Files
OpenSpace/modules/digitaluniverse/rendering/renderablepoints.cpp
Alexander Bock 4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00

740 lines
24 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2018 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/digitaluniverse/rendering/renderablepoints.h>
#include <modules/digitaluniverse/digitaluniversemodule.h>
#include <openspace/documentation/documentation.h>
#include <openspace/documentation/verifier.h>
#include <openspace/util/updatestructures.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
#include <ghoul/filesystem/cachemanager.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/misc/templatefactory.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/logging/logmanager.h>
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
#include <ghoul/opengl/textureunit.h>
#include <array>
#include <fstream>
#include <stdint.h>
#include <locale>
#include <string>
namespace {
constexpr const char* _loggerCat = "RenderablePoints";
constexpr const char* KeyFile = "File";
constexpr const char* keyColor = "Color";
constexpr const char* keyUnit = "Unit";
constexpr const char* MeterUnit = "m";
constexpr const char* KilometerUnit = "Km";
constexpr const char* ParsecUnit = "pc";
constexpr const char* KiloparsecUnit = "Kpc";
constexpr const char* MegaparsecUnit = "Mpc";
constexpr const char* GigaparsecUnit = "Gpc";
constexpr const char* GigalightyearUnit = "Gly";
constexpr int8_t CurrentCacheVersion = 1;
constexpr double PARSEC = 0.308567756E17;
const openspace::properties::Property::PropertyInfo SpriteTextureInfo = {
"Texture",
"Point Sprite Texture",
"The path to the texture that should be used as the point sprite."
};
const openspace::properties::Property::PropertyInfo TransparencyInfo = {
"Transparency",
"Transparency",
"This value is a multiplicative factor that is applied to the transparency of "
"all points."
};
const openspace::properties::Property::PropertyInfo ScaleFactorInfo = {
"ScaleFactor",
"Scale Factor",
"This value is used as a multiplicative factor that is applied to the apparent "
"size of each point."
};
const openspace::properties::Property::PropertyInfo ColorInfo = {
"Color",
"Color",
"This value is used to define the color of the astronomical object."
};
const openspace::properties::Property::PropertyInfo ColorMapInfo = {
"ColorMap",
"Color Map File",
"The path to the color map file of the astronomical onject."
};
} // namespace
namespace openspace {
documentation::Documentation RenderablePoints::Documentation() {
using namespace documentation;
return {
"RenderablePoints",
"digitaluniverse_renderablepoints",
{
{
"Type",
new StringEqualVerifier("RenderablePoints"),
Optional::No
},
{
KeyFile,
new StringVerifier,
Optional::No,
"The path to the SPECK file that contains information about the "
"astronomical object being rendered."
},
{
keyColor,
new Vector3Verifier<float>,
Optional::No,
"Astronomical Object Color (r,g,b)."
},
{
SpriteTextureInfo.identifier,
new StringVerifier,
Optional::Yes,
SpriteTextureInfo.description
},
{
TransparencyInfo.identifier,
new DoubleVerifier,
Optional::No,
TransparencyInfo.description
},
{
ScaleFactorInfo.identifier,
new DoubleVerifier,
Optional::Yes,
ScaleFactorInfo.description
},
{
ColorMapInfo.identifier,
new StringVerifier,
Optional::Yes,
ColorMapInfo.description
},
}
};
}
RenderablePoints::RenderablePoints(const ghoul::Dictionary& dictionary)
: Renderable(dictionary)
, _alphaValue(TransparencyInfo, 1.f, 0.f, 1.f)
, _scaleFactor(ScaleFactorInfo, 1.f, 0.f, 64.f)
, _pointColor(
ColorInfo,
