Files
OpenSpace/include/openspace/flare/flare.h
2014-09-26 13:24:09 +02:00

95 lines
3.6 KiB
C

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
// Source is still in here to cannibalize later (ab)
//#ifndef __FLARE_H__
//#define __FLARE_H__
//
//#include <GL/glew.h>
//#include <ghoul/logging/logmanager.h>
//#define SGCT_WINDOWS_INCLUDE
//#include <sgct.h>
//#include <openspace/flare/Animator.h>
//#include <openspace/flare/Raycaster.h>
//#include <openspace/flare/Config.h>
//#include <openspace/rendering/renderable.h>
//
//namespace openspace {
//
//class Flare: public Renderable {
//public:
// Flare();
// ~Flare();
//
// bool initialize();
// bool deinitialize();
//
// virtual void render(const Camera *camera, const psc& thisPosition, RuntimeData* runtimeData);
// virtual void update();
//
// void render();
// void initNavigation();
//
// void keyboard(int key, int action);
// void mouse(int button, int action);
// void preSync();
// void postSyncPreDraw();
// void postDraw();
// void encode();
// void decode();
//
//private:
// void init();
//
// osp::Config* _config;
// osp::Raycaster* _raycaster;
// osp::Animator* _animator;
//
// sgct::SharedInt _timeStep;
// sgct::SharedBool _animationPaused;
// sgct::SharedBool _fpsMode;
// sgct::SharedFloat _elapsedTime;
// sgct::SharedInt _manualTimestep;
// sgct::SharedFloat _pitch;
// sgct::SharedFloat _yaw;
// sgct::SharedFloat _roll;
// sgct::SharedFloat _translateX;
// sgct::SharedFloat _translateY;
// sgct::SharedFloat _translateZ;
// sgct::SharedBool _reloadFlag;
//
// float _oldTime;
// float _currentTime;
// bool _leftMouseButton;
// double _currentMouseX;
// double _currentMouseY;
// double _lastMouseX;
// double _lastMouseY;
//};
//
//} // namespace openspace
//
//#endif // __FLARE_H__