Files
OpenSpace/modules/globebrowsing/src/ringscomponent.h
Alexander Bock cb17bd7570 Remove warnings
2021-05-25 22:06:49 +02:00

134 lines
6.1 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2021 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_GLOBEBROWSING___RINGSCOMPONENT___H__
#define __OPENSPACE_MODULE_GLOBEBROWSING___RINGSCOMPONENT___H__
#include <openspace/properties/propertyowner.h>
#include <modules/globebrowsing/src/shadowcomponent.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/scalar/intproperty.h>
#include <openspace/properties/vector/vec2property.h>
#include <openspace/properties/vector/vec4property.h>
#include <ghoul/glm.h>
#include <ghoul/opengl/texture.h>
#include <ghoul/opengl/uniformcache.h>
namespace ghoul { class Dictionary; }
namespace ghoul::filesystem { class File; }
namespace ghoul::opengl { class ProgramObject; }
namespace openspace {
struct RenderData;
struct UpdateData;
namespace documentation { struct Documentation; }
class RingsComponent : public properties::PropertyOwner {
public:
enum class RenderPass {
GeometryOnly,
GeometryAndShading
};
RingsComponent(const ghoul::Dictionary& dictionary);
void initialize();
void initializeGL();
void deinitializeGL();
bool isReady() const;
void draw(const RenderData& data, RenderPass renderPass,
const ShadowComponent::ShadowMapData& shadowData = {}
);
void update(const UpdateData& data);
static documentation::Documentation Documentation();
bool isEnabled() const;
double size() const;
private:
void loadTexture();
void createPlane();
void compileShadowShader();
properties::StringProperty _texturePath;
properties::StringProperty _textureFwrdPath;
properties::StringProperty _textureBckwrdPath;
properties::StringProperty _textureUnlitPath;
properties::StringProperty _textureColorPath;
properties::StringProperty _textureTransparencyPath;
properties::FloatProperty _size;
properties::Vec2Property _offset;
properties::FloatProperty _nightFactor;
properties::FloatProperty _colorFilter;
properties::BoolProperty _enabled;
properties::FloatProperty _zFightingPercentage;
properties::IntProperty _nShadowSamples;
std::unique_ptr<ghoul::opengl::ProgramObject> _shader;
std::unique_ptr<ghoul::opengl::ProgramObject> _geometryOnlyShader;
UniformCache(modelViewProjectionMatrix, textureOffset, colorFilterValue, nightFactor,
sunPosition, ringTexture, shadowMatrix, shadowMapTexture, zFightingPercentage
) _uniformCache;
UniformCache(modelViewProjectionMatrix, textureOffset, colorFilterValue, nightFactor,
sunPosition, sunPositionObj, camPositionObj, ringTextureFwrd, ringTextureBckwrd,
ringTextureUnlit, ringTextureColor, ringTextureTransparency, shadowMatrix,
shadowMapTexture, zFightingPercentage
) _uniformCacheAdvancedRings;
UniformCache(modelViewProjectionMatrix, textureOffset, ringTexture
) _geomUniformCache;
std::unique_ptr<ghoul::opengl::Texture> _texture;
std::unique_ptr<ghoul::opengl::Texture> _textureForwards;
std::unique_ptr<ghoul::opengl::Texture> _textureBackwards;
std::unique_ptr<ghoul::opengl::Texture> _textureUnlit;
std::unique_ptr<ghoul::opengl::Texture> _textureTransparency;
std::unique_ptr<ghoul::opengl::Texture> _textureColor;
std::unique_ptr<ghoul::filesystem::File> _textureFile;
std::unique_ptr<ghoul::filesystem::File> _textureFileForwards;
std::unique_ptr<ghoul::filesystem::File> _textureFileBackwards;
std::unique_ptr<ghoul::filesystem::File> _textureFileUnlit;
std::unique_ptr<ghoul::filesystem::File> _textureFileColor;
std::unique_ptr<ghoul::filesystem::File> _textureFileTransparency;
ghoul::Dictionary _ringsDictionary;
bool _textureIsDirty = false;
bool _isAdvancedTextureEnabled = false;
GLuint _quad = 0;
GLuint _vertexPositionBuffer = 0;
bool _planeIsDirty = false;
glm::vec3 _sunPosition = glm::vec3(0.f);
glm::vec3 _camPositionObjectSpace = glm::vec3(0.f);
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_GLOBEBROWSING___RINGSCOMPONENT___H__