glm::vec3(1.f, 0.4f, 0.2f),
glm::vec3(0.f, 0.f, 0.f),
glm::vec3(1.0f, 1.0f, 1.0f)
)
, _spriteTexturePath(SpriteTextureInfo)
{
documentation::testSpecificationAndThrow(
Documentation(),
dictionary,
"RenderablePoints"
);
_speckFile = absPath(dictionary.value<std::string>(KeyFile));
if (dictionary.hasKey(keyUnit)) {
const std::string& unit = dictionary.value<std::string>(keyUnit);
if (unit == MeterUnit) {
_unit = Meter;
}
else if (unit == KilometerUnit) {
_unit = Kilometer;
}
else if (unit == ParsecUnit) {
_unit = Parsec;
}
else if (unit == KiloparsecUnit) {
_unit = Kiloparsec;
}
else if (unit == MegaparsecUnit) {
_unit = Megaparsec;
}
else if (unit == GigaparsecUnit) {
_unit = Gigaparsec;
}
else if (unit == GigalightyearUnit) {
_unit = GigalightYears;
}
else {
LWARNING("No unit given for RenderablePoints. Using meters as units.");
_unit = Meter;
}
}
if (dictionary.hasKey(keyColor)) {
_pointColor = dictionary.value<glm::vec3>(keyColor);
}
addProperty(_pointColor);
if (dictionary.hasKey(SpriteTextureInfo.identifier)) {
_spriteTexturePath = absPath(dictionary.value<std::string>(
SpriteTextureInfo.identifier
));
_spriteTextureFile = std::make_unique<ghoul::filesystem::File>(
_spriteTexturePath
);
_spriteTexturePath.onChange([&] { _spriteTextureIsDirty = true; });
_spriteTextureFile->setCallback(
[&](const ghoul::filesystem::File&) { _spriteTextureIsDirty = true; }
);
addProperty(_spriteTexturePath);
_hasSpriteTexture = true;
}
if (dictionary.hasKey(ColorMapInfo.identifier)) {
_colorMapFile = absPath(dictionary.value<std::string>(
ColorMapInfo.identifier
));
_hasColorMapFile = true;
}
if (dictionary.hasKey(TransparencyInfo.identifier)) {
_alphaValue = static_cast<float>(
dictionary.value<double>(TransparencyInfo.identifier)
);
}
addProperty(_alphaValue);
if (dictionary.hasKey(ScaleFactorInfo.identifier)) {
_scaleFactor = static_cast<float>(
dictionary.value<double>(ScaleFactorInfo.identifier)
);
}
addProperty(_scaleFactor);
}
bool RenderablePoints::isReady() const {
return (_program != nullptr) && (!_fullData.empty());
}
void RenderablePoints::initialize() {
bool success = loadData();
if (!success) {
throw ghoul::RuntimeError("Error loading data");
}
}
void RenderablePoints::initializeGL() {
// OBS: The ProgramObject name is later used to release the program as well, so the
// name parameter to requestProgramObject and the first parameter to
// buildRenderProgram has to be the same or an assertion will be thrown at the
// end of the program.
if (_hasSpriteTexture) {
_program = DigitalUniverseModule::ProgramObjectManager.requestProgramObject(
"RenderablePoints Sprite",
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
return OsEng.renderEngine().buildRenderProgram(
"RenderablePoints Sprite",
absPath("${MODULE_DIGITALUNIVERSE}/shaders/points_vs.glsl"),
absPath("${MODULE_DIGITALUNIVERSE}/shaders/points_sprite_fs.glsl")
);
}
);
_uniformCache.modelViewProjectionTransform = _program->uniformLocation(
"modelViewProjectionTransform"
);
_uniformCache.color = _program->uniformLocation("color");
_uniformCache.sides = _program->uniformLocation("sides");
_uniformCache.alphaValue = _program->uniformLocation("alphaValue");
_uniformCache.scaleFactor = _program->uniformLocation("scaleFactor");
_uniformCache.spriteTexture = _program->uniformLocation("spriteTexture");
_uniformCache.hasColorMap = _program->uniformLocation("hasColorMap");
}
else {
_program = DigitalUniverseModule::ProgramObjectManager.requestProgramObject(
"RenderablePoints",
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
return OsEng.renderEngine().buildRenderProgram(
