Files
OpenSpace/modules/iswa/rendering/datasphere.h
2020-02-10 21:51:01 +01:00

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3.0 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2020 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_ISWA___DATASPHERE___H__
#define __OPENSPACE_MODULE_ISWA___DATASPHERE___H__
#include <modules/iswa/rendering/datacygnet.h>
namespace openspace {
class Sphere;
/**
* DataSphere is a concrete IswaCygnet with data files as its input source. The class
* handles creation, destruction and rendering of a sphere geometry. It also specifies
* what uniforms to use and what GUI properties it needs.
*/
class DataSphere : public DataCygnet {
public:
DataSphere(const ghoul::Dictionary& dictionary);
~DataSphere();
void initializeGL() override;
protected:
/**
* Creates a sphere geometry
*/
bool createGeometry() override;
bool destroyGeometry() override;
void renderGeometry() const override;
void setUniforms() override;
std::vector<float*> textureData() override;
std::unique_ptr<Sphere> _sphere;
float _radius;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_ISWA___DATASPHERE___H__