mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-07 12:10:52 -06:00
- Fixes for all files - constexpr cleanup - Cosmetic changes - Remove punctuation from the end of messages
436 lines
14 KiB
C++
436 lines
14 KiB
C++
/*****************************************************************************************
|
|
* *
|
|
* OpenSpace *
|
|
* *
|
|
* Copyright (c) 2014-2022 *
|
|
* *
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
|
* software and associated documentation files (the "Software"), to deal in the Software *
|
|
* without restriction, including without limitation the rights to use, copy, modify, *
|
|
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
|
* permit persons to whom the Software is furnished to do so, subject to the following *
|
|
* conditions: *
|
|
* *
|
|
* The above copyright notice and this permission notice shall be included in all copies *
|
|
* or substantial portions of the Software. *
|
|
* *
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
|
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
|
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
|
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
|
****************************************************************************************/
|
|
|
|
#include <modules/digitaluniverse/rendering/renderablepoints.h>
|
|
|
|
#include <modules/digitaluniverse/digitaluniversemodule.h>
|
|
#include <openspace/documentation/documentation.h>
|
|
#include <openspace/documentation/verifier.h>
|
|
#include <openspace/engine/globals.h>
|
|
#include <openspace/rendering/renderengine.h>
|
|
#include <openspace/util/updatestructures.h>
|
|
#include <ghoul/filesystem/filesystem.h>
|
|
#include <ghoul/io/texture/texturereader.h>
|
|
#include <ghoul/logging/logmanager.h>
|
|
#include <ghoul/misc/profiling.h>
|
|
#include <ghoul/misc/templatefactory.h>
|
|
#include <ghoul/opengl/programobject.h>
|
|
#include <ghoul/opengl/texture.h>
|
|
#include <ghoul/opengl/textureunit.h>
|
|
#include <array>
|
|
#include <filesystem>
|
|
#include <fstream>
|
|
#include <locale>
|
|
#include <cstdint>
|
|
#include <string>
|
|
#include <optional>
|
|
|
|
namespace {
|
|
constexpr std::string_view _loggerCat = "RenderablePoints";
|
|
|
|
constexpr std::array<const char*, 7> UniformNames = {
|
|
"modelViewProjectionTransform", "color", "sides", "alphaValue", "scaleFactor",
|
|
"spriteTexture", "hasColorMap"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo SpriteTextureInfo = {
|
|
"Texture",
|
|
"Point Sprite Texture",
|
|
"The path to the texture that should be used as the point sprite"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo ScaleFactorInfo = {
|
|
"ScaleFactor",
|
|
"Scale Factor",
|
|
"This value is used as a multiplicative factor that is applied to the apparent "
|
|
"size of each point"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo ColorInfo = {
|
|
"Color",
|
|
"Color",
|
|
"This value is used to define the color of the astronomical object"
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo ColorMapInfo = {
|
|
"ColorMap",
|
|
"Color Map File",
|
|
"The path to the color map file of the astronomical object"
|
|
};
|
|
|
|
struct [[codegen::Dictionary(RenderablePoints)]] Parameters {
|
|
// The path to the SPECK file that contains information about the astronomical
|
|
// object being rendered
|
|
std::string file;
|
|
|
|
// Astronomical Object Color (r,g,b)
|
|
glm::vec3 color [[codegen::color()]];
|
|
|
|
enum class [[codegen::map(openspace::DistanceUnit)]] Unit {
|
|
Meter [[codegen::key("m")]],
|
|
Kilometer [[codegen::key("Km")]],
|
|
Parsec [[codegen::key("pc")]],
|
|
Kiloparsec [[codegen::key("Kpc")]],
|
|
Megaparsec [[codegen::key("Mpc")]],
|
|
Gigaparsec [[codegen::key("Gpc")]],
|
|
Gigalightyear [[codegen::key("Gly")]]
|
|
};
|
|
std::optional<Unit> unit;
|
|
|
|
// [[codegen::verbatim(SpriteTextureInfo.description)]]
|
|
std::optional<std::string> texture;
|
|
|
|
// [[codegen::verbatim(ScaleFactorInfo.description)]]
|
|
std::optional<float> scaleFactor;
|
|
|
|
// [[codegen::verbatim(ColorMapInfo.description)]]
|
|
std::optional<std::string> colorMap;
|
|
};
|
|
#include "renderablepoints_codegen.cpp"
|
|
} // namespace
|
|
|
|
namespace openspace {
|
|
|
|
documentation::Documentation RenderablePoints::Documentation() {
|
|
return codegen::doc<Parameters>("digitaluniverse_renderablepoints");
|
|
}
|
|
|
|
RenderablePoints::RenderablePoints(const ghoul::Dictionary& dictionary)
|
|
: Renderable(dictionary)
|
|
, _scaleFactor(ScaleFactorInfo, 1.f, 0.f, 64.f)
|
|
, _pointColor(
|
|
ColorInfo,
|
|
glm::vec3(1.f, 0.4f, 0.2f),
|
|
glm::vec3(0.f, 0.f, 0.f),
|
|
glm::vec3(1.f, 1.f, 1.f)
|
|
)
|
|
, _spriteTexturePath(SpriteTextureInfo)
|
|
{
|
|
const Parameters p = codegen::bake<Parameters>(dictionary);
|
|
|
|
addProperty(_opacity);
|
|
registerUpdateRenderBinFromOpacity();
|
|
|
|
_speckFile = absPath(p.file);
|
|
|
|
if (p.unit.has_value()) {
|
|
_unit = codegen::map<DistanceUnit>(*p.unit);
|
|
}
|
|
else {
|
|
_unit = DistanceUnit::Meter;
|
|
}
|
|
|
|
_pointColor = p.color;
|
|
_pointColor.setViewOption(properties::Property::ViewOptions::Color);
|
|
addProperty(_pointColor);
|
|
|
|
if (p.texture.has_value()) {
|
|
_spriteTexturePath = absPath(*p.texture).string();
|
|
_spriteTextureFile = std::make_unique<ghoul::filesystem::File>(
|
|
_spriteTexturePath.value()
|
|
);
|
|
|
|
_spriteTexturePath.onChange([this]() { _spriteTextureIsDirty = true; });
|
|
_spriteTextureFile->setCallback([this]() { _spriteTextureIsDirty = true; });
|
|
addProperty(_spriteTexturePath);
|
|
|
|
_hasSpriteTexture = true;
|
|
}
|
|
|
|
if (p.colorMap.has_value()) {
|
|
_colorMapFile = absPath(*p.colorMap);
|
|
_hasColorMapFile = true;
|
|
}
|
|
|
|
_scaleFactor = p.scaleFactor.value_or(_scaleFactor);
|
|
addProperty(_scaleFactor);
|
|
}
|
|
|
|
bool RenderablePoints::isReady() const {
|
|
return _program && (!_dataset.entries.empty());
|
|
}
|
|
|
|
void RenderablePoints::initialize() {
|
|
ZoneScoped
|
|
|
|
_dataset = speck::data::loadFileWithCache(_speckFile);
|
|
|
|
if (_hasColorMapFile) {
|
|
readColorMapFile();
|
|
}
|
|
}
|
|
|
|
void RenderablePoints::initializeGL() {
|
|
ZoneScoped
|
|
|
|
if (_hasSpriteTexture) {
|
|
_program = DigitalUniverseModule::ProgramObjectManager.request(
|
|
"RenderablePoints Sprite",
|
|
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
|
|
return global::renderEngine->buildRenderProgram(
|
|
"RenderablePoints Sprite",
|
|
absPath("${MODULE_DIGITALUNIVERSE}/shaders/points_vs.glsl"),
|
|
absPath("${MODULE_DIGITALUNIVERSE}/shaders/points_sprite_fs.glsl")
|
|
);
|
|
}
|
|
);
|
|
}
|
|
else {
|
|
_program = DigitalUniverseModule::ProgramObjectManager.request(
|
|
"RenderablePoints",
|
|
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
|
|
return global::renderEngine->buildRenderProgram(
|
|
"RenderablePoints",
|
|
absPath("${MODULE_DIGITALUNIVERSE}/shaders/points_vs.glsl"),
|
|
absPath("${MODULE_DIGITALUNIVERSE}/shaders/points_sprite_fs.glsl")
|
|
);
|
|
}
|
|
);
|
|
}
|
|
ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
|
|
}
|
|
|
|
void RenderablePoints::deinitializeGL() {
|
|
glDeleteBuffers(1, &_vbo);
|
|
_vbo = 0;
|
|
glDeleteVertexArrays(1, &_vao);
|
|
_vao = 0;
|
|
|
|
DigitalUniverseModule::ProgramObjectManager.release(
|
|
_program->name(),
|
|
[](ghoul::opengl::ProgramObject* p) {
|
|
global::renderEngine->removeRenderProgram(p);
|
|
}
|
|
);
|
|
|
|
if (_hasSpriteTexture) {
|
|
_spriteTexture = nullptr;
|
|
}
|
|
}
|
|
|
|
void RenderablePoints::render(const RenderData& data, RendererTasks&) {
|
|
glDepthMask(false);
|
|
_program->activate();
|
|
|
|
_program->setUniform(
|
|
_uniformCache.modelViewProjectionTransform,
|
|
glm::dmat4(data.camera.projectionMatrix()) *
|
|
data.camera.combinedViewMatrix() * glm::dmat4(1.0)
|
|
);
|
|
|
|
_program->setUniform(_uniformCache.color, _pointColor);
|
|
_program->setUniform(_uniformCache.sides, 4);
|
|
_program->setUniform(_uniformCache.alphaValue, opacity());
|
|
_program->setUniform(_uniformCache.scaleFactor, _scaleFactor);
|
|
|
|
if (_hasSpriteTexture) {
|
|
ghoul::opengl::TextureUnit spriteTextureUnit;
|
|
spriteTextureUnit.activate();
|
|
_spriteTexture->bind();
|
|
_program->setUniform(_uniformCache.spriteTexture, spriteTextureUnit);
|
|
}
|
|
|
|
_program->setUniform(_uniformCache.hasColorMap, _hasColorMapFile);
|
|
|
|
glEnable(GL_PROGRAM_POINT_SIZE);
|
|
glBindVertexArray(_vao);
|
|
glDrawArrays(GL_POINTS, 0, static_cast<GLsizei>(_dataset.entries.size()));
|
|
|
|
glDisable(GL_PROGRAM_POINT_SIZE);
|
|
glBindVertexArray(0);
|
|
_program->deactivate();
|
|
|
|
glDepthMask(true);
|
|
}
|
|
|
|
void RenderablePoints::update(const UpdateData&) {
|
|
if (_dataIsDirty) {
|
|
LDEBUG("Regenerating data");
|
|
|
|
std::vector<double> slice = createDataSlice();
|
|
|
|
if (_vao == 0) {
|
|
glGenVertexArrays(1, &_vao);
|
|
}
|
|
if (_vbo == 0) {
|
|
glGenBuffers(1, &_vbo);
|
|
}
|
|
|
|
glBindVertexArray(_vao);
|
|
glBindBuffer(GL_ARRAY_BUFFER, _vbo);
|
|
glBufferData(
|
|
GL_ARRAY_BUFFER,
|
|
slice.size() * sizeof(double),
|
|
slice.data(),
|
|
GL_STATIC_DRAW
|
|
);
|
|
GLint positionAttrib = _program->attributeLocation("in_position");
|
|
|
|
if (_hasColorMapFile) {
|
|
glEnableVertexAttribArray(positionAttrib);
|
|
glVertexAttribLPointer(
|
|
positionAttrib, 4, GL_DOUBLE, sizeof(double) * 8, nullptr
|
|
);
|
|
|
|
GLint colorMapAttrib = _program->attributeLocation("in_colormap");
|
|
glEnableVertexAttribArray(colorMapAttrib);
|
|
glVertexAttribLPointer(
|
|
colorMapAttrib,
|
|
4,
|
|
GL_DOUBLE,
|
|
8 * sizeof(double),
|
|
reinterpret_cast<void*>(4 * sizeof(double))
|
|
);
|
|
}
|
|
else {
|
|
glEnableVertexAttribArray(positionAttrib);
|
|
glVertexAttribLPointer(positionAttrib, 4, GL_DOUBLE, 0, nullptr);
|
|
}
|
|
|
|
glBindVertexArray(0);
|
|
|
|
_dataIsDirty = false;
|
|
}
|
|
|
|
if (_hasSpriteTexture && _spriteTextureIsDirty) {
|
|
LDEBUG("Reloading Sprite Texture");
|
|
_spriteTexture = nullptr;
|
|
if (!_spriteTexturePath.value().empty()) {
|
|
_spriteTexture = ghoul::io::TextureReader::ref().loadTexture(
|
|
absPath(_spriteTexturePath).string(),
|
|
2
|
|
);
|
|
if (_spriteTexture) {
|
|
LDEBUG(
|
|
fmt::format("Loaded texture from {}", absPath(_spriteTexturePath))
|
|
);
|
|
_spriteTexture->uploadTexture();
|
|
}
|
|
_spriteTexture->setFilter(
|
|
ghoul::opengl::Texture::FilterMode::AnisotropicMipMap
|
|
);
|
|
|
|
_spriteTextureFile = std::make_unique<ghoul::filesystem::File>(
|
|
_spriteTexturePath.value()
|
|
);
|
|
_spriteTextureFile->setCallback([this]() { _spriteTextureIsDirty = true; });
|
|
}
|
|
_spriteTextureIsDirty = false;
|
|
}
|
|
}
|
|
|
|
void RenderablePoints::readColorMapFile() {
|
|
std::ifstream file(_colorMapFile);
|
|
if (!file.good()) {
|
|
throw ghoul::RuntimeError(fmt::format(
|
|
"Failed to open Color Map file {}", _colorMapFile
|
|
));
|
|
}
|
|
|
|
std::size_t numberOfColors = 0;
|
|
|
|
// The beginning of the speck file has a header that either contains comments
|
|
// (signaled by a preceding '#') or information about the structure of the file
|
|
// (signaled by the keywords 'datavar', 'texturevar', and 'texture')
|
|
std::string line;
|
|
while (true) {
|
|
// std::streampos position = file.tellg();
|
|
std::getline(file, line);
|
|
|
|
if (line.empty() || line[0] == '#') {
|
|
continue;
|
|
}
|
|
|
|
// Initial number of colors
|
|
std::locale loc;
|
|
if (std::isdigit(line[0], loc)) {
|
|
std::string::size_type sz;
|
|
numberOfColors = std::stoi(line, &sz);
|
|
break;
|
|
}
|
|
else if (file.eof()) {
|
|
throw ghoul::RuntimeError(fmt::format(
|
|
"Failed to load colors from Color Map file {}", _colorMapFile
|
|
));
|
|
}
|
|
}
|
|
|
|
for (size_t i = 0; i < numberOfColors; ++i) {
|
|
std::getline(file, line);
|
|
std::stringstream str(line);
|
|
|
|
glm::vec4 color;
|
|
str >> color.r >> color.g >> color.b >> color.a;
|
|
|
|
_colorMapData.push_back(color);
|
|
}
|
|
}
|
|
|
|
std::vector<double> RenderablePoints::createDataSlice() {
|
|
std::vector<double> slice;
|
|
if (_hasColorMapFile) {
|
|
slice.reserve(8 * _dataset.entries.size());
|
|
}
|
|
else {
|
|
slice.reserve(4 * _dataset.entries.size());
|
|
}
|
|
|
|
double maxRadius = 0.0;
|
|
|
|
int colorIndex = 0;
|
|
for (const speck::Dataset::Entry& e : _dataset.entries) {
|
|
glm::dvec3 p = e.position;
|
|
double scale = toMeter(_unit);
|
|
p *= scale;
|
|
|
|
const double r = glm::length(p);
|
|
maxRadius = std::max(maxRadius, r);
|
|
|
|
glm::dvec4 position(p, 1.0);
|
|
|
|
if (_hasColorMapFile) {
|
|
for (int j = 0; j < 4; ++j) {
|
|
slice.push_back(position[j]);
|
|
}
|
|
for (int j = 0; j < 4; ++j) {
|
|
slice.push_back(_colorMapData[colorIndex][j]);
|
|
}
|
|
}
|
|
else {
|
|
for (int j = 0; j < 4; ++j) {
|
|
slice.push_back(position[j]);
|
|
}
|
|
}
|
|
|
|
colorIndex = (colorIndex == static_cast<int>(_colorMapData.size() - 1)) ?
|
|
0 :
|
|
colorIndex + 1;
|
|
}
|
|
setBoundingSphere(maxRadius);
|
|
|
|
return slice;
|
|
}
|
|
|
|
} // namespace openspace
|