"RenderablePoints",
absPath("${MODULE_DIGITALUNIVERSE}/shaders/points_vs.glsl"),
absPath("${MODULE_DIGITALUNIVERSE}/shaders/points_sprite_fs.glsl")
);
}
);
_uniformCache.modelViewProjectionTransform = _program->uniformLocation(
"modelViewProjectionTransform"
);
_uniformCache.color = _program->uniformLocation("color");
_uniformCache.sides = _program->uniformLocation("sides");
_uniformCache.alphaValue = _program->uniformLocation("alphaValue");
_uniformCache.scaleFactor = _program->uniformLocation("scaleFactor");
_uniformCache.hasColorMap = _program->uniformLocation("hasColorMap");
}
}
void RenderablePoints::deinitializeGL() {
glDeleteBuffers(1, &_vbo);
_vbo = 0;
glDeleteVertexArrays(1, &_vao);
_vao = 0;
DigitalUniverseModule::ProgramObjectManager.releaseProgramObject(
_program->name(),
[](ghoul::opengl::ProgramObject* p) {
OsEng.renderEngine().removeRenderProgram(p);
}
);
if (_hasSpriteTexture) {
_spriteTexture = nullptr;
}
}
void RenderablePoints::render(const RenderData& data, RendererTasks&) {
glDepthMask(false);
_program->activate();
_program->setUniform(
_uniformCache.modelViewProjectionTransform,
glm::dmat4(data.camera.projectionMatrix()) *
data.camera.combinedViewMatrix() * glm::dmat4(1.0)
);
_program->setUniform(_uniformCache.color, _pointColor);
_program->setUniform(_uniformCache.sides, 4);
_program->setUniform(_uniformCache.alphaValue, _alphaValue);
_program->setUniform(_uniformCache.scaleFactor, _scaleFactor);
if (_hasSpriteTexture) {
ghoul::opengl::TextureUnit spriteTextureUnit;
spriteTextureUnit.activate();
_spriteTexture->bind();
_program->setUniform(_uniformCache.spriteTexture, spriteTextureUnit);
}
_program->setUniform(_uniformCache.hasColorMap, _hasColorMapFile);
glEnable(GL_PROGRAM_POINT_SIZE);
glBindVertexArray(_vao);
const GLsizei nAstronomicalObjects = static_cast<GLsizei>(
_fullData.size() / _nValuesPerAstronomicalObject
);
glDrawArrays(GL_POINTS, 0, nAstronomicalObjects);
glDisable(GL_PROGRAM_POINT_SIZE);
glBindVertexArray(0);
_program->deactivate();
glDepthMask(true);
}
void RenderablePoints::update(const UpdateData&) {
if (_dataIsDirty) {
LDEBUG("Regenerating data");
createDataSlice();
if (_vao == 0) {
glGenVertexArrays(1, &_vao);
}
if (_vbo == 0) {
glGenBuffers(1, &_vbo);
}
glBindVertexArray(_vao);
glBindBuffer(GL_ARRAY_BUFFER, _vbo);
glBufferData(
GL_ARRAY_BUFFER,
_slicedData.size() * sizeof(double),
&_slicedData[0],
GL_STATIC_DRAW
);
GLint positionAttrib = _program->attributeLocation("in_position");
if (_hasColorMapFile) {
// const size_t nAstronomicalObjects = _fullData.size() /
// _nValuesPerAstronomicalObject;
// const size_t nValues = _slicedData.size() / nAstronomicalObjects;
// GLsizei stride = static_cast<GLsizei>(sizeof(double) * nValues);
glEnableVertexAttribArray(positionAttrib);
glVertexAttribLPointer(
positionAttrib, 4, GL_DOUBLE, sizeof(double) * 8, nullptr
);
GLint colorMapAttrib = _program->attributeLocation("in_colormap");
glEnableVertexAttribArray(colorMapAttrib);
glVertexAttribLPointer(
colorMapAttrib,
4,
GL_DOUBLE,
sizeof(double) * 8,
reinterpret_cast<void*>(sizeof(double) * 4)
);
}
else {
glEnableVertexAttribArray(positionAttrib);
glVertexAttribLPointer(positionAttrib, 4, GL_DOUBLE, 0, nullptr);
}
glBindVertexArray(0);
_dataIsDirty = false;
}
if (_hasSpriteTexture && _spriteTextureIsDirty) {
LDEBUG("Reloading Sprite Texture");
_spriteTexture = nullptr;
if (_spriteTexturePath.value() != "") {
_spriteTexture = ghoul::io::TextureReader::ref().loadTexture(
absPath(_spriteTexturePath)
);
if (_spriteTexture) {
LDEBUG(fmt::format(
