mirror of
https://github.com/OpenSpace/OpenSpace.git
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154 lines
5.1 KiB
C++
154 lines
5.1 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2015 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __RENDERENGINE_H__
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#define __RENDERENGINE_H__
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#include <openspace/scripting/scriptengine.h>
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#include <openspace/properties/vectorproperty.h>
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#include <openspace/properties/stringproperty.h>
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namespace ghoul {
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class SharedMemory;
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}
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namespace openspace {
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// Forward declare to minimize dependencies
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class Camera;
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class SyncBuffer;
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class Scene;
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class ABuffer;
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class ABufferVisualizer;
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class ScreenLog;
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class RenderEngine {
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public:
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enum class ABufferImplementation {
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FrameBuffer = 0,
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SingleLinked,
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Fixed,
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Dynamic,
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Invalid
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};
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static const std::string PerformanceMeasurementSharedData;
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RenderEngine();
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~RenderEngine();
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bool initialize();
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void setSceneGraph(Scene* sceneGraph);
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Scene* scene();
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Camera* camera() const;
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ABuffer* aBuffer() const;
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ABufferImplementation aBufferImplementation() const;
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// sgct wrapped functions
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bool initializeGL();
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void postSynchronizationPreDraw();
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void preSynchronization();
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void render(const glm::mat4 &projectionMatrix, const glm::mat4 &viewMatrix);
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void postDraw();
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void takeScreenshot();
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void toggleVisualizeABuffer(bool b);
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void toggleInfoText(bool b);
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void setPerformanceMeasurements(bool performanceMeasurements);
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bool doesPerformanceMeasurements() const;
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void serialize(SyncBuffer* syncBuffer);
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void deserialize(SyncBuffer* syncBuffer);
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float globalBlackOutFactor();
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void setGlobalBlackOutFactor(float factor);
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void setSGCTRenderStatistics(bool visible);
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void setDisableRenderingOnMaster(bool enabled);
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/**
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* Returns the Lua library that contains all Lua functions available to affect the
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* rendering. The functions contained are
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* - openspace::luascriptfunctions::printImage
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* - openspace::luascriptfunctions::visualizeABuffer
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* \return The Lua library that contains all Lua functions available to affect the
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* rendering
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*/
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static scripting::ScriptEngine::LuaLibrary luaLibrary();
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// This is a temporary method to change the origin of the coordinate system ---abock
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void changeViewPoint(std::string origin);
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//temporaray fade functionality
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void startFading(int direction, float fadeDuration);
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// This is temporary until a proper screenspace solution is found ---abock
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struct {
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glm::vec2 _position;
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unsigned int _size;
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int _node;
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} _onScreenInformation;
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private:
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ABufferImplementation aBufferFromString(const std::string& impl);
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void storePerformanceMeasurements();
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Camera* _mainCamera;
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Scene* _sceneGraph;
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ABuffer* _abuffer;
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ABufferImplementation _abufferImplementation;
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ScreenLog* _log;
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bool _showInfo;
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bool _showScreenLog;
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bool _takeScreenshot;
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bool _doPerformanceMeasurements;
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ghoul::SharedMemory* _performanceMemory;
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void generateGlslConfig();
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float _globalBlackOutFactor;
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float _fadeDuration;
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float _currentFadeTime;
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int _fadeDirection;
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bool _sgctRenderStatisticsVisible;
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bool _visualizeABuffer;
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ABufferVisualizer* _visualizer;
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bool _disableMasterRendering = false;
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};
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} // namespace openspace
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#endif // __RENDERENGINE_H__
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