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510 lines
22 KiB
C++
510 lines
22 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2016 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <ogr_featurestyle.h>
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#include <ogr_spatialref.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/filesystem/filesystem.h> // abspath
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#include <ghoul/misc/assert.h>
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#include <modules/globebrowsing/tile/tiledataset.h>
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#include <modules/globebrowsing/tile/tileprovider.h>
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#include <modules/globebrowsing/geometry/angle.h>
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#include <float.h>
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#include <sstream>
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#include <algorithm>
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namespace {
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const std::string _loggerCat = "TileDataset";
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}
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namespace openspace {
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//////////////////////////////////////////////////////////////////////////////////
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// Tile Data Layout //
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//////////////////////////////////////////////////////////////////////////////////
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TileDataLayout::TileDataLayout() {
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}
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TileDataLayout::TileDataLayout(GDALDataset* dataSet, GLuint _glType) {
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// Assume all raster bands have the same data type
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gdalType = _glType != 0 ? TileDataType::getGdalDataType(glType) : dataSet->GetRasterBand(1)->GetRasterDataType();
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glType = TileDataType::getOpenGLDataType(gdalType);
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numRasters = dataSet->GetRasterCount();
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bytesPerDatum = TileDataType::numberOfBytes(gdalType);
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bytesPerPixel = bytesPerDatum * numRasters;
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textureFormat = TileDataType::getTextureFormat(numRasters, gdalType);
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}
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//////////////////////////////////////////////////////////////////////////////////
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// Tile Dataset //
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//////////////////////////////////////////////////////////////////////////////////
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const glm::ivec2 TileDataset::tilePixelStartOffset = glm::ivec2(0);
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const glm::ivec2 TileDataset::tilePixelSizeDifference = glm::ivec2(0);
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const PixelRegion TileDataset::padding = PixelRegion(tilePixelStartOffset, tilePixelSizeDifference);
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bool TileDataset::GdalHasBeenInitialized = false;
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TileDataset::TileDataset(const std::string& gdalDatasetDesc, int minimumPixelSize,
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bool doPreprocessing, GLuint dataType)
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: _doPreprocessing(doPreprocessing)
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, _maxLevel(-1)
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{
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// 1. First make sure GDAL has been initialized
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if (!GdalHasBeenInitialized) {
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GDALAllRegister();
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CPLSetConfigOption("GDAL_DATA", absPath("${MODULE_GLOBEBROWSING}/gdal_data").c_str());
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GdalHasBeenInitialized = true;
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}
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//2. Secondly, open the GDAL dataset. Other methods depends on this
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_dataset = (GDALDataset *)GDALOpen(gdalDatasetDesc.c_str(), GA_ReadOnly);
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if (!_dataset) {
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throw ghoul::RuntimeError("Failed to load dataset:\n" + gdalDatasetDesc);
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}
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//3. Do any other initialization needed for the TileDataset
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_dataLayout = TileDataLayout(_dataset, dataType);
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_depthTransform = calculateTileDepthTransform();
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_tileLevelDifference = calculateTileLevelDifference(minimumPixelSize);
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LDEBUG(gdalDatasetDesc << " - " << _tileLevelDifference);
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}
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TileDataset::~TileDataset() {
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delete _dataset;
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}
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//////////////////////////////////////////////////////////////////////////////////
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// Public interface //
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//////////////////////////////////////////////////////////////////////////////////
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std::shared_ptr<TileIOResult> TileDataset::readTileData(ChunkIndex chunkIndex) {
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IODescription io = getIODescription(chunkIndex);
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CPLErr worstError = CPLErr::CE_None;
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// Build the Tile IO Result from the data we queried
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std::shared_ptr<TileIOResult> result = std::make_shared<TileIOResult>();
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result->imageData = readImageData(io, worstError);
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result->error = worstError;
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result->chunkIndex = chunkIndex;
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result->dimensions = glm::uvec3(io.write.region.numPixels, 1);
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result->nBytesImageData = io.write.totalNumBytes;
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if (_doPreprocessing) {
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result->preprocessData = preprocess(result, io.write.region);
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result->error = std::max(result->error, postProcessErrorCheck(result, io));
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}
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return result;
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}
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int TileDataset::maxChunkLevel() {
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if (_maxLevel < 0) {
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int numOverviews = _dataset->GetRasterBand(1)->GetOverviewCount();
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_maxLevel = -_tileLevelDifference;
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if (numOverviews > 0) {
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_maxLevel += numOverviews - 1;
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}
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}
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return _maxLevel;
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}
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TileDepthTransform TileDataset::getDepthTransform() const {
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return _depthTransform;
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}
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const TileDataLayout& TileDataset::getDataLayout() const {
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return _dataLayout;
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}
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//////////////////////////////////////////////////////////////////////////////////
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// Initialization //
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//////////////////////////////////////////////////////////////////////////////////
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int TileDataset::calculateTileLevelDifference(int minimumPixelSize) {
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GDALRasterBand* firstBand = _dataset->GetRasterBand(1);
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GDALRasterBand* maxOverview;
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int numOverviews = firstBand->GetOverviewCount();
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int sizeLevel0;
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if (numOverviews <= 0) { // No overviews. Use first band.
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maxOverview = firstBand;
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}
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else { // Pick the highest overview.
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maxOverview = firstBand->GetOverview(numOverviews - 1);
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}
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sizeLevel0 = maxOverview->GetXSize();
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double diff = log2(minimumPixelSize) - log2(sizeLevel0);
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return diff;
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}
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TileDepthTransform TileDataset::calculateTileDepthTransform() {
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GDALRasterBand* firstBand = _dataset->GetRasterBand(1);
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// Floating point types does not have a fix maximum or minimum value and
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// can not be normalized when sampling a texture. Hence no rescaling is needed.
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bool isFloat = (_dataLayout.gdalType == GDT_Float32 || _dataLayout.gdalType == GDT_Float64);
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double maximumValue = isFloat ? 1.0 : TileDataType::getMaximumValue(_dataLayout.gdalType);
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TileDepthTransform transform;
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transform.depthOffset = firstBand->GetOffset();
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transform.depthScale = firstBand->GetScale() * maximumValue;
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return transform;
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}
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//////////////////////////////////////////////////////////////////////////////////
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// GDAL helper methods //
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//////////////////////////////////////////////////////////////////////////////////
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bool TileDataset::gdalHasOverviews() const {
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return _dataset->GetRasterBand(1)->GetOverviewCount() > 0;
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}
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int TileDataset::gdalOverview(const PixelCoordinate& regionSizeOverviewZero) const {
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GDALRasterBand* firstBand = _dataset->GetRasterBand(1);
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int minNumPixels0 = glm::min(regionSizeOverviewZero.x, regionSizeOverviewZero.y);
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int overviews = firstBand->GetOverviewCount();
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GDALRasterBand* maxOverview = overviews ? firstBand->GetOverview(overviews - 1) : firstBand;
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int sizeLevel0 = maxOverview->GetXSize();
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// The dataset itself may not have overviews but even if it does not, an overview
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// for the data region can be calculated and possibly be used to sample greater
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// Regions of the original dataset.
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int ov = std::log2(minNumPixels0) - std::log2(sizeLevel0 + 1) - _tileLevelDifference;
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ov = glm::clamp(ov, 0, overviews - 1);
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return ov;
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}
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int TileDataset::gdalOverview(const ChunkIndex& chunkIndex) const {
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int overviews = _dataset->GetRasterBand(1)->GetOverviewCount();
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int ov = overviews - (chunkIndex.level + _tileLevelDifference + 1);
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return glm::clamp(ov, 0, overviews - 1);
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}
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PixelRegion TileDataset::gdalPixelRegion(GDALRasterBand* rasterBand) const {
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PixelRegion gdalRegion;
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gdalRegion.start.x = 0;
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gdalRegion.start.y = 0;
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gdalRegion.numPixels.x = rasterBand->GetXSize();
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gdalRegion.numPixels.y = rasterBand->GetYSize();
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return gdalRegion;
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}
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PixelRegion TileDataset::gdalPixelRegion(const GeodeticPatch& geodeticPatch) const {
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Geodetic2 nwCorner = geodeticPatch.getCorner(Quad::NORTH_WEST);
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Geodetic2 swCorner = geodeticPatch.getCorner(Quad::SOUTH_EAST);
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PixelCoordinate pixelStart = geodeticToPixel(nwCorner);
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PixelCoordinate pixelEnd = geodeticToPixel(swCorner);
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PixelRegion gdalRegion(pixelStart, pixelEnd - pixelStart);
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return gdalRegion;
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}
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GDALRasterBand* TileDataset::gdalRasterBand(int overview, int raster) const {
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GDALRasterBand* rasterBand = _dataset->GetRasterBand(raster);
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return gdalHasOverviews() ? rasterBand->GetOverview(overview) : rasterBand;
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}
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//////////////////////////////////////////////////////////////////////////////////
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// ReadTileData helper functions //
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//////////////////////////////////////////////////////////////////////////////////
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PixelCoordinate TileDataset::geodeticToPixel(const Geodetic2& geo) const {
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double padfTransform[6];
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CPLErr err = _dataset->GetGeoTransform(padfTransform);
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ghoul_assert(err != CE_Failure, "Failed to get transform");
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Scalar Y = Angle<Scalar>::fromRadians(geo.lat).asDegrees();
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Scalar X = Angle<Scalar>::fromRadians(geo.lon).asDegrees();
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// convert from pixel and line to geodetic coordinates
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// Xp = padfTransform[0] + P*padfTransform[1] + L*padfTransform[2];
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// Yp = padfTransform[3] + P*padfTransform[4] + L*padfTransform[5];
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// <=>
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double* a = &(padfTransform[0]);
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double* b = &(padfTransform[3]);
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// Xp = a[0] + P*a[1] + L*a[2];
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// Yp = b[0] + P*b[1] + L*b[2];
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// <=>
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double divisor = (a[2] * b[1] - a[1] * b[2]);
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ghoul_assert(divisor != 0.0, "Division by zero!");
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//ghoul_assert(a[2] != 0.0, "a2 must not be zero!");
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double P = (a[0] * b[2] - a[2] * b[0] + a[2] * Y - b[2] * X) / divisor;
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double L = (-a[0] * b[1] + a[1] * b[0] - a[1] * Y + b[1] * X) / divisor;
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// ref: https://www.wolframalpha.com/input/?i=X+%3D+a0+%2B+a1P+%2B+a2L,+Y+%3D+b0+%2B+b1P+%2B+b2L,+solve+for+P+and+L
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double Xp = a[0] + P*a[1] + L*a[2];
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double Yp = b[0] + P*b[1] + L*b[2];
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ghoul_assert(abs(X - Xp) < 1e-10, "inverse should yield X as before");
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ghoul_assert(abs(Y - Yp) < 1e-10, "inverse should yield Y as before");
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return PixelCoordinate(glm::round(P), glm::round(L));
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}
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IODescription TileDataset::getIODescription(const ChunkIndex& chunkIndex) const {
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// Calculate suitable overview and corresponding pixel region
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int overview = gdalOverview(chunkIndex);
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PixelRegion region = gdalPixelRegion(chunkIndex); // pixel region at overview zero
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region.downscalePow2(overview + 1); // pixel region at suitable overview
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// Create an IORegion based on that overview pixel region
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IODescription io;
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io.read.overview = overview;
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io.read.region = region;
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io.write.region = { PixelCoordinate(0, 0), region.numPixels };
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// Handle the case where the dataset does not have overviews
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if (!gdalHasOverviews()) {
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io.read.region.upscalePow2(overview + 1);
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io.read.overview = 0; // no overview
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}
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// For correct sampling in height dataset, we need to pad the texture tile
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io.read.region.pad(padding);
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io.write.region.pad(padding);
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// Doing this may cause invalid regions, i.e. having negative pixel coordinates
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// or being too large etc. For now, just clamp
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PixelRegion overviewRegion = gdalPixelRegion(gdalRasterBand(overview));
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//io.read.region.clampTo(overviewRegion);
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//io.write.region.clampTo(overviewRegion);
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io.write.bytesPerLine = _dataLayout.bytesPerPixel * io.write.region.numPixels.x;
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io.write.totalNumBytes = io.write.bytesPerLine * io.write.region.numPixels.y;
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return io;
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}
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char* TileDataset::readImageData(const IODescription& io, CPLErr& worstError) const {
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// allocate memory for the image
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char* imageData = new char[io.write.totalNumBytes];
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// Read the data (each rasterband is a separate channel)
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for (size_t i = 0; i < _dataLayout.numRasters; i++) {
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GDALRasterBand* rasterBand = gdalRasterBand(io.read.overview, i + 1);
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// The final destination pointer is offsetted by one datum byte size
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// for every raster (or data channel, i.e. R in RGB)
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char* dataDestination = imageData + (i * _dataLayout.bytesPerDatum);
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// OBS! GDAL reads pixels top to bottom, but we want our pixels bottom to top.
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// Therefore, we increment the destination pointer to the last line on in the
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// buffer, and the we specify in the rasterIO call that we want negative line
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// spacing. Doing this compensates the flipped Y axis
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dataDestination += (io.write.totalNumBytes - io.write.bytesPerLine);
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CPLErr err = rasterBand->RasterIO(
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GF_Read,
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io.read.region.start.x, // Begin read x
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io.read.region.start.y, // Begin read y
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io.read.region.numPixels.x, // width to read x
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io.read.region.numPixels.y, // width to read y
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dataDestination, // Where to put data
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io.write.region.numPixels.x, // width to write x in destination
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io.write.region.numPixels.y, // width to write y in destination
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_dataLayout.gdalType, // Type
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_dataLayout.bytesPerPixel, // Pixel spacing
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-io.write.bytesPerLine); // Line spacing
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// CE_None = 0, CE_Debug = 1, CE_Warning = 2, CE_Failure = 3, CE_Fatal = 4
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worstError = std::max(worstError, err);
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}
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// GDAL reads pixel lines top to bottom, we want the opposit
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return imageData;
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}
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char* TileDataset::readImageData2(const IODescription& io, CPLErr& worstError) const {
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std::vector<char *> imageDataChannels(_dataLayout.numRasters);
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size_t numByterPerChannel = io.write.totalNumBytes / _dataLayout.numRasters;
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// Read the data (each rasterband is a separate channel)
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for (size_t i = 0; i < _dataLayout.numRasters; i++) {
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imageDataChannels[i] = new char[numByterPerChannel];
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GDALRasterBand* rasterBand = gdalRasterBand(io.read.overview, i + 1);
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CPLErr err = rasterBand->RasterIO(
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GF_Read,
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io.read.region.start.x, // Begin read x
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io.read.region.start.y, // Begin read y
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io.read.region.numPixels.x, // width to read x
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io.read.region.numPixels.y, // width to read y
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imageDataChannels[i], // Where to put data
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io.write.region.numPixels.x, // width to write x in destination
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io.write.region.numPixels.y, // width to write y in destination
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_dataLayout.gdalType, // Type
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0, // Pixel spacing
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0); // Line spacing
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// CE_None = 0, CE_Debug = 1, CE_Warning = 2, CE_Failure = 3, CE_Fatal = 4
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worstError = std::max(worstError, err);
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}
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// Combined image data
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char* imageData = new char[io.write.totalNumBytes];
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size_t yx = 0;
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size_t c = 0;
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for (size_t y = 0; y < io.write.region.numPixels.y; y++) {
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for (size_t x = 0; x < io.write.region.numPixels.x; x++) {
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for (size_t c = 0; c < _dataLayout.numRasters; c++) {
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size_t combinedChannelIndex = (yx * _dataLayout.numRasters + c) * _dataLayout.bytesPerDatum;
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size_t separateChannelIndex = yx * _dataLayout.bytesPerDatum;
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ghoul_assert(combinedChannelIndex < io.write.totalNumBytes, "Invalid combined index!");
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ghoul_assert(separateChannelIndex < numByterPerChannel, "invalid single index!");
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char* channelData = imageDataChannels[c];
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for (size_t b = 0; b < _dataLayout.bytesPerDatum; b++) {
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char val = channelData[separateChannelIndex + b];
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imageData[combinedChannelIndex + b] = channelData[separateChannelIndex+b];
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}
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}
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yx++;
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}
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}
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for (size_t c = 0; c < _dataLayout.numRasters; c++) {
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char * singleChannel = imageDataChannels[c];
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delete[] singleChannel;
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}
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// GDAL reads pixel lines top to bottom, we want the opposit
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return flipImageYAxis(imageData, io.write);
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}
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char* TileDataset::flipImageYAxis(char*& imageData, const IODescription::WriteData& writeData) const {
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char* imageDataYflipped = new char[writeData.totalNumBytes];
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for (size_t y = 0; y < writeData.region.numPixels.y; y++) {
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size_t yi_flipped = y * writeData.bytesPerLine;
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size_t yi = (writeData.region.numPixels.y - 1 - y) * writeData.bytesPerLine;
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size_t i = 0;
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for (size_t x = 0; x < writeData.region.numPixels.x; x++) {
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for (size_t c = 0; c < _dataLayout.numRasters; c++) {
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for (size_t b = 0; b < _dataLayout.bytesPerDatum; b++) {
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imageDataYflipped[yi_flipped + i] = imageData[yi + i];
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i++;
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}
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}
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}
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}
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// Delete the old data and return the new
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delete[] imageData;
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imageData = nullptr;
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return imageDataYflipped;
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}
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std::shared_ptr<TilePreprocessData> TileDataset::preprocess(std::shared_ptr<TileIOResult> result, const PixelRegion& region) const {
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size_t bytesPerLine = _dataLayout.bytesPerPixel * region.numPixels.x;
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size_t totalNumBytes = bytesPerLine * region.numPixels.y;
|
|
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TilePreprocessData* preprocessData = new TilePreprocessData();
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preprocessData->maxValues.resize(_dataLayout.numRasters);
|
|
preprocessData->minValues.resize(_dataLayout.numRasters);
|
|
|
|
for (size_t c = 0; c < _dataLayout.numRasters; c++) {
|
|
preprocessData->maxValues[c] = -FLT_MAX;
|
|
preprocessData->minValues[c] = FLT_MAX;
|
|
}
|
|
|
|
for (size_t y = 0; y < region.numPixels.y; y++) {
|
|
size_t yi_flipped = y * bytesPerLine;
|
|
size_t yi = (region.numPixels.y - 1 - y) * bytesPerLine;
|
|
size_t i = 0;
|
|
for (size_t x = 0; x < region.numPixels.x; x++) {
|
|
for (size_t c = 0; c < _dataLayout.numRasters; c++) {
|
|
|
|
float val = TileDataType::interpretFloat(_dataLayout.gdalType, &(result->imageData[yi + i]));
|
|
preprocessData->maxValues[c] = std::max(val, preprocessData->maxValues[c]);
|
|
preprocessData->minValues[c] = std::min(val, preprocessData->minValues[c]);
|
|
|
|
i += _dataLayout.bytesPerDatum;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (size_t c = 0; c < _dataLayout.numRasters; c++) {
|
|
if (preprocessData->maxValues[c] > 8800.0f) {
|
|
//LDEBUG("Bad preprocess data: " << preprocessData->maxValues[c] << " at " << region.chunkIndex);
|
|
}
|
|
}
|
|
|
|
return std::shared_ptr<TilePreprocessData>(preprocessData);
|
|
}
|
|
|
|
CPLErr TileDataset::postProcessErrorCheck(std::shared_ptr<const TileIOResult> result, const IODescription& io) const{
|
|
int success;
|
|
double missingDataValue = gdalRasterBand(io.read.overview)->GetNoDataValue(&success);
|
|
if (!success) {
|
|
missingDataValue = 32767; // missing data value for TERRAIN.wms. Should be specified in xml
|
|
}
|
|
|
|
bool hasMissingData = false;
|
|
for (size_t c = 0; c < _dataLayout.numRasters; c++) {
|
|
hasMissingData |= result->preprocessData->maxValues[c] == missingDataValue;
|
|
}
|
|
bool onHighLevel = result->chunkIndex.level > 6;
|
|
if (hasMissingData && onHighLevel) {
|
|
return CE_Fatal;
|
|
}
|
|
return CE_None;
|
|
}
|
|
|
|
|
|
} // namespace openspace
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