"Loaded texture from '{}'",absPath(_spriteTexturePath)
));
_spriteTexture->uploadTexture();
}
_spriteTexture->setFilter(
ghoul::opengl::Texture::FilterMode::AnisotropicMipMap
);
_spriteTextureFile = std::make_unique<ghoul::filesystem::File>(
_spriteTexturePath
);
_spriteTextureFile->setCallback(
[&](const ghoul::filesystem::File&) { _spriteTextureIsDirty = true; }
);
}
_spriteTextureIsDirty = false;
}
}
bool RenderablePoints::loadData() {
std::string cachedFile = FileSys.cacheManager()->cachedFilename(
_speckFile,
ghoul::filesystem::CacheManager::Persistent::Yes
);
bool hasCachedFile = FileSys.fileExists(cachedFile);
if (hasCachedFile) {
LINFO(fmt::format(
"Cached file '{}' used for Speck file '{}'",
cachedFile, _speckFile
));
bool success = loadCachedFile(cachedFile);
if (success) {
if (_hasColorMapFile) {
success &= readColorMapFile();
}
return success;
}
else {
FileSys.cacheManager()->removeCacheFile(_speckFile);
// Intentional fall-through to the 'else' to generate the cache file for
// the next run
}
}
else {
LINFO(fmt::format("Cache for Speck file '{}' not found", _speckFile));
}
LINFO(fmt::format("Loading Speck file '{}'", _speckFile));
bool success = readSpeckFile();
if (!success) {
return false;
}
LINFO("Saving cache");
success = saveCachedFile(cachedFile);
if (_hasColorMapFile) {
success &= readColorMapFile();
}
return success;
}
bool RenderablePoints::readSpeckFile() {
std::ifstream file(_speckFile);
if (!file.good()) {
LERROR(fmt::format("Failed to open Speck file '{}'", _speckFile));
return false;
}
_nValuesPerAstronomicalObject = 0;
// The beginning of the speck file has a header that either contains comments
// (signaled by a preceding '#') or information about the structure of the file
// (signaled by the keywords 'datavar', 'texturevar', and 'texture')
std::string line = "";
while (true) {
std::streampos position = file.tellg();
std::getline(file, line);
if (line[0] == '#' || line.empty()) {
continue;
}
if (line.substr(0, 7) != "datavar" &&
line.substr(0, 10) != "texturevar" &&
line.substr(0, 7) != "texture")
{
// we read a line that doesn't belong to the header, so we have to jump
// back before the beginning of the current line
file.seekg(position);
break;
}
if (line.substr(0, 7) == "datavar") {
// datavar lines are structured as follows:
// datavar # description
// where # is the index of the data variable; so if we repeatedly
// overwrite the 'nValues' variable with the latest index, we will end up
// with the total number of values (+3 since X Y Z are not counted in the
// Speck file index)
std::stringstream str(line);
std::string dummy;
str >> dummy;
str >> _nValuesPerAstronomicalObject;
// We want the number, but the index is 0 based
_nValuesPerAstronomicalObject += 1;
}
}
// X Y Z are not counted in the Speck file indices
_nValuesPerAstronomicalObject += 3;
do {
std::vector<float> values(_nValuesPerAstronomicalObject);
std::getline(file, line);
std::stringstream str(line);
for (int i = 0; i < _nValuesPerAstronomicalObject; ++i) {
str >> values[i];
}
_fullData.insert(_fullData.end(), values.begin(), values.end());
} while (!file.eof());
return true;
}
bool RenderablePoints::readColorMapFile() {
std::ifstream file(_colorMapFile);
if (!file.good()) {
LERROR(fmt::format("Failed to open Color Map file '{}'", _colorMapFile));
return false;
}
std::size_t numberOfColors = 0;
// The beginning of the speck file has a header that either contains comments
// (signaled by a preceding '#') or information about the structure of the file
// (signaled by the keywords 'datavar', 'texturevar', and 'texture')
std::string line = "";
while (true) {
// std::streampos position = file.tellg();
std::getline(file, line);
if (line[0] == '#' || line.empty()) {
continue;
}
// Initial number of colors
std::locale loc;
if (std::isdigit(line[0], loc)) {
std::string::size_type sz;
numberOfColors = std::stoi(line, &sz);
break;
}
else if (file.eof()) {
return false;
}
}
for (size_t i = 0; i < numberOfColors; ++i) {
std::getline(file, line);
std::stringstream str(line);
glm::vec4 color;
for (int j = 0; j < 4; ++j) {
str >> color[j];
}
_colorMapData.push_back(color);
}
return true;
}
bool RenderablePoints::loadCachedFile(const std::string& file) {
std::ifstream fileStream(file, std::ifstream::binary);
if (fileStream.good()) {
int8_t version = 0;
fileStream.read(reinterpret_cast<char*>(&version), sizeof(int8_t));
if (version != CurrentCacheVersion) {
LINFO("The format of the cached file has changed: deleting old cache");
fileStream.close();
FileSys.deleteFile(file);
return false;
}
int32_t nValues = 0;
fileStream.read(reinterpret_cast<char*>(&nValues), sizeof(int32_t));
fileStream.read(
reinterpret_cast<char*>(&_nValuesPerAstronomicalObject),
sizeof(int32_t)
);
_fullData.resize(nValues);
fileStream.read(reinterpret_cast<char*>(
&_fullData[0]),
nValues * sizeof(_fullData[0])
);
const bool success = fileStream.good();
return success;
}
else {
LERROR(fmt::format(
"Error opening file '{}' for loading cache file",
file
));
return false;
}
}
bool RenderablePoints::saveCachedFile(const std::string& file) const {
std::ofstream fileStream(file, std::ofstream::binary);
if (fileStream.good()) {
fileStream.write(
reinterpret_cast<const char*>(&CurrentCacheVersion),
sizeof(int8_t)
);
const int32_t nValues = static_cast<int32_t>(_fullData.size());
if (nValues == 0) {
LERROR("Error writing cache: No values were loaded");
return false;
}
fileStream.write(reinterpret_cast<const char*>(&nValues), sizeof(int32_t));
const int32_t nValuesPerAstronomicalObject = static_cast<int32_t>(
_nValuesPerAstronomicalObject
);
fileStream.write(
reinterpret_cast<const char*>(&nValuesPerAstronomicalObject),
sizeof(int32_t)
);
const size_t nBytes = nValues * sizeof(_fullData[0]);
fileStream.write(reinterpret_cast<const char*>(&_fullData[0]), nBytes);
const bool success = fileStream.good();
return success;
}
else {
LERROR(fmt::format("Error opening file '{}' for save cache file", file));
return false;
}
}
void RenderablePoints::createDataSlice() {
_slicedData.clear();
if (_hasColorMapFile) {
_slicedData.reserve(8 * (_fullData.size() / _nValuesPerAstronomicalObject));
}
else {
_slicedData.reserve(4 * (_fullData.size()/_nValuesPerAstronomicalObject));
}
int colorIndex = 0;
for (size_t i = 0; i < _fullData.size(); i += _nValuesPerAstronomicalObject) {
glm::dvec3 p = glm::dvec3(
_fullData[i + 0],
_fullData[i + 1],
_fullData[i + 2]
);
// Converting untis
if (_unit == Kilometer) {
p *= 1E3;
}
else if (_unit == Parsec) {
p *= PARSEC;
}
else if (_unit == Kiloparsec) {
p *= 1E3 * PARSEC;
}
else if (_unit == Megaparsec) {
p *= 1E6 * PARSEC;
}
else if (_unit == Gigaparsec) {
p *= 1E9 * PARSEC;
}
else if (_unit == GigalightYears) {
p *= 306391534.73091 * PARSEC;
}
glm::dvec4 position(p, 1.0);
if (_hasColorMapFile) {
for (int j = 0; j < 4; ++j) {
_slicedData.push_back(position[j]);
}
for (int j = 0; j < 4; ++j) {
_slicedData.push_back(_colorMapData[colorIndex][j]);
}
}
else {
for (int j = 0; j < 4; ++j) {
_slicedData.push_back(position[j]);
}
}
colorIndex = (colorIndex == static_cast<int>(_colorMapData.size() - 1)) ?
0 :
colorIndex + 1;
}
}
} // namespace openspace