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* Initial restructuring of the Globebrowsing branch * Update Ghoul repository Fix include guards * More cleanup * Split texttileprovider subclasses into separate files * Move TileProviders into namespace * Convert static class methods into free functions * Splitting tile subclasses into their own files Remove `using namespace` from header file * Split TileDataSet subclass into separate file Update SGCT reference * Move shader preprocessing data into internal class * More Globebrowsing cleanup * More cleanup Remove unused Convexhull class
90 lines
3.8 KiB
C++
90 lines
3.8 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/globebrowsing/other/distanceswitch.h>
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#include <openspace/rendering/renderable.h>
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namespace openspace {
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namespace globebrowsing {
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DistanceSwitch::~DistanceSwitch() {}
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bool DistanceSwitch::initialize() {
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for (int i = 0; i < _renderables.size(); ++i) {
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_renderables[i]->initialize();
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}
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return true;
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}
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bool DistanceSwitch::deinitialize() {
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for (int i = 0; i < _renderables.size(); ++i) {
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_renderables[i]->deinitialize();
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}
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return true;
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}
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void DistanceSwitch::render(const RenderData& data) {
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if (_maxDistances.size() == 0) {
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return;
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}
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pss pssDistanceToCamera = (data.camera.position() - data.position).length();
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double distanceToCamera = pssDistanceToCamera.lengthd();
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if (distanceToCamera > _maxDistances.back()) {
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return;
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}
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// linear search through nodes to find which Renderable to render
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for (int i = 0; i < _renderables.size(); ++i) {
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if (distanceToCamera < _maxDistances[i]) {
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_renderables[i]->render(data);
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return;
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}
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}
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}
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void DistanceSwitch::update(const UpdateData& data) {
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for (int i = 0; i < _renderables.size(); ++i) {
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_renderables[i]->update(data);
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}
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}
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void DistanceSwitch::addSwitchValue(std::shared_ptr<Renderable> renderable,
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double maxDistance)
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{
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ghoul_assert(maxDistance > 0, "Renderable must have a positive maxDistance");
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if (_maxDistances.size() > 0) {
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ghoul_assert(maxDistance > _maxDistances.back(),
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"Renderables must be inserted in ascending order wrt distance");
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}
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_renderables.push_back(renderable);
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_maxDistances.push_back(maxDistance);
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}
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} // namespace globebrowsing
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} // namespace openspace
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