Files
OpenSpace/modules/space/rendering/simplespheregeometry.cpp
Alexander Bock c275b2f833 Feature/cmake cleanup (#381)
* Rename OnScreenGui module to ImGui
* Support multiple external module folders (closes #31)
* Cleaning up CMake files
  * Restructure application specification
  * Add parameter for library mode to all modules
  * Add functions to handle global variable state
* Misc/remove warnings (#383)
* Increase build timeout and do a clean rebuild every commit
2017-08-14 09:38:32 -04:00

135 lines
5.2 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/space/rendering/simplespheregeometry.h>
#include <openspace/documentation/verifier.h>
#include <openspace/scene/scenegraphnode.h>
#include <openspace/rendering/renderable.h>
#include <openspace/util/powerscaledsphere.h>
namespace {
static const openspace::properties::Property::PropertyInfo RadiusInfo = {
"Radius",
"Radius",
"This value specifies the radius of this sphere in meters."
};
static const openspace::properties::Property::PropertyInfo SegmentsInfo = {
"Segments",
"Segments",
"This value specifies the number of segments that this sphere is split into."
};
} // namespace
namespace openspace::planetgeometry {
documentation::Documentation SimpleSphereGeometry::Documentation() {
using namespace documentation;
return {
"SimpleSphereGeometry",
"space_geometry_simplesphere",
{
{
RadiusInfo.identifier,
new OrVerifier(
new DoubleVerifier,
new DoubleVector3Verifier
),
Optional::No,
RadiusInfo.description
},
{
SegmentsInfo.identifier,
new IntVerifier,
Optional::No,
SegmentsInfo.description
}
}
};
}
SimpleSphereGeometry::SimpleSphereGeometry(const ghoul::Dictionary& dictionary)
: PlanetGeometry()
, _radius(RadiusInfo, glm::vec3(1.f), glm::vec3(0.f), glm::vec3(std::pow(10.f, 20.f)))
, _segments(SegmentsInfo, 20, 1, 5000)
, _sphere(nullptr)
{
documentation::testSpecificationAndThrow(
Documentation(),
dictionary,
"SimpleSphereGeometry"
);
glm::vec3 ellipsoidRadius;
if (dictionary.hasKeyAndValue<double>(RadiusInfo.identifier)) {
const float r = static_cast<float>(
dictionary.value<double>(RadiusInfo.identifier)
);
_radius = { r, r, r };
}
else {
_radius = dictionary.value<glm::vec3>(RadiusInfo.identifier);
}
_segments = static_cast<int>(dictionary.value<double>(SegmentsInfo.identifier));
// The shader need the radii values but they are not changeable runtime
// TODO: Possibly add a scaling property @AA
// Changing the radius/scaling should affect the shader but not the geometry? @AA
_radius.onChange([&]() { createSphere(); });
addProperty(_radius);
_segments.onChange([&]() { createSphere(); });
addProperty(_segments);
}
SimpleSphereGeometry::~SimpleSphereGeometry() {}
bool SimpleSphereGeometry::initialize(Renderable* parent) {
bool success = PlanetGeometry::initialize(parent);
createSphere();
return success;
}
void SimpleSphereGeometry::deinitialize() {
delete _sphere;
_sphere = nullptr;
}
void SimpleSphereGeometry::render() {
_sphere->render();
}
void SimpleSphereGeometry::createSphere() {
const glm::vec3 radius = _radius.value();
_parent->setBoundingSphere(std::max(std::max(radius[0], radius[1]), radius[2]));
delete _sphere;
_sphere = new PowerScaledSphere(glm::vec4(radius, 0.0), _segments);
_sphere->initialize();
}
} // namespace openspace::planetgeometry