mirror of
https://github.com/OpenSpace/OpenSpace.git
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147 lines
5.3 KiB
C++
147 lines
5.3 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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// open space includes
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#include <openspace/rendering/renderable.h>
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#include <openspace/util/constants.h>
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#include <openspace/util/factorymanager.h>
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#include <openspace/util/updatestructures.h>
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// ghoul
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#include <ghoul/misc/dictionary.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/opengl/programobject.h>
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#include <ghoul/misc/assert.h>
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namespace {
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const std::string _loggerCat = "Renderable";
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}
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namespace openspace {
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Renderable* Renderable::createFromDictionary(const ghoul::Dictionary& dictionary)
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{
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// The name is passed down from the SceneGraphNode
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std::string name;
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bool success = dictionary.getValue(constants::scenegraphnode::keyName, name);
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assert(success);
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std::string renderableType;
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success = dictionary.getValue(constants::renderable::keyType, renderableType);
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if (!success) {
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LERROR("Renderable '" << name << "' did not have key '"
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<< constants::renderable::keyType << "'");
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return nullptr;
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}
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ghoul::TemplateFactory<Renderable>* factory
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= FactoryManager::ref().factory<Renderable>();
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Renderable* result = factory->create(renderableType, dictionary);
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if (result == nullptr) {
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LERROR("Failed to create a Renderable object of type '" << renderableType << "'");
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return nullptr;
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}
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return result;
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}
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Renderable::Renderable(const ghoul::Dictionary& dictionary)
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: _enabled("enabled", "Is Enabled", true)
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{
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setName("renderable");
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#ifndef NDEBUG
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std::string name;
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ghoul_assert(dictionary.getValue(constants::scenegraphnode::keyName, name),
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"Scenegraphnode need to specify '" << constants::scenegraphnode::keyName
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<< "' because renderables is going to use this for debugging!");
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#endif
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// get path if available
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bool success = dictionary.getValue(constants::scenegraph::keyPathModule, _relativePath);
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#ifndef NDEBUG
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ghoul_assert(success,
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"Scenegraphnode need to specify '" << constants::scenegraph::keyPathModule
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<< "' because renderables is going to use this for debugging!");
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#endif
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if (success)
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_relativePath += ghoul::filesystem::FileSystem::PathSeparator;
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addProperty(_enabled);
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}
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Renderable::~Renderable() {
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}
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void Renderable::setBoundingSphere(const PowerScaledScalar& boundingSphere)
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{
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boundingSphere_ = boundingSphere;
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}
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const PowerScaledScalar& Renderable::getBoundingSphere()
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{
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return boundingSphere_;
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}
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void Renderable::update(const UpdateData&)
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{
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}
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std::string Renderable::findPath(const std::string& path) {
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std::string tmp = absPath(path);
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if(FileSys.fileExists(tmp))
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return tmp;
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tmp = absPath(_relativePath + path);
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if(FileSys.fileExists(tmp))
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return tmp;
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LERROR("Could not find file '" << path << "'");
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return "";
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}
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void Renderable::setPscUniforms(
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ghoul::opengl::ProgramObject* program,
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const Camera* camera,
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const PowerScaledCoordinate& position)
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{
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program->setUniform("campos", camera->position().vec4());
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program->setUniform("objpos", position.vec4());
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program->setUniform("camrot", camera->viewRotationMatrix());
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program->setUniform("scaling", camera->scaling());
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}
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bool Renderable::isVisible() const {
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return _enabled;
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}
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bool Renderable::isReady() const {
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return true;
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}
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bool Renderable::isEnabled() const {
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return _enabled;
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}
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} // namespace openspace
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