Files
OpenSpace/modules/volume/rendering/basicvolumeraycaster.h
Emil Axelsson ea5382c028 Volume conversion and rendering (#350)
Add volume rendering features
 - Improve task runner
 - Improve reading from CDF files
 - Basic time varying volume rendering
 - Fix scaling bug in RenderableToyVolume
2017-09-22 12:03:23 +02:00

115 lines
5.0 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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* Copyright (c) 2014-2017 *
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* The above copyright notice and this permission notice shall be included in all copies *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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#ifndef __OPENSPACE_MODULE_VOLUME___BASICVOLUMERAYCASTER___H__
#define __OPENSPACE_MODULE_VOLUME___BASICVOLUMERAYCASTER___H__
#include <string>
#include <vector>
#include <memory>
#include <ghoul/glm.h>
#include <ghoul/opengl/texture.h>
#include <openspace/rendering/volumeraycaster.h>
#include <openspace/util/boxgeometry.h>
#include <openspace/rendering/transferfunction.h>
#include <modules/volume/rendering/volumeclipplanes.h>
#include <modules/volume/volumegridtype.h>
namespace ghoul::opengl {
class Texture;
class ProgramObject;
class TextureUnit;
}
namespace openspace {
struct RenderData;
struct RaycastData;
namespace volume {
class BasicVolumeRaycaster : public VolumeRaycaster {
public:
BasicVolumeRaycaster(
std::shared_ptr<ghoul::opengl::Texture> texture,
std::shared_ptr<TransferFunction> transferFunction,
std::shared_ptr<VolumeClipPlanes> clipPlanes);
virtual ~BasicVolumeRaycaster();
void initialize();
void deinitialize();
void renderEntryPoints(const RenderData& data, ghoul::opengl::ProgramObject& program) override;
void renderExitPoints(const RenderData& data, ghoul::opengl::ProgramObject& program) override;
void preRaycast(const RaycastData& data, ghoul::opengl::ProgramObject& program) override;
void postRaycast(const RaycastData& data, ghoul::opengl::ProgramObject& program) override;
bool cameraIsInside(const RenderData& data, glm::vec3& localPosition) override;
std::string getBoundsVsPath() const override;
std::string getBoundsFsPath() const override;
std::string getRaycastPath() const override;
std::string getHelperPath() const override;
void setVolumeTexture(std::shared_ptr<ghoul::opengl::Texture> texture);
std::shared_ptr<ghoul::opengl::Texture> volumeTexture() const;
void setTransferFunction(std::shared_ptr<TransferFunction> transferFunction);
void setStepSize(float stepSize);
float opacity() const;
void setOpacity(float opacity);
float rNormalization() const;
void setRNormalization(float rNormalization);
float rUpperBound() const;
void setRUpperBound(float rNormalization);
void setValueRemapping(float mapZeroTo, float mapOneTo);
VolumeGridType gridType() const;
void setGridType(VolumeGridType gridType);
void setModelTransform(const glm::mat4& transform);
private:
glm::dmat4 modelViewTransform(const RenderData& data);
std::shared_ptr<VolumeClipPlanes> _clipPlanes;
std::shared_ptr<ghoul::opengl::Texture> _volumeTexture;
std::shared_ptr<TransferFunction> _transferFunction;
BoxGeometry _boundingBox;
VolumeGridType _gridType;
glm::mat4 _modelTransform;
float _opacity;
float _rNormalization;
float _rUpperBound;
glm::vec2 _valueRemapping;
std::unique_ptr<ghoul::opengl::TextureUnit> _tfUnit;
std::unique_ptr<ghoul::opengl::TextureUnit> _textureUnit;
float _stepSize;
};
} // namespace volume
} // namespace openspace
#endif // __OPENSPACE_MODULE_VOLUME___BASICVOLUMERAYCASTER___H__