Files
OpenSpace/include/openspace/rendering/renderengine.h
2015-06-18 15:42:41 +02:00

154 lines
5.1 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2015 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __RENDERENGINE_H__
#define __RENDERENGINE_H__
#include <openspace/scripting/scriptengine.h>
#include <openspace/properties/vectorproperty.h>
#include <openspace/properties/stringproperty.h>
namespace ghoul {
class SharedMemory;
}
namespace openspace {
// Forward declare to minimize dependencies
class Camera;
class SyncBuffer;
class Scene;
class ABuffer;
class ABufferVisualizer;
class ScreenLog;
class RenderEngine {
public:
enum class ABufferImplementation {
FrameBuffer = 0,
SingleLinked,
Fixed,
Dynamic,
Invalid
};
static const std::string PerformanceMeasurementSharedData;
RenderEngine();
~RenderEngine();
bool initialize();
void setSceneGraph(Scene* sceneGraph);
Scene* scene();
Camera* camera() const;
ABuffer* aBuffer() const;
ABufferImplementation aBufferImplementation() const;
// sgct wrapped functions
bool initializeGL();
void postSynchronizationPreDraw();
void preSynchronization();
void render(const glm::mat4 &projectionMatrix, const glm::mat4 &viewMatrix);
void postDraw();
void takeScreenshot();
void toggleVisualizeABuffer(bool b);
void toggleInfoText(bool b);
void setPerformanceMeasurements(bool performanceMeasurements);
bool doesPerformanceMeasurements() const;
void serialize(SyncBuffer* syncBuffer);
void deserialize(SyncBuffer* syncBuffer);
float globalBlackOutFactor();
void setGlobalBlackOutFactor(float factor);
void setSGCTRenderStatistics(bool visible);
void setDisableRenderingOnMaster(bool enabled);
/**
* Returns the Lua library that contains all Lua functions available to affect the
* rendering. The functions contained are
* - openspace::luascriptfunctions::printImage
* - openspace::luascriptfunctions::visualizeABuffer
* \return The Lua library that contains all Lua functions available to affect the
* rendering
*/
static scripting::ScriptEngine::LuaLibrary luaLibrary();
// This is a temporary method to change the origin of the coordinate system ---abock
void changeViewPoint(std::string origin);
//temporaray fade functionality
void startFading(int direction, float fadeDuration);
// This is temporary until a proper screenspace solution is found ---abock
struct {
glm::vec2 _position;
unsigned int _size;
int _node;
} _onScreenInformation;
private:
ABufferImplementation aBufferFromString(const std::string& impl);
void storePerformanceMeasurements();
Camera* _mainCamera;
Scene* _sceneGraph;
ABuffer* _abuffer;
ABufferImplementation _abufferImplementation;
ScreenLog* _log;
bool _showInfo;
bool _showScreenLog;
bool _takeScreenshot;
bool _doPerformanceMeasurements;
ghoul::SharedMemory* _performanceMemory;
void generateGlslConfig();
float _globalBlackOutFactor;
float _fadeDuration;
float _currentFadeTime;
int _fadeDirection;
bool _sgctRenderStatisticsVisible;
bool _visualizeABuffer;
ABufferVisualizer* _visualizer;
bool _disableMasterRendering = false;
};
} // namespace openspace
#endif // __RENDERENGINE_H__