setUniform("camrot", glm::mat4(camera.viewRotationMatrix()));
program.setUniform("scaling", camera.scaling());
}
Renderable::RenderBin Renderable::renderBin() const {
return _renderBin;
}
void Renderable::setRenderBin(RenderBin bin) {
_renderBin = bin;
}
bool Renderable::matchesRenderBinMask(int binMask) {
return binMask & static_cast<int>(renderBin());
}
bool Renderable::isVisible() const {
return _enabled;
}
bool Renderable::hasTimeInterval() {
return _hasTimeInterval;
}
bool Renderable::getInterval(double& start, double& end) {
if (_startTime != "" && _endTime != "") {
start = SpiceManager::ref().ephemerisTimeFromDate(_startTime);
end = SpiceManager::ref().ephemerisTimeFromDate(_endTime);
return true;
}
else {
return false;
}
}
bool Renderable::isReady() const {
return true;
}
bool Renderable::isEnabled() const {
return _enabled;
}
void Renderable::onEnabledChange(std::function<void(bool)> callback) {
_enabled.onChange([this, c{ std::move(callback) }]() {
c(isEnabled());
});
}
void Renderable::registerUpdateRenderBinFromOpacity() {
_opacity.onChange([this](){
if (_opacity > 0.f && _opacity < 1.f) {
setRenderBin(Renderable::RenderBin::Transparent);
}
else {
setRenderBin(Renderable::RenderBin::Opaque);
}
});
}
} // namespace openspace