Files
OpenSpace/include/openspace/rendering/planets/renderableplanetprojection.h
Michal Marcinkowski a8e5b61272 Image sequencing improvements and optimization of projection.
Projection now occurs only at specified timestamps.
Todo:
projection class now dependent on image sequences, will have
to change that once we read specific instrument schedule.
2015-01-21 11:28:38 -05:00

120 lines
4.3 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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* Copyright (c) 2014 *
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#ifndef __RENDERABLEPLANETPROJECTION_H__
#define __RENDERABLEPLANETPROJECTION_H__
#include <ghoul/opengl/textureunit.h>
// open space includes
#include <openspace/rendering/renderable.h>
#include <openspace/util/imagesequencer.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/triggerproperty.h>
#include <openspace/util/updatestructures.h>
#include <ghoul/opengl/framebufferobject.h>
// ghoul includes
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
#include <openspace/query/query.h>
namespace openspace {
namespace planetgeometryprojection {
class PlanetGeometryProjection;
}
class RenderablePlanetProjection : public Renderable {
public:
RenderablePlanetProjection(const ghoul::Dictionary& dictionary);
~RenderablePlanetProjection();
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
protected:
void loadTexture();
void loadProjectionTexture();
bool auxiliaryRendertarget();
glm::mat4 computeProjectorMatrix(const glm::vec3 loc, glm::dvec3 aim, const glm::vec3 up);
void attitudeParameters(double time);
private:
void imageProjectGPU();
properties::StringProperty _colorTexturePath;
properties::StringProperty _projectionTexturePath;
properties::TriggerProperty _imageTrigger;
ghoul::opengl::ProgramObject* _programObject;
ghoul::opengl::ProgramObject* _fboProgramObject;
ghoul::opengl::Texture* _texture;
ghoul::opengl::Texture* _textureProj;
planetgeometryprojection::PlanetGeometryProjection* _geometry;
glm::vec2 _camScaling;
glm::vec3 _up;
glm::mat4 _transform;
glm::mat4 _projectorMatrix;
// spice
std::string _sequenceDir;
std::string _instrumentID;
std::string _projectorID;
std::string _projecteeID;
std::string _aberration;
float _fovy;
float _aspectRatio;
float _nearPlane;
float _farPlane;
glm::dmat3 _stateMatrix;
glm::dmat3 _instrumentMatrix;
glm::vec3 _boresight;
double _time[2];
double lightTime;
std::string _target;
std::string _defaultProjImage;
std::string _next;
bool _capture;
// FBO stuff
GLuint _fboID;
GLuint _quad;
GLuint _vertexPositionBuffer;
};
} // namespace openspace
#endif // __RENDERABLEPLANETPROJECTION_H__