mirror of
https://github.com/OpenSpace/OpenSpace.git
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261 lines
9.1 KiB
C++
261 lines
9.1 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2018 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <openspace/rendering/renderable.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/documentation/verifier.h>
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#include <openspace/scene/scenegraphnode.h>
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#include <openspace/util/factorymanager.h>
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#include <openspace/util/spicemanager.h>
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#include <openspace/util/updatestructures.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/misc/assert.h>
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#include <ghoul/misc/dictionary.h>
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#include <ghoul/opengl/programobject.h>
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namespace {
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constexpr const char* keyStart = "StartTime";
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constexpr const char* keyEnd = "EndTime";
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constexpr const char* KeyType = "Type";
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constexpr const char* KeyTag = "Tag";
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static const openspace::properties::Property::PropertyInfo EnabledInfo = {
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"Enabled",
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"Is Enabled",
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"This setting determines whether this object will be visible or not."
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};
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static const openspace::properties::Property::PropertyInfo OpacityInfo = {
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"Opacity",
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"Transparency",
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"This value determines the transparency of this object."
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};
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} // namespace
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namespace openspace {
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documentation::Documentation Renderable::Documentation() {
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using namespace openspace::documentation;
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return {
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"Renderable",
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"renderable",
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{
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{
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KeyType,
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new StringAnnotationVerifier("A valid Renderable created by a factory"),
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Optional::No,
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"This key specifies the type of Renderable that gets created. It has to "
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"be one of the valid Renderables that are available for creation (see "
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"the FactoryDocumentation for a list of possible Renderables), which "
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"depends on the configration of the application"
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},
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{
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EnabledInfo.identifier,
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new BoolVerifier,
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Optional::Yes,
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EnabledInfo.description
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},
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{
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OpacityInfo.identifier,
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new DoubleInRangeVerifier(0.0, 1.0),
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Optional::Yes,
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OpacityInfo.description
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}
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}
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};
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}
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std::unique_ptr<Renderable> Renderable::createFromDictionary(
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const ghoul::Dictionary& dictionary)
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{
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// The name is passed down from the SceneGraphNode
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ghoul_assert(
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dictionary.hasKeyAndValue<std::string>(SceneGraphNode::KeyName),
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"The SceneGraphNode did not set the 'name' key"
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);
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std::string name = dictionary.value<std::string>(SceneGraphNode::KeyName);
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documentation::testSpecificationAndThrow(Documentation(), dictionary, "Renderable");
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std::string renderableType = dictionary.value<std::string>(KeyType);
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auto factory = FactoryManager::ref().factory<Renderable>();
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ghoul_assert(factory, "Renderable factory did not exist");
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std::unique_ptr<Renderable> result = factory->create(renderableType, dictionary);
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return result;
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}
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Renderable::Renderable(const ghoul::Dictionary& dictionary)
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: properties::PropertyOwner({ "renderable" })
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, _enabled(EnabledInfo, true)
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, _opacity(OpacityInfo, 1.f, 0.f, 1.f)
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, _renderBin(RenderBin::Opaque)
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, _startTime("")
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, _endTime("")
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, _hasTimeInterval(false)
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{
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ghoul_assert(
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dictionary.hasKeyAndValue<std::string>(SceneGraphNode::KeyName),
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std::string("SceneGraphNode must specify '") + SceneGraphNode::KeyName + "'"
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);
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dictionary.getValue(keyStart, _startTime);
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dictionary.getValue(keyEnd, _endTime);
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if (dictionary.hasKeyAndValue<std::string>(KeyTag)) {
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std::string tagName = dictionary.value<std::string>(KeyTag);
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if (!tagName.empty()) {
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addTag(std::move(tagName));
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}
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} else if (dictionary.hasKeyAndValue<ghoul::Dictionary>(KeyTag)) {
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ghoul::Dictionary tagNames = dictionary.value<ghoul::Dictionary>(KeyTag);
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std::vector<std::string> keys = tagNames.keys();
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std::string tagName;
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for (const std::string& key : keys) {
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tagName = tagNames.value<std::string>(key);
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if (!tagName.empty()) {
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addTag(std::move(tagName));
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}
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}
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}
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if (!_startTime.empty() && !_endTime.empty()) {
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_hasTimeInterval = true;
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}
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if (dictionary.hasKey(EnabledInfo.identifier)) {
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_enabled = dictionary.value<bool>(EnabledInfo.identifier);
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}
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if (dictionary.hasKey(OpacityInfo.identifier)) {
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_opacity = static_cast<float>(dictionary.value<double>(OpacityInfo.identifier));
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}
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addProperty(_enabled);
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}
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Renderable::~Renderable() {}
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void Renderable::initialize() {}
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void Renderable::initializeGL() {}
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void Renderable::deinitialize() {}
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void Renderable::deinitializeGL() {}
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void Renderable::setBoundingSphere(float boundingSphere) {
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_boundingSphere = boundingSphere;
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}
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float Renderable::boundingSphere() const {
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return _boundingSphere;
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}
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void Renderable::update(const UpdateData&) {}
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void Renderable::render(const RenderData&, RendererTasks&) {}
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SurfacePositionHandle Renderable::calculateSurfacePositionHandle(
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const glm::dvec3& targetModelSpace)
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{
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glm::dvec3 directionFromCenterToTarget = glm::normalize(targetModelSpace);
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return {
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directionFromCenterToTarget * static_cast<double>(boundingSphere()),
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directionFromCenterToTarget,
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0.0
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};
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}
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void Renderable::setPscUniforms(ghoul::opengl::ProgramObject& program,
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const Camera& camera,
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const PowerScaledCoordinate& position)
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{
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program.setUniform("campos", camera.position().vec4());
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program.setUniform("objpos", position.vec4());
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program.setUniform("camrot", glm::mat4(camera.viewRotationMatrix()));
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program.setUniform("scaling", camera.scaling());
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}
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Renderable::RenderBin Renderable::renderBin() const {
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return _renderBin;
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}
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void Renderable::setRenderBin(RenderBin bin) {
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_renderBin = bin;
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}
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bool Renderable::matchesRenderBinMask(int binMask) {
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return binMask & static_cast<int>(renderBin());
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}
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bool Renderable::isVisible() const {
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return _enabled;
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}
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bool Renderable::hasTimeInterval() {
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return _hasTimeInterval;
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}
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bool Renderable::getInterval(double& start, double& end) {
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if (_startTime != "" && _endTime != "") {
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start = SpiceManager::ref().ephemerisTimeFromDate(_startTime);
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end = SpiceManager::ref().ephemerisTimeFromDate(_endTime);
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return true;
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}
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else {
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return false;
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}
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}
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bool Renderable::isReady() const {
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return true;
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}
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bool Renderable::isEnabled() const {
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return _enabled;
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}
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void Renderable::onEnabledChange(std::function<void(bool)> callback) {
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_enabled.onChange([this, c{ std::move(callback) }]() {
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c(isEnabled());
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});
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}
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void Renderable::registerUpdateRenderBinFromOpacity() {
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_opacity.onChange([this](){
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if (_opacity > 0.f && _opacity < 1.f) {
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setRenderBin(Renderable::RenderBin::Transparent);
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}
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else {
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setRenderBin(Renderable::RenderBin::Opaque);
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}
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});
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}
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} // namespace openspace
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