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123 lines
5.4 KiB
C++
123 lines
5.4 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___POWERSCALEDCOORDINATE___H__
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#define __OPENSPACE_CORE___POWERSCALEDCOORDINATE___H__
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// open space includes
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// glm includes
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#include <ghoul/glm.h>
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtc/type_ptr.hpp>
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#include <iostream>
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namespace openspace
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{
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// forward declare the power scaled scalars
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class PowerScaledScalar;
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class PowerScaledCoordinate {
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public:
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// constructors
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PowerScaledCoordinate();
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PowerScaledCoordinate(PowerScaledCoordinate&& rhs);
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PowerScaledCoordinate(const PowerScaledCoordinate& rhs);
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// Sets the power scaled coordinates directly
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PowerScaledCoordinate(glm::vec4 v);
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PowerScaledCoordinate(float f1, float f2, float f3, float f4);
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// Sets the power scaled coordinates with w = 0
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PowerScaledCoordinate(glm::vec3 v);
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static PowerScaledCoordinate CreatePowerScaledCoordinate(double d1, double d2, double d3);
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// get functions
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// return the full, unmodified PSC
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const glm::vec4& vec4() const;
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// returns the rescaled, "normal" coordinates
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glm::vec3 vec3() const;
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// return the full psc as dvec4()
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glm::dvec4 dvec4() const;
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// rescaled return as dvec3
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glm::dvec3 dvec3() const;
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// length of the vector as a pss
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PowerScaledScalar length() const;
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glm::vec3 direction() const;
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// operator overloading
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PowerScaledCoordinate& operator=(const PowerScaledCoordinate& rhs);
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PowerScaledCoordinate& operator=(PowerScaledCoordinate&& rhs);
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PowerScaledCoordinate& operator+=(const PowerScaledCoordinate& rhs);
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PowerScaledCoordinate operator+(const PowerScaledCoordinate& rhs) const;
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PowerScaledCoordinate& operator-=(const PowerScaledCoordinate& rhs);
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PowerScaledCoordinate operator-(const PowerScaledCoordinate& rhs) const;
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float& operator[](unsigned int idx);
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float operator[](unsigned int idx) const;
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double dot(const PowerScaledCoordinate& rhs) const;
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double angle(const PowerScaledCoordinate& rhs) const;
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// scalar operators
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PowerScaledCoordinate operator*(const double& rhs) const;
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PowerScaledCoordinate operator*(const float& rhs) const;
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PowerScaledCoordinate& operator*=(const PowerScaledScalar& rhs);
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PowerScaledCoordinate operator*(const PowerScaledScalar& rhs) const;
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PowerScaledCoordinate operator*(const glm::mat4& matrix) const;
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// comparison
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bool operator==(const PowerScaledCoordinate& other) const;
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bool operator!=(const PowerScaledCoordinate& other) const;
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bool operator<(const PowerScaledCoordinate& other) const;
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bool operator>(const PowerScaledCoordinate& other) const;
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bool operator<=(const PowerScaledCoordinate& other) const;
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bool operator>=(const PowerScaledCoordinate& other) const;
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// glm integration
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PowerScaledCoordinate& operator=(const glm::dvec4& rhs);
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PowerScaledCoordinate& operator=(const glm::vec4& rhs);
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PowerScaledCoordinate& operator=(const glm::dvec3& rhs);
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PowerScaledCoordinate& operator=(const glm::vec3& rhs);
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friend std::ostream& operator<<(std::ostream& os, const PowerScaledCoordinate& rhs);
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// allow the power scaled scalars to access private members
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friend class PowerScaledScalar;
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private:
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// internal glm vector
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glm::vec4 _vec;
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};
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typedef PowerScaledCoordinate psc;
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} // namespace openspace
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#endif // __OPENSPACE_CORE___POWERSCALEDCOORDINATE___H__
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