Files
OpenSpace/include/openspace/rendering/renderablewavefrontobject.h
michal 3bb9912356 latest changes involve adding an unfinished class called "renderable fov"- ignore that one.
The rest is pretty straight forward, renderable trail is the ephemeris class and wavefrontobject is a very crudely constructed reader... ill fix that on monday
2014-10-11 01:43:31 -04:00

104 lines
3.7 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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* Copyright (c) 2014 *
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#ifndef __RENDERABLEWAVEFRONTOBJECT_H__
#define __RENDERABLEWAVEFRONTOBJECT_H__
// open space includes
#include <openspace/rendering/renderable.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/util/updatestructures.h>
// ghoul includes
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
namespace openspace {
class RenderableWavefrontObject : public Renderable {
public:
RenderableWavefrontObject(const ghoul::Dictionary& dictionary);
~RenderableWavefrontObject();
bool initialize() override;
bool deinitialize() override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
typedef struct
{
GLfloat location[4];
GLfloat tex[2];
GLfloat normal[3];
/* GLfloat color[4];
GLfloat attribute[3];
GLfloat float_attribute;*/
//GLubyte padding[4]; // Pads the struct out to 64 bytes for performance increase
} Vertex;
protected:
void loadTexture();
void loadObj(const char *filename);
private:
properties::StringProperty _colorTexturePath;
ghoul::opengl::ProgramObject* _programObject;
ghoul::opengl::Texture* _texture;
ghoul::opengl::ProgramObject* _fovProgram;
GLuint _vaoID = 6;
GLuint _vBufferID = 7;
GLuint _iBufferID = 8;
GLenum _mode;
unsigned int _isize;
unsigned int _vsize;
Vertex *_varray;
int *_iarray;
glm::dmat3 _stateMatrix; // might need this
std::string _target;
///NH FOV
GLuint _vaoFOV = 10;
GLuint _vboFOV = 11;
GLuint _iboFOV = 12;
unsigned int _isizeFOV;
unsigned int _vsizeFOV;
std::vector<float> _varrayFOV;
int *_iarrayFOV;
};
} // namespace openspace
#endif // __RENDERABLEWAVEFRONTOBJECT_H__