Files
OpenSpace/modules/volume/rendering/renderablevolumegl.h
Alexander Bock 23ea86949f Updated check_style_guide to test for include guards and copyright
notices
 - Fix include guards
 - Fix copyright header indentation
 - Update copyright years
2017-02-09 23:55:39 -05:00

87 lines
3.5 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_VOLUME___RENDERABLEVOLUMEGL___H__
#define __OPENSPACE_MODULE_VOLUME___RENDERABLEVOLUMEGL___H__
#include <modules/volume/rendering/renderablevolume.h>
#include <openspace/util/powerscaledcoordinate.h>
// Forward declare to minimize dependencies
namespace ghoul {
namespace filesystem {
class File;
}
namespace opengl {
class ProgramObject;
class Texture;
}
}
namespace openspace {
class RenderableVolumeGL: public RenderableVolume {
public:
RenderableVolumeGL(const ghoul::Dictionary& dictionary);
~RenderableVolumeGL();
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
virtual void render(const RenderData& data) override;
virtual void update(const UpdateData& data) override;
private:
ghoul::Dictionary _hintsDictionary;
std::string _filename;
std::string _transferFunctionName;
std::string _volumeName;
std::string _transferFunctionPath;
std::string _samplerFilename;
ghoul::filesystem::File* _transferFunctionFile;
ghoul::opengl::Texture* _volume;
ghoul::opengl::Texture* _transferFunction;
GLuint _boxArray;
GLuint _vertexPositionBuffer;
ghoul::opengl::ProgramObject* _boxProgram;
glm::vec3 _boxScaling;
psc _pscOffset;
float _w;
bool _updateTransferfunction;
int _id;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_VOLUME___RENDERABLEVOLUMEGL___H__