Files
OpenSpace/src/rendering/renderable.cpp

147 lines
5.3 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
// open space includes
#include <openspace/rendering/renderable.h>
#include <openspace/util/constants.h>
#include <openspace/util/factorymanager.h>
#include <openspace/util/updatestructures.h>
// ghoul
#include <ghoul/misc/dictionary.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/opengl/programobject.h>
#include <ghoul/misc/assert.h>
namespace {
const std::string _loggerCat = "Renderable";
}
namespace openspace {
Renderable* Renderable::createFromDictionary(const ghoul::Dictionary& dictionary)
{
// The name is passed down from the SceneGraphNode
std::string name;
bool success = dictionary.getValue(constants::scenegraphnode::keyName, name);
assert(success);
std::string renderableType;
success = dictionary.getValue(constants::renderable::keyType, renderableType);
if (!success) {
LERROR("Renderable '" << name << "' did not have key '"
<< constants::renderable::keyType << "'");
return nullptr;
}
ghoul::TemplateFactory<Renderable>* factory
= FactoryManager::ref().factory<Renderable>();
Renderable* result = factory->create(renderableType, dictionary);
if (result == nullptr) {
LERROR("Failed to create a Renderable object of type '" << renderableType << "'");
return nullptr;
}
return result;
}
Renderable::Renderable(const ghoul::Dictionary& dictionary)
: _enabled("enabled", "Is Enabled", true)
{
setName("renderable");
#ifndef NDEBUG
std::string name;
ghoul_assert(dictionary.getValue(constants::scenegraphnode::keyName, name),
"Scenegraphnode need to specify '" << constants::scenegraphnode::keyName
<< "' because renderables is going to use this for debugging!");
#endif
// get path if available
bool success = dictionary.getValue(constants::scenegraph::keyPathModule, _relativePath);
#ifndef NDEBUG
ghoul_assert(success,
"Scenegraphnode need to specify '" << constants::scenegraph::keyPathModule
<< "' because renderables is going to use this for debugging!");
#endif
if (success)
_relativePath += ghoul::filesystem::FileSystem::PathSeparator;
addProperty(_enabled);
}
Renderable::~Renderable() {
}
void Renderable::setBoundingSphere(const PowerScaledScalar& boundingSphere)
{
boundingSphere_ = boundingSphere;
}
const PowerScaledScalar& Renderable::getBoundingSphere()
{
return boundingSphere_;
}
void Renderable::update(const UpdateData&)
{
}
std::string Renderable::findPath(const std::string& path) {
std::string tmp = absPath(path);
if(FileSys.fileExists(tmp))
return tmp;
tmp = absPath(_relativePath + path);
if(FileSys.fileExists(tmp))
return tmp;
LERROR("Could not find file '" << path << "'");
return "";
}
void Renderable::setPscUniforms(
ghoul::opengl::ProgramObject* program,
const Camera* camera,
const PowerScaledCoordinate& position)
{
program->setUniform("campos", camera->position().vec4());
program->setUniform("objpos", position.vec4());
program->setUniform("camrot", camera->viewRotationMatrix());
program->setUniform("scaling", camera->scaling());
}
bool Renderable::isVisible() const {
return _enabled;
}
bool Renderable::isReady() const {
return true;
}
bool Renderable::isEnabled() const {
return _enabled;
}
} // namespace openspace