Files
OpenSpace/modules/imgui/include/gui.h
Alexander Bock 222bbe22ab Feature/gb gui (#390)
Implemented new GUI component to handle WMS servers
* Add Lua scripts to support adding GIBS datasets (closes #222)
* Add Lua function to load WMS servers from a predefined file

* Workaround for Visual Studio 15.3 compile fix in Windows headers

* Initial support for parsing GetCapabilities file and automatically add layers

* Add a Trigger property to remove a layer

* Support default servers

* Add default file

* Move WMS server code from GUI component into GlobeBrowsingModule

* Add Lua scripts for loading and removing WMS servers
Automatically load default servers on startup

* Reset tile provider before removing a layer tolimit the crash risk
Add "From focus" button to switch globebrowsing gui to the same node as the focus

* Remove warnings
Remove compile error with nonexisting GDALOpenEx function
2017-08-19 20:23:08 -04:00

95 lines
4.2 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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#ifndef __OPENSPACE_MODULE_IMGUI___GUI___H__
#define __OPENSPACE_MODULE_IMGUI___GUI___H__
#include <modules/imgui/include/guicomponent.h>
#include <modules/imgui/include/guifilepathcomponent.h>
#include <modules/imgui/include/guiglobebrowsingcomponent.h>
#include <modules/imgui/include/guihelpcomponent.h>
#include <modules/imgui/include/guiperformancecomponent.h>
#include <modules/imgui/include/guipropertycomponent.h>
#include <modules/imgui/include/guiorigincomponent.h>
#include <modules/imgui/include/guitimecomponent.h>
#include <modules/imgui/include/guiiswacomponent.h>
#include <modules/imgui/include/guiparallelcomponent.h>
#include <openspace/scripting/scriptengine.h>
#include <openspace/properties/property.h>
#include <openspace/util/keys.h>
#include <openspace/util/mouse.h>
namespace openspace::gui {
class GUI : public GuiComponent {
public:
GUI();
void initialize() override;
void deinitialize() override;
void initializeGL() override;
void deinitializeGL() override;
bool mouseButtonCallback(MouseButton button, MouseAction action);
bool mouseWheelCallback(double position);
bool keyCallback(Key key, KeyModifier modifier, KeyAction action);
bool charCallback(unsigned int character, KeyModifier modifier);
void startFrame(float deltaTime, const glm::vec2& windowSize,
const glm::vec2& dpiScaling, const glm::vec2& mousePos, uint32_t mouseButtons);
void endFrame();
void render() override;
//protected:
GuiHelpComponent _help;
GuiFilePathComponent _filePath;
GuiGlobeBrowsingComponent _globeBrowsing;
GuiOriginComponent _origin;
GuiPerformanceComponent _performance;
GuiPropertyComponent _globalProperty;
GuiPropertyComponent _property;
GuiPropertyComponent _screenSpaceProperty;
GuiPropertyComponent _virtualProperty;
GuiTimeComponent _time;
#ifdef OPENSPACE_MODULE_ISWA_ENABLED
GuiIswaComponent _iswa;
#endif // OPENSPACE_MODULE_ISWA_ENABLED
GuiParallelComponent _parallel;
bool _showInternals;
private:
void renderAndUpdatePropertyVisibility();
properties::Property::Visibility _currentVisibility;
};
} // namespace openspace::gui
#endif // __OPENSPACE_MODULE_IMGUI___GUI